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Roleplay Theatre The realm where writers gather to create glorious tales or silly drama together and chronicle their adventures. Start or join roleplays featuring Pokémon, other franchises or something completely original!



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Old September 1st, 2012 (04:54 AM). Edited April 13th, 2015 by Apotheosis.
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So, you've heard about this 'roleplaying' nonsense and want to give it a go yourself, eh? Or perhaps you're already a member of our little Roleplaying community and just want to refresh your memory on the rules and guidelines. Roleplaying is a good way to practice one's skills in writing and literature and also a great way to meet new people and make friends.

A roleplay (otherwise known as a 'Role-Playing Game' or RP) is a writing game in which members of the community create and assume the role of characters in a fictional environment created by another member, known as a Game Master (or GM). Participating members sign up to roleplays with said characters and if they are sucessful in being accepted, take responsibility for acting out these roles within certain guidelines and in a certain setting, previously outlined by the Game Master.


Why doesn't my new thread show up?!

In these forums, all threads must be manually reviewed and approved by the moderator before they are actually viewable and accessible to all members. This way, the boards stay clean and are prevented from being filled with irrelevent threads or low quality roleplays and any other sort of nonsense or riff-raff.

Submitted roleplays are usually reviewed and then either approved or denied at least once every few days. If you're curious on what has happened to your thread, you can view the "Check to see if your roleplay has been accepted v2", where information on all submitted roleplays are posted after they have been reviewed by the moderator. Please be patient; moderators have life outside of PokéCommunity too! Though, if you feel it has taken a rather long time since you submitted your roleplay, don't be afraid to send the moderator a polite PM or VM asking what has happened with it.


Where do I post my new roleplay?! Where can I find cool roleplays to join?!

Okay, calm down. The boards are separated into two different boards, the Roleplay Corner and the Roleplay Lounge. Each board plays a vital part in our little community and if you are new to the boards, you may need a helping hand to know where to post what!

Roleplay Corner

This section is the main section and is where the In Character (or IC) threads live. This is where most of the magic happens and where you'll most likely be spending a lot of time writing out your adventures and shenanigans. Note that IC threads should not be created until you have a decent amount of players accepted in the associated OOC thread!

Roleplay Lounge

This sub-board is for the Out Of Charater (or OOC) threads. This is where you should go if you want to sign up for a roleplay, and the OOC is the first thread you should post if you want to create a new roleplay. The OOC threads should include enough info to give you an idea of what the RP is about. Other than that, you may come to the Roleplay Lounge to relax, discuss plotlines, characters and other things relating to the roleplay, always out of character. Remember to keep on topic!


The Rules

  1. All submitted roleplays must have a decent plot! Your roleplay will only be accepted if you have a plot which reads well, makes sense and has no obvious holes and cracks (as well as a rules section, a rating and a sign up template). You must explain the world you are roleplaying in, what the motives behind everything is and how the characters are involved. If your roleplay is declined or you think it doesn't look lengthy enough, always ask yourself the five Ws (and one H)! When?! Where?! What?! Who!? How?!? Why!?!?!

    Any and all roleplays which are one liner plots will be declined immediately.

    Also, stealing other's plots is not tolerated. If you wish to revamp an old roleplay, you must do so with the roleplayers permission. If you cannot, you may revamp it only if two months as passed since the existing thread was last posted in, if you link back to the old roleplay in your new one and make sure all ideas are credited for and you must create a new kind of storyline for this roleplay, not a direct copy and paste. Copyright is an important law worldwide and stealing ideas is never okay.

  2. All submitted roleplays must have a rating! Either posted in the title, in the rules section or just somewhere where everyone can see it, the rating has to be there somewhere! Rating roleplays is the same way you would rate a movie or a video game. Who do you think the target audience is?

    Ratings from different parts of the globe are all accepted, but the most common are:
    • K or K+ - For general audiences. For kids. For everybody. These roleplays contain no adult themes and are suitable for all people of all ages! K+ are still for all ages, but contain very mild themes.
    • T - For the slightly mature audience, for teens (thirteen and older!) These roleplays contain slightly older content, including mild themes! Mild violence, mild romance, mild everything! Your players can handle a little... but not a lot!
    • M - For the mature! These roleplays are the higher spectrum and can contain gore, romance, violence, adult themes and coarse language. Course language is now optionally filtered, but please remember that bypassing the filter in any way is infractable! Please do remember that there is only so much violence you can put in without going too overboard, so use common sense! Also, characters can become intimate but never should you ever commit the act (you all know what I am talking about!)!

