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  #26    
Old May 17th, 2010 (05:49 PM). Edited May 20th, 2010 by Java's Missingno..
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Java's Missingno.
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Actually, an animated menu like that would be quite possible. I was even thinking of the possibility of having the Pause Menu actually be within a Pokedex.

Also, Vye Brante finished two pieces of concept art for trainer classes - Businesswoman and possibly Cooltrainer(The names are subject to change)
Businesswoman
Cooltrainer
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  #27    
Old May 20th, 2010 (07:20 AM).
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Zadow
Pokemon Ebony Developer
 
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Well I made this for your game (you don't need to credit me) :cer_love: I hope you like it, it's just a simple banner, to encourage you to keep developing your game :cer_giggle: I also put it in my signiture. I can try and make some nicer ones later for you if you like.
By the way, the two links there both link to the same image.
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  #28    
Old May 20th, 2010 (02:20 PM).
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jw102788
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Howdy! I really like the idea of making a 3D pokemon game, but beware of the 3D modeling, it can be time consuming, especially if all pokemon, maybe some others too are going to be modeled. I look forward to updates!
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  #29    
Old May 20th, 2010 (04:01 PM).
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Java's Missingno.
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Quote originally posted by Zadow:

Well I made this for your game (you don't need to credit me) :cer_love: I hope you like it, it's just a simple banner, to encourage you to keep developing your game :cer_giggle: I also put it in my signiture. I can try and make some nicer ones later for you if you like.
By the way, the two links there both link to the same image.
Beautiful banner! Simple and to the point. I really appreciate it. (*Ker-signature'd*)

As for the two links, that was embarrassing. I've fixed it now, so thanks for pointing that out.


Quote originally posted by jw102788:
Howdy! I really like the idea of making a 3D pokemon game, but beware of the 3D modeling, it can be time consuming, especially if all pokemon, maybe some others too are going to be modeled. I look forward to updates!
I appreciate the support, and am aware of how time-consuming models can be(Before my game dev classes, I took a semester of 3d animation). Hopefully, though, I can use models from Pokemon: Battle Revolution, or only model Pokemon native to Tohoku and just frequently update that until I hit 493+.
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  #30    
Old March 22nd, 2013 (03:56 PM).
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Whitney's Shaymin
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What the heck ever happened to this java?
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  #31    
Old March 23rd, 2013 (05:52 PM).
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Maruno
Lead Dev of Pokémon Essentials
 
Join Date: Jan 2008
Location: England
What the heck ever happened to reading the rules? No necro-posting.
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