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Old April 5th, 2013 (09:15 AM). Edited April 5th, 2013 by BenGames,Films, and More!.
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Hey Maruno, or anyone reading this .I apologize from the bottom of my heart for most likely continually annoying you people with questions that are not as complex on your end as they are on my end (I am using a new anti-virus thing to protect my laptop, but it doesn't let me access the Wiki because it detected a virus or something). Well if you have a peek at the picture that is attached, You'll see text, but when I play test it, it does the text (As seen in the picture), but then it freezes (and gives no error message) at the Change graphic and move thing.
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Old April 5th, 2013 (09:23 AM).
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Is it trying to cross "connected maps"? I've had an issue where you can't force an NPC to walk off one map into another; it freezes the game. The event needs to disappear before that boundary or else it freezes.

It could also be because of an event underneath not being sent to Through, or because of an overlying invisible "X" tile on the third layer.
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Old April 5th, 2013 (09:32 AM).
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Quote originally posted by Yusshin:
Is it trying to cross "connected maps"? I've had an issue where you can't force an NPC to walk off one map into another; it freezes the game. The event needs to disappear before that boundary or else it freezes.

It could also be because of an event underneath not being sent to Through, or because of an overlying invisible "X" tile on the third layer.
What the event is traveling through is completely clear to walk through in all layers (pic is attached)
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Old April 5th, 2013 (01:01 PM).
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Try adding "Through ON" to the beginning of the move route and "Through OFF" to the end of it. I'm not completely sure what your problem is but if it involves the event bumping into something then this will solve it
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