    If you find your roleplay hard to rate, please ask the moderator!

  3. All submitted roleplays need some kind of guidelines or rules, on top of the general Roleplay Corner rules! This is as to create a contract between the GM and the players who sign up - the GM should be able to fall back onto the specific guidelines the player agreed to follow, in case any arguments arise. If you are the GM and don't think any specific rules are necessary, you may simply state the rating and remind your players to read the Roleplay Corner rules.

  4. All active roleplays need a list of players. As soon as the IC thread becomes active, there should be a players list somewhere, but it does not matter if you put it in the IC or OOC thread.

  5. All IC Posts must be at least 100 words long in length. It's important that all posts are lengthy, detailed, and there is a no tolerance rule for one-liner posts. Don't know how to count your words? Copy and paste into Microsoft Word, if you've got it. If not, WordCounterTool.com is a helpful website.

  6. In general, you are not allowed to use script posting or abbreviated text. Here, we prefer to roleplay like we are writing a story and in proper English too.

    'Bobby: *Pushes Tim* Don't do that!' should be written as '"Don't do that!" Bobby said, pushing Tim.' It is also not acceptable to use "133t $p34k" here. For example, "hi do u wnt 2 go 2 da movis w/ me" should be written as "Hi, do you want to go to the movies with me?"

  7. SPAM is not tolerated. Keep all posts on-topic, whether that be in the Roleplay chit-chat thread, an OOC thread or if you're posting comments in an IC post. All discussion should be relevant to your character, to the plot and have something to do with the roleplay. If you post too much content that is off-topic, you'll earn yourself a nice fat infraction. If you want to talk to someone about what you did last weekend, stick to VMs or PMs.

    On that note, advertising to other roleplay forums or sites is also a big no-no. You may do so in your signature, but keep them out of your posts.

  8. Double posting is only permitted if you are the GM or if you are a player and have received permission from your GM to post several times in a row. This goes for both IC and OOC threads.

  9. Inactive threads (no posts for over a month) can only be revived by the GM. If the time has been over two months GMs might want to opt to remake their threads, as old players may no longer be available, etc.



FAQ

  • Can I create a one on one roleplay/a small roleplay for me and my friends?
    Generally, roleplays will not be accepted that only have 3 or less spots in total. For those kind of exclusive roleplays, you're better off asking in the Roleplay chit-chat thread if anyone wants to join a smaller that you can host through Skype, PMs or perhaps some online chatting website. Up to you. Though, if you have a roleplay with 4 or more spots in total and you have already organised the players you want in your roleplay, we're happy for you to host that here.


NEED SOME HINTS FOR YOUR ROLEPLAYING?

Creating a character: This is basically your resumé or CV into this roleplay and usually your first impression on a game master. Make it a good one! Put loads of effort into your character and try to make them interesting and unique. Also, make sure to follow their sign-up template, but don't be afraid to add extra things if you think you can!

Creating a plot: Plots are never something that you think up in 5 minutes. No, you need days to fully develop a plot. Think it through, take your time. Ask yourself these questions: What? When? Where? Who? Why? How? If you've answered these questions to your fullest capabilities, then you should almost be set to post your roleplay. Make it original as well. If you like a plot line of another series, why don't you put your own spin on it?

Controlling a character: When writing as your character and interacting with others, you have to make sure you think about everything around you. Will your interactions affect the other characters? And in what way? Controlling other's characters however, is not tolerated. Even when it comes to attacking in battle situations, it's common courtesy to post about how you attacked, ending just before you hit, leaving the other player to react. Always ask permission if you need to push another character (unless you are GM, but to an extent. Some players are very finicky on how their players act).

Controlling a roleplay: As a Game Master, it's your job to keep the roleplay running smoothly. For one, you must be active, even if other's aren't. If somebody's not posting, it's your job to chase them up. And if there are disputes, it's your job to clear them up. Make sure that you are fair and unbiased otherwise things can get nasty. When things start to go out of hand though, don't hesitate to talk to the moderator.

