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Old March 17th, 2013 (4:47 PM). Edited March 17th, 2013 by Rayd12smitty.
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Rayd12smitty Rayd12smitty is offline
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Join Date: Dec 2011
Gender: Male
Posts: 647
Hello again PC.

I am trying to add a few new simple pokeball types to my game. They are really simple and only make pokemon of a certain type easier to catch.

So, I did everything on the wiki. I added the item to the PBS file "items.txt" and then I opened the script called pokemonballs. I started by just adding 3 of them. One that makes normal type pokemon 4x easier to catch, one for rock types, and one for water types. So, I added the new ball types in the list which now looks like this:

Code:
################################

$BallTypes={
   0=>:POKEBALL,
   1=>:GREATBALL,
   2=>:SAFARIBALL,
   3=>:ULTRABALL,
   4=>:MASTERBALL,
   5=>:NETBALL,
   6=>:DIVEBALL,
   7=>:NESTBALL,
   8=>:REPEATBALL,
   9=>:TIMERBALL,
   10=>:LUXURYBALL,
   11=>:PREMIERBALL,
   12=>:DUSKBALL,
   13=>:HEALBALL,
   14=>:QUICKBALL,
   15=>:CHERISHBALL,
   16=>:FASTBALL,
   17=>:LEVELBALL,
   18=>:LUREBALL,
   19=>:HEAVYBALL,
   20=>:LOVEBALL,
   21=>:FRIENDBALL,
   22=>:MOONBALL,
   23=>:SPORTBALL
   24=>:NORMALBALL
   25=>:ROCKBALL
   26=>:WATERBALL
}
Starts with line 51 and ends with line 81. (Sorry for my unoriginal ball names)

Then, I added this to the bottom of the script:

Code:
BallHandlers::ModifyCatchRate.add(:NORMALBALL,proc{|ball,catchRate,battle,battler|
   catchRate*=4 if battler.pbHasType?(:NORMAL)
   next catchRate
})

BallHandlers::ModifyCatchRate.add(:ROCKBALL,proc{|ball,catchRate,battle,battler|
   catchRate*=4 if battler.pbHasType?(:ROCK)
   next catchRate
})

BallHandlers::ModifyCatchRate.add(:WATERBALL,proc{|ball,catchRate,battle,battler|
   catchRate*=4 if battler.pbHasType?(:WATER)
   next catchRate
})
Everything seems fine, but when I start the game I get this error:

Code:
---------------------------
Pokémon Melanite
---------------------------
Script 'PokemonBalls' line 78: SyntaxError occurred.
---------------------------
OK   
---------------------------
The line it is reffering to is the line in the list of pokeballs that says

Code:
24=>:NORMALBALL
I don't know what I did wrong, or if this is a problem with essentials. Can someone point me in the right direction


I have not added graphics for the new pokeballs yet. Could that be causing the error?

EDIT: I added pictures so that isn't the problem
EDIT 2:
I don't need this anymore. Luka pointed out I'm missing commas XD. I gotta pay closer attention to my scripts
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