< >
Hello, guest! Please log in or register.

The PokéCommunity

Go Back     The PokéCommunity Forums > Main Series Pokémon Gaming > Pokémon X & Pokémon Y (Z?) What if there was a Pokemon Affinity System?


Pokémon X & Pokémon Y (Z?) The Kalos region awaits! Explore a new world, capture new Pokémon, and fight off Team Flare in one of the newer installments of the core Pokémon series.

Reply Post Reply
Thread Tools
Old March 2nd, 2013 (1:16 PM).
Miss Doronjo's Avatar
Miss Doronjo Miss Doronjo is offline
Join Date: Oct 2010
Location: Toronto, Ontario
Age: 23
Gender: Male
Nature: Quirky
Posts: 4,490
The speculated "bond" system with trainers and pokemon got me to thinking; certain pokemon also have affinities with one another, at least according to the pokedex. But, what if in X&Y, introduced a system on where these affinities were incorporated in the games?

For example, take a look at pokemon vs pokemon battles. While there are affinities with pokemon and trainer with happiness, and possibly the newly speculated "bond system" in X&Y, what if there was a system on factoring the relationships between certain pokemon? For example, Zangoose and Seviper have been major enemies for many generations, according to the pokedex. Could these new pokemon games develop a system that factors in the relationship between Zangoose and Seviper? Like, say... maybe they would do more damage to one another? Or maybe the system forces Zangoose and Seviper to stay in battle, so their trainers can't switch out until one of them have fainted?

What about outside of battles? Aside from abilities, when you encounter a wild pokemon, and the pokemon you have at the front of your party has a high affinity for the wild pokemon, the catch rate for the wild pokemon could go up. So, let's take two pokemon with a "high affinity" for an example: Plusle and Minun. If you are trying to catch a wild Minun, and Plusle is at the front of your party, you will have a much higher chance of catching it than if you had, say, a Magikarp at the front.

So, would you like something like this implemented in these games? Do you have any other thoughts?

Hawthorne Guardian
Moderator of Video Games
Paired to: Perdition Haze

Reply With Quote
Old March 2nd, 2013 (2:08 PM).
Evil Stud Muffin's Avatar
Evil Stud Muffin Evil Stud Muffin is offline
I like kitties
Silver Tier
Join Date: Jan 2013
Age: 22
Gender: Male
Nature: Lax
Posts: 2,601
It makes sense, but it would limit itself to a certain bunch of Pokemon and that's it. Not all Pokemon are tied to each other like the ones you've mentioned, but I can perhaps see it work. Jynx Electrobuzz and Magmar could work, and the birds/rodents/4 footed animals could also have affinities for each other, like Hoothoot and Pidgey or Rattata and Watchog.

#328 Trapinch
Supporter Collab January 2015
Doctor Who Fan Club

Reply With Quote
Old March 2nd, 2013 (4:07 PM).
Sabrewulf238's Avatar
Sabrewulf238 Sabrewulf238 is offline
Join Date: May 2008
Age: 24
Gender: Male
Nature: Jolly
Posts: 1,541
I'm not sure if this would work....it seems a too situational and specific to really work that well. Not every pokemon has an obvious relation to another pokemon, you would have a heap of pokemon who have no preference towards any other pokemon.

I feel like it would work better if pokemon on your team could have friendship/bond values that could be increased (like the current pokemon to trainer friendship levels) between each other. So that having a team that gets along well would give your pokemon boosts and other advantages.

It makes sense in a way, trainers have always had friendship with their pokemon but there isn't much said about how the pokemon on your team get along. They might as well never interact with each other.

So I think you're on the right track, but it needs to be part of a bigger system and not just between two pokemon in a battle.
Looking for X & Y friends, friend code is: 2964-8571-0102
Send me a pm if you add me.
Reply With Quote
Old March 2nd, 2013 (5:37 PM).
OmegaRuby and AlphaSapphire's Avatar
OmegaRuby and AlphaSapphire OmegaRuby and AlphaSapphire is online now
10000 year Emperor of Hoenn
Silver Tier
Join Date: Apr 2010
Location: Oregon
Age: 21
Gender: Male
Nature: Careful
Posts: 15,443
Perhaps there can be attack bonuses between two Pokémon in double battles who are close (sort of like the system in Fire Emblem awakening but for Poke friendship instead of Human friendship/couples)
Team Treecko
Reply With Quote
Old March 2nd, 2013 (8:16 PM).
Jake♫'s Avatar
Jake♫ Jake♫ is offline
► My Happy Little Pill 
Platinum Tier
Join Date: May 2008
Location: New York
Gender: Male
Nature: Lax
Posts: 2,952
No, no thank you. I feel like this would just be extremely gimmicky and would affect more than you think it would. Relationships between two Pokémon outside of certain small things (the Rivalry ability and Return/Frustration pretty much) should have no affect on the power of their moves or switching abilities during a battle. It would just make it so much more complicated than it needs to be.
Reply With Quote
Old March 3rd, 2013 (3:06 AM).
Satoshi Ookami's Avatar
Satoshi Ookami Satoshi Ookami is offline
Memento Mori
Gold Tier
Join Date: Jul 2008
Location: Abyss of Time, Great Seal
Age: 23
Gender: Male
Nature: Calm
Posts: 13,577
I think it would be pretty interesting...
And the fact that it wouldn't be for everyone makes it even better.
It would make people use those Pokémon more.
And as easter egg, it would be pretty nice
It doesn't necessarily need to be feature =) As an easter egg, it works pretty well
ROM hacking FAQ - Read before asking how to play a hack. |

Anime List | PSN Trophy List
Reply With Quote
Reply Post Reply
Quick Reply

Sponsored Links
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

  All times are GMT -8. The time now is 11:17 PM.

Contact Us Archive Privacy Statement Terms of Service Top