Waiting for a roleplay: If you've joined and the roleplay hasn't started yet, don't pester the Game Master. Be patient and wait for the Game Master to be ready to start. If you must ask, make sure you do so polietly.

Waiting for a player: If a player you have been interacting with suddenly goes inactive, don't freak out yet. Send them a PM or try and get in contact with them. If that fails, contact the Game Master. Never resort to taking control of another's character unless you have the proper permission.


Useful Terms You May Need To Know

  • Godmodding means to 'play god' and control things which only the Game Master should; weather, landscape, wild animals etc. It's universally unacceptable. Always ask permission before you control anything outside your character
  • Powerplaying means to control other characters that are not your own. This is always unacceptable and always requires permission beforehand.
  • Bunnying is basically the same as powerplaying, only that it's usually milder such as pulling a person along. Again, permission is always needed before you bunny a character.
  • Mary Sue/Gary Stu is a term used to describe the perfect character; they get everything, know everyone, win everything and are basically no fun to play with at all. There are variations to this, including an Anti-Sue, which all bad things happen to that character. Mary-Sues are universally unliked and demonstrates poor character development. Don't know if your character is a Sue? Take this test!


Helpful Threads & Posts


If you want to write a guide yourself and have it put up here, please PM the moderator and we will talk about it.

You should also check out the Roleplay chit-chat thread, where you can chit-chat about things relevant to RPing, and the Planning & Review thread and We'll interview your character! thread, where you can discuss plot and characters respectively more in detail. You can bounce RP ideas off other members, and hype up interest for your own roleplay in these threads - avoid becoming spammy though and limit how often you advertise your threads.

It's also a good idea to subscribe to the Check to see if your roleplay has been accepted v2 to keep up to date with on new roleplays coming out. A short list of the most recently accepted roleplays will also be in the Roleplay Lounge's header!


Hall Of Fame - all the PokéCommunity RPs that really finished! List gathered by Danger Zone.

Spoiler:
Pokemon Dimension by Rift
Runtime: October 11 2003 - July 8 2004

The Dragons, Saga Number One: The Beginning by Skrin
Runtime: August 11 2004 - August 25 2004

The Dragons, Saga Number Two: The Infection by Skrin
Runtime: August 25 2004 - September 9 2004

The Pokemon Academy by Fallen Angel
Runtime: December 6 2003 - September 6 2004

Born as a Pokemon by God of Water
Runtime: September 17 2004 - December 15 2004

Team X by Alana
Runtime: December 31 2004 - March 2 2005

Wolf Quest: Search for the Tower of Regeneration by Alana
Runtime: January 3 2005 - March 22 2005

Celebi's Pearil by Alana
Runtime: April 14 2005 - June 7 2005

Celebi's Secret Garden by Chiyo
Runtime: October 10 2004 - June 7 2005

Star Wars: Current Times by 愛Forgotten Angel愛
Runtime: April 9 2005 - June 10 2005

Ezekiel Bloor's Academy by Psychotic_Demon
Runtime: May 24 2005 - July 9 2005

Star Wars: Current Times: Episode II by 愛Forgotten Angel愛
Runtime: June 10 2005 - July 5 2005

Pokemon II by Stantler
Runtime: July 3 2006 - October 8 2006

Y.Z. by parallelzero
Runtime: July 14 2007 - September 19 2007

Pokemon: Darkness Empire by Usagi-Chan~
Runtime: October 9 2007 - November 1 2007

Pokemon by Stantler
Runtime: May 2 2006 - July 2 2006

Pokemon III by Stantler
Runtime: May 19 2008 - June 20 2008

Y.Z.:Act II by Parallelzero
Runtime: September 24 2007 - December 25 2007

The Uprising: Fighting the Pokemon Extermination by Mira
Runtime: November 30 2008 - March 1 2010

The Pokemon Odyssey by SV
Runtime: April 3 2011 - July 14 2011

War between Pokemon and Humans by -Nocturnal
Runtime: May 31 2011- August 30 2011

Legendary Rebels by Miley810
Runtime: July 18 2011 - November 29 2011

Pokemon Odyssey: A New Beginning by SV
Runtime: November 11 2011 - January 29 2014
Note: If there is any RP that is missing, feel free to PM or VM me about it. Please don't be rude if Danger Zone missed your RP, there were over 5000 RPs that he checked. Also, all typos in the title of the threads were the typos that were in the title of the original RP. They have not been changed.



