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Competitive Team Help Having trouble with your competitive Pokémon team? Be sure to check here if you need any help on it. Any teams intended for in-game and casual play should be posted in the In-Game Team Help sub-forum.

 
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  #551    
Old April 3rd, 2013, 08:32 PM
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Quote:
Originally Posted by AdrianD View Post
Should I worry about its Physical defenses or Special defenses? I have def iv of 29 but a SpD iv of 9 with 19 Hp IV and 29 of spd and SpA.
Specially defensive Rotom-W is preferred, as its resists are often Special.

  #552    
Old April 4th, 2013, 06:18 PM
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I am running a choice specs Rotom-W (using scarf on someone else) Using Thunderbolt Hydro Pump and Trick. Was thinking of Light screen or Reflect. I dont like Hidden power because its never strong enough for me plus its a Dark H.P.
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  #553    
Old April 4th, 2013, 06:25 PM
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Quote:
Originally Posted by AdrianD View Post
I am running a choice specs Rotom-W (using scarf on someone else) Using Thunderbolt Hydro Pump and Trick. Was thinking of Light screen or Reflect. I dont like Hidden power because its never strong enough for me plus its a Dark H.P.
Screens are useless on Choice 'mons. If you can't get HP Ice or Fire, then go with Volt Switch. Being walled by Lanturn, Ferrothorn and some Dragons would suck, but that's what other teammates are for.

  #554    
Old April 4th, 2013, 07:05 PM
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Quote:
Originally Posted by PlatinumDude View Post
Screens are useless on Choice 'mons. If you can't get HP Ice or Fire, then go with Volt Switch. Being walled by Lanturn, Ferrothorn and some Dragons would suck, but that's what other teammates are for.
Even with using trick on first turn?
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  #555    
Old April 4th, 2013, 07:18 PM
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Quote:
Originally Posted by AdrianD View Post
Even with using trick on first turn?
You really should be careful on how you use Trick; it's meant to cripple walls and physical attackers. I'd rather have 3 attacks + Trick on offensively-inclined Choice Pokémon to make the most out of its offensive capabilities.

  #556    
Old April 4th, 2013, 07:33 PM
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Quote:
Originally Posted by PlatinumDude View Post
You really should be careful on how you use Trick; it's meant to cripple walls and physical attackers. I'd rather have 3 attacks + Trick on offensively-inclined Choice Pokémon to make the most out of its offensive capabilities.
I gave it shadow ball to help cover Psychics with TR. I have mons that can cover dragons and Ferrothorn types.
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  #557    
Old April 4th, 2013, 07:47 PM
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Quote:
Originally Posted by AdrianD View Post
I gave it shadow ball to help cover Psychics with TR. I have mons that can cover dragons and Ferrothorn types.
Shadow Ball is useless on Rotom-W, or the other appliances in general. A neutral STAB Hydro Pump still does more than an unSTABed supereffective Shadow Ball. Use Volt Switch instead, as the scouting can be useful. Same applies for a resisted STAB Hydro Pump and a neutral unSTABed Shadow Ball.

Don't believe me? Calcs for base power of both moves:
STAB neutral Hydro Pump: 120 x 1.5 = 180
unSTABed supereffective Shadow Ball: 80 x 2 = 160

STAB resisted Hydro Pump: 120 x 1.5 = 180 / 2 = 90
unSTABed neutral Shadow Ball: 80

  #558    
Old April 6th, 2013, 10:24 PM
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Who would be better overall for a non sun team. Leafeon or Lilligant?
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  #559    
Old April 6th, 2013, 11:06 PM
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Quote:
Originally Posted by AdrianD View Post
Who would be better overall for a non sun team. Leafeon or Lilligant?
Leafeon. It functions well as support and sweeper.
  #560    
Old April 7th, 2013, 12:04 AM
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Who would be better overall for a non sun team. Leafeon or Lilligant?
Depends on tier and which sweeper you want.
Leafie is more of a physical sweeper and Lili more of a special sweeper thanks to access to Quiver Dance.
I would go for Lili especially because of QD and with no Sun support, you can go for Own Tempo + Petal