Go Back   The PokéCommunity Forums > Pokémon Gaming > Pokémon Gaming Central
Reload this Page Dynamic NPC leveling and random teams

Notices
For all updates, view the main page.

Pokémon Gaming Central For topics that aren't necessarily restricted to one game, Pokémon Gaming Central ranges from comparing and contrasting the differences in the gaming generations to discussing the gaming franchise as a whole.



Reply
 
Thread Tools
  #1    
Old March 29th, 2013 (12:03 PM).
Twilight-kun's Avatar
Twilight-kun Twilight-kun is online now
Pokémon World Champion - 2015-16
 
Join Date: Mar 2011
Location: The Champion's Room
Age: 25
Gender: Female
Nature: Naughty
Posts: 3,830
Send a message via AIM to Twilight-kun Send a message via Skype™ to Twilight-kun
Well, what I mean by "Dynamic" is that NPC's pokemon teams will vary based on some factors

1) What level your Pokemon are
2) What types of Pokemon you have
3) How many Gym Badges you have
4) How far you've progressed through the story
5) If you've battled them before
6) The area you fight them in

This would lead to truly random playthroughs and vastly improve the replay factor of the game, since the trainer that had a level five (insert early route pokemon here) would have a new pokemon next time you played/battled them

This would also affect Gym Leaders and the Elite Four, where the entire Gym/E4 theme/ would change

the first time you go through the Elite Four, you'd have an Ice-user, a Fire-user, a Dragon user and a Normal-user with a Steel-user Champion
the next time, you'd get grass, water, poison, ground and flying or something
__________________
/
Reply With Quote
Reply
Quick Reply

Sponsored Links
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are UTC -8. The time now is 10:00 PM.