Moderators

Currently, the forum is modded by Magic and adventure. If there is anything you wonder about roleplaying, or PokéCommunity, or the meaning of life, or just anything in general, feel free to VM or PM.

Any other questions or queries, feel free to PM the moderators or post a reply to this thread!
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  #2    
Old September 2nd, 2012 (12:53 PM).
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Kieran Kieran is offline
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I like the new rules thread, although I think it would be good if explanations of god-modding etc. were given?
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  #3    
Old September 3rd, 2012 (12:46 AM).
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Skymin Skymin is offline
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Added a useful terms section. If anyone has any other terms which I should add, don't be afraid to suggest!
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Old September 3rd, 2012 (09:01 AM).
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Satan.EXE Satan.EXE is offline
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You should also explain about Mary Sue/Gary Stu and how to not be like them.
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Old September 3rd, 2012 (11:08 AM).
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TornZero TornZero is offline
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That goes more to Roleplayer Etiquette than it does a rulebook.
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  #6    
Old September 3rd, 2012 (11:21 AM).
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Satan.EXE Satan.EXE is offline
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Quote originally posted by TornZero:
That goes more to Roleplayer Etiquette than it does a rulebook.
It's still a used term among the RPers, and people should know what it means.

Plus, I get the feeling that new players might check the Rules and not the Etiquette. Just by looking at the titles.
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Old September 5th, 2012 (03:25 PM).
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Skymin Skymin is offline
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Added Mary Sue to the terms, but not how to prevent from being one. Like Torn Zero said, that's for the Etiquette guide!
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Old September 23rd, 2012 (02:44 PM).
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Skymin Skymin is offline
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Revised the rules: added a new rule which states roleplays cannot be revived after a month and two months for a game master.
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  #9    
Old January 17th, 2013 (06:43 AM).
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Skymin Skymin is offline
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Revised the rules: removed of spelling errors, adjusted sentence structure to erase misunderstanding and added links to the Roleplay Library and the Check to see if your roleplay has been accepted v2.
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Old March 1st, 2013 (01:23 PM).
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Ewery1 Ewery1 is offline
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I have an idea for a roleplay I want to GM. Should I post the OOC or the IC thread first?
  #11    
Old March 1st, 2013 (04:58 PM).
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Skymin Skymin is offline
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It all is up to you. Most people post the OOC first as they can arrange sign ups and such without cluttering their IC thread. Some people post both at the same time. Personal preference, I much rather the OOC first, but whichever you would like to do. There's actually a small section in the rules just for this:

Quote originally posted by Skymin:
If you're not sure where to post your roleplay, the Lounge is probably your best bet. Most members tie the OOC and Sign Up (or SU) threads together as some like the IC to be clutter free with no distractions. If you don't like to roll like this, you're very much welcome to post in the Corner and make an OOC thread later. Just remember to keep on topic and never post unnecessarily!
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Old March 17th, 2013 (12:49 AM).
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shenanigans shenanigans is offline
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You may want to change parallelzero as the emergency moderator since he's off staff now. d:
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Old March 17th, 2013 (03:41 AM).
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Skymin Skymin is offline
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Oops. Well, I added you instead. ;D
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Old November 18th, 2013 (06:43 PM).
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isthatyoudan isthatyoudan is offline
doesn't work well with others...
 
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So, if I want to start a RP, I just go to the OCC and say "here's my RP" and post the plot and playable characters? Is there anything else I need to do?
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All About Dan! (at the moment, at least)
Deep Thoughts...
The people of the Pokémon world aren't too creative. They named Pokémon after what sound they make. If we were like them, a cow would be called a "moo".

I'm Reading...
Just finished a volume of Soul Eater, volume 14. At this point, it has become very different compared to the anime, and I kind of like it. Some of the characters have gotten a lot more fleshed out (specifically the meister team of Ox, Kilik, and Kim), and things are happening quite differently. An exciting read.

I'm Playing...
The iPod music game, Cytus. While I may not know very many of the songs, I really like its music, and the gameplay is easy to pick up yet takes quite a while to master. A friend has seen me play it and he says I make it look easy, but I am still having a fun and challenging time. Definitely worth the price.
  #15    
Old November 18th, 2013 (11:04 PM).
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Mana Mana is offline
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Quote originally posted by isthatyoudan:
So, if I want to start a RP, I just go to the OCC and say "here's my RP" and post the plot and playable characters? Is there anything else I need to do?
You also need to include a rating, a list of 'rules' for your roleplay, a sign-up sheet so people know how to join and it's good practice to explain how your roleplay will work.

Essentially, the 'plot' needs to cover a lot of information. What's the story? What are the characters going to do? Where is this roleplay set?

Have a look at some of the existing, accepted threads in the Roleplay Lounge for ideas about what else you can include.
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Old November 20th, 2013 (06:51 PM).
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isthatyoudan isthatyoudan is offline
doesn't work well with others...
 
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three more questions! (sorry, I just want it to be perfect.)
1. My plotline is kinda also a prologue. I explain what happens before the playable characters show up. Is that ok?
2. Also, it said here that the information can't be a one sentence plot. My plot and all of the game info is on a computer document right now, and it is 4 pages long. Is that too long?
3. How many playable characters should there be? Is 5 enough?
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All About Dan! (at the moment, at least)
Deep Thoughts...
The people of the Pokémon world aren't too creative. They named Pokémon after what sound they make. If we were like them, a cow would be called a "moo".

I'm Reading...
Just finished a volume of Soul Eater, volume 14. At this point, it has become very different compared to the anime, and I kind of like it. Some of the characters have gotten a lot more fleshed out (specifically the meister team of Ox, Kilik, and Kim), and things are happening quite differently. An exciting read.

I'm Playing...
The iPod music game, Cytus. While I may not know very many of the songs, I really like its music, and the gameplay is easy to pick up yet takes quite a while to master. A friend has seen me play it and he says I make it look easy, but I am still having a fun and challenging time. Definitely worth the price.
  #17    
Old November 20th, 2013 (08:35 PM).
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Skymin Skymin is offline
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Quote originally posted by isthatyoudan:
three more questions! (sorry, I just want it to be perfect.)
1. My plotline is kinda also a prologue. I explain what happens before the playable characters show up. Is that ok?
2. Also, it said here that the information can't be a one sentence plot. My plot and all of the game info is on a computer document right now, and it is 4 pages long. Is that too long?
3. How many playable characters should there be? Is 5 enough?
1. That's fine. Your summary should be the plot up to now and what your characters are going to be doing.
2. Haha I'm not sure there's such a thing as "too long". Go track down Aerion if you have the time. XD Just as long as you don't think it's too much for your players to read.
3. Five is fine! Over 3 characters is the rules, I'm pretty sure I wrote that in the FAQ.
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Old April 24th, 2014 (09:41 AM).
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Nidoking76 Nidoking76 is offline
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Here's a question: I'm thinking of a roleplay, but most of the plot is in things that the players can't learn until later, so I can't post that information in the intro. What should I do?
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  #19    
Old April 24th, 2014 (09:51 AM).
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Mana Mana is offline
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Quote originally posted by nidoking76:
Here's a question: I'm thinking of a roleplay, but most of the plot is in things that the players can't learn until later, so I can't post that information in the intro. What should I do?
You don't need to post the future plot, per se, post what already exists. That might include setting the scene and telling the players about what has happened so far - with only hints of what is to come in the roleplay.

If you're not sure about your plot, and whether it will fit the bill, feel free to PM me that before posting your thread .
  #20    
Old April 24th, 2014 (02:36 PM).
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Apotheosis Apotheosis is offline
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Quote:
Generally, roleplays will not be accepted that only have 2-3 spots in total. For those kind of exclusive roleplays, you're better off asking in the Roleplay Discussion if anyone wants to join a smaller that you can host through Skype, PMs or perhaps some online chatting website. Up to you. Though, if you have a roleplay with 4 or more spots in total and you have already organised the players you want in your roleplay, I'm happy for you to host that here.
In the past, I remember there being something called private roleplays that didn't allow people to sign up. Sometimes with only two players who were simply using PC as their platform for making a proper story (and showcase it for others) through roleplay-style posts... Just like any other RP here, really.

But, to make it clear, roleplays (private or not) with less than 4 players simply isn't allowed here nowadays?
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moderator:
x Roleplay Theatre

roleplays:
x Crossroads
x Digimon
x Titans
x Legends

  #21    
Old April 24th, 2014 (03:37 PM).
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Skymin Skymin is offline
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I think that if a roleplay has 2-3 people, it can be easily organised through Skype or PMs or some kind of chatting platform. I don't mind if players are previously organised, but four was my minimum.

Though I suppose it depends on the circumstances if it was 3. I think 2 can be just done through PMs.
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Old September 5th, 2014 (06:39 PM).
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Obsideon Obsideon is offline
 
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You definitely thought hard about these rules and did a good job now I shall try my hardest not to break any of them!
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Shiny Pokemon I have caught: Rapidash (SS), Linoone (E), Spinda (E), Bibarel (Pt)
  #23    
Old January 5th, 2015 (03:24 AM).
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Apotheosis Apotheosis is offline
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We made a few changes, which you can see below, as well as a couple of minor corrections like spelling errors and whatnot :3

Quote:

Where do I post my new roleplay?! Where can I find cool roleplays to join?!

Okay, calm down. The boards are separated into two different boards, the Roleplay Corner and the Roleplay Lounge. Each board plays a vital part in our little community and if you are new to the boards, you may need a helping hand to know where to post what!

Roleplay Corner

This section is the main section and is where the In Character (or IC) threads live. This is where most of the magic happens and where you'll most likely be spending a lot of time writing out your adventures and shenanigans. Note that IC threads should not be created until you have a decent amount of players accepted in the associated OOC thread!

Roleplay Lounge

This sub-board is for the Out Of Charater (or OOC) threads. This is where you should go if you want to sign up for a roleplay, and the OOC is the first thread you should post if you want to create a new roleplay. The OOC threads should include enough info to give you an idea of what the RP is about. Other than that, you may come to the Roleplay Lounge to relax, discuss plotlines, characters and other things relating to the roleplay, always out of character. Remember to keep on topic!
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[*]All submitted roleplays need some kind of guidelines or rules, on top of the general Roleplay Corner rules! This is as to create a contract between the GM and the players who sign up - the GM should be able to fall back onto the specific guidelines the player agreed to follow, in case any arguments arise. If you are the GM and don't think any specific rules are necessary, you may simply state the rating and remind your players to read the Roleplay Corner rules.
Quote:
[*]All active roleplays need a list of players. As soon as the IC thread becomes active, there should be a players list somewhere, but it does not matter if you put it in the IC or OOC thread.
Feel free to ask here or PM me if you have any questions or concerns.
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  #24    
Old January 31st, 2015 (08:02 PM).
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Skymin Skymin is offline
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Made a minor adjustment now that language is optionally filtered.
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  #25    
Old March 15th, 2015 (02:21 AM).
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gimmepie gimmepie is offline
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So yeah, I wrote up a GMing guide and adventure said to post it in here

So You Want to be a GM?

Maybe you’re a newcomer to the RPC and are looking to jump right in to being a game master of your own roleplay, or perhaps you’re a veteran roleplayer that’s looking to make a switch to GMing. Either way, creating and running a roleplay can be a daunting task for some people and it doesn’t need to be. So long as you’re committed and on the ball there’s nothing to worry about.

The way I see it, there are two aspects to being a GM – creating the roleplay and then implementing it. That much is probably obvious enough so I’m going to break things down a little bit further.


Before You Even Start


Before you even start working on your own RP, read the rules of the RPC and familiarise yourself with all the important points. If you know the rules well enough it is highly unlikely that your roleplay will be denied and you will be able to act better as a GM.

Creating a Roleplay


The following is a creative process that I often use when constructing my own roleplays, it is by no means the only method of going about things and whether or not you find it to be the best way to go about things is up to you – I don’t even use it every time I create an RP. It is however, a good place to start.

1. The Idea – Obviously enough, each roleplay starts with an idea. Maybe you’ve just thought it would be really cool to RP in a specific pokemon region or maybe you have had a completely original idea for your roleplay – regardless this idea is the very first building block towards your roleplay. So why am I even mentioning this? Because before you start writing you need to think can it work.

I’m not saying that all RPs need to be of a popular franchise or idea, rather I’m saying that if your premise is too complex the roleplay will struggle and probably suffer an early death. More often than not it is the simplest RPs that are the most successful and RPs that rely too heavily on reliable players aren’t going to fare very well either since players will drop out regardless of how good your RP is.

2. Develop the Idea – Let’s be honest, if you want to be a GM, you probably already have an idea in your mind about what kind of roleplay you want to create, but just an idea isn’t going to create a fun and engaging plot. Starting from your idea you need to develop lore (fictional history) for your roleplay and you need to develop a basic idea of the plot., otherwise you just have a premise. So before you even start writing your OP, toss some ideas around in your head until you can create a history for your universe and build the basis of your plot from it (although creating history from the plot also works.)

3. Gameplay – This is probably the part I often have the most trouble with, how will my story actually work as a roleplay. Will the roleplay be sandbox, chapter-based or a hybrid (definitions below)? What mechanics will you use? Not all roleplay ideas are universal, it is important that you choose the type of roleplay carefully or else you could end up with too much to manage or limit the creativity of players.
Sandbox – This means a roleplay that is more or less “open-world”. Characters can go where they want and when they want and the plot of the roleplay takes a back seat to the individual stories of the characters. This sort of roleplay can work great and allows for a lot of creative freedom, but can become problematic if the setting for your RP is particularly large or particularly small.

If the setting is too small there’s really nothing for characters to do except interact, that can put a strain on players because of the amount of effort it takes. In a setting that is extremely large – say spanning over several countries – you then have a different problem: timelines become blurred and hard to manage and it becomes quite difficult (or illogical) for players who want to interact with each other to do so. So if you’re going to go with a sandbox roleplay you need to have an average sized setting, I’d suggest a pokemon region as the absolute maximum and a single city as the minimum, and a slowly-paced underlying plot. To finish an RP a plot of some description is obviously necessary, but if your story is the major point of the RP and not the development of characters then sandbox is not for you.

Chapter-based – Chapter-based roleplays have a strong focus on the plot of your roleplay and are vastly more structured than sandbox roleplays. The fun of this type of RP is usually in trying to complete some sort of objective in order to complete the story of the RP. This is a great choice if you’re looking to have more control over the events that transpire in your universe and whilst it isn’t as free-flowing it can make for some really fun stuff. If you are going to choose this style though, make sure that your plot stands up and make sure that you plan ahead otherwise you risk leaving people bored whilst they wait for you to come up with the next step in their journey. Remember, chapter-based roleplays don’t really have the same difficulties with scale as a sandbox roleplay might but the larger your setting the further players will need to travel and the longer your story must be. Don’t create a setting bigger than your creativity.

Hybrid – This style of roleplay incorporates elements of both Sandbox and Chapter-based roleplays and the extent to which certain aspects are included is totally up you as the GM. Generally speaking though, hybrid roleplays are generally broken down into chapters but within those chapters players are free to do as they please so long as they are still able to follow the overarching plot – quite often the outcome of a chapter is determined by the actions of the characters.

This type of RP gives players a lot of creative freedom whilst still allowing you to keep control of plot events and steer things along. You do need a strong plot, but you will usually have more time to plan things out and players are limited to what they can do by the chapter so it’s easy enough to keep track of people. That doesn’t mean there aren’t any troubles here though, these roleplays can become hard to manage when some people follow more side-stories or interact more than others. When this happens to extremes you can sometimes have people ready to move on very early whilst the others are a ways behind. One way or another this can lead to boredom so I recommend implementing the odd “free chapter” where the play is basically totally sandbox for a period of time allowing everyone to explore their own storylines and to catch up with each other.

4. Rules/Sign-Up Sheet – Once you have worked out your universe’s history, your plot and how your roleplay will function there are only two more things to do; set guidelines for getting into and participating in the roleplay. Your sign-up sheet should be a guide for people that tells them exactly what kind of information they need to give you in order to participate in the roleplay. If characters need to be of a certain age, then you need to tell them and if they need to carry a certain item then they need to know. It’s also a good idea to include an “other” section so people can add their own interesting tidbits to their character that don’t fit in your own section.

Your rules are very important, they are the basis for what players can and can’t do within your roleplay and as the GM are your tool for maintaining order inside your RP. You need to make your rules very clear and authoritative (but not to the point of scaring off potential players) but you also need to make sure that you only have a few simple rules otherwise things become too hard to keep track of and too restrictive for RPers and it won’t be as fun for anybody.

Being a Game Master


Being a game master isn’t nearly as hard as people believe, but there are definitely some important things to consider so below I have put together a list of helpful points that I usually consider when creating and managing a roleplay.

1. Be attentive – If you’re the GM you need to maintain as regular activity as you can and you absolutely must read every post. If you don’t read every post and observe the Out of Character thread (OOC) then how are you going to manage anything? It is important that you always know what is going on.

2. Be fair – This is something that is easier said than done, which I feel a lot of people don’t realise. It is very easy to give friends or particularly good posters special treatment without even realising you’re doing it and this can turn players in your RP off. It isn’t your job as a GM to reward people for being great posters, nor is it your job to persecute bad ones. Rather you should praise good posts (encouraging others to do their best also as a result) and do your best to politely help those who seem to be struggling. In the same boat, if a particularly good poster or a friend becomes inactive, is breaking rules or otherwise causing strife they need to face the same consequences as anybody else.

3. You are a GM not a Moderator – Remember that as a GM you only have authority over what affects your RP. It is not your job to uphold PCs rules – in fact mini-modding is against the rules. If PCs rules are being broken your responsibility is to report it to one of the sections moderators and if necessary remove the offender from your RP.

4. Don’t be Afraid to Remove Inactive Players – I admit I have been guilty of this, you don’t want to upset people by giving them the boot for inactivity when you don’t have the slightest clue why they are inactive. If a person gives you a valid reason, sure it makes sense to just allow a brief hiatus but if they are going to be gone for an extended time or don’t give you a reason then it is unfair to people who would potentially join to keep them around. Nobody is going to hate you because you do the right thing.

5. Be Flexible – One of the most important things for a GM to do is to provide a fun experience for the people in their RP. You should be prepared to change the pace of your RP to suit the people in it and you should certainly allow people to experiment with their characters. Above everything listen to the players, nobody knows what they find fun better than they do and quite often they have very good ideas so you should listen to the advice of people in your RP.

6. Sell your Roleplay – If you want people to join then you are going to have to put the work in to achieve that. Make sure that your post is well-organised, well-written and appealing to people who read it. It isn’t necessary but add some CSS, it doesn’t have to be a lot if you aren’t very tech savvy – just use some nice fonts and headers and maybe stick a picture in, you can do all that just by using the toolbar. If you want to go the whole hog and don’t know how – just ask because there’s plenty of people who’d be willing to lend you a hand. Either way remember that an attractive OP is going to be more appealing to people. Once that’s all done you should slap an appealing title to it (ie. Instead of “Hoenn Pokemon Journey” call it “Adventures in Hoenn) and drop an attention-grabbing advertisement in the chit-chat thread.

7. Manage Yourself – Don’t take on more than you can handle or you’re only going to feel stressed and produce sub-par work. If you can only manage a short roleplay then make a short roleplay and make it the best it can be. If you’re stretched for time then find a co-GM who can share the load and definitely don’t try to run several roleplays if you’re going to struggle.

8. Have Fun and be Fun – Don’t just be a totalitarian goon who spouts rules and dominates with an iron fist. That’s not going to be fun for the players and unless your kind of sadistic it probably won’t be fun for you either. Encourage respect and enforce your rules, but make sure that you’re also approachable and that you have positive interactions with people. Remember, RPing is essentially just a group of people writing a story together for kicks. If it feels like a chore for anybody it’s not going to be fun and if GMing feels more like a job than a hobby you might want to take a break from it.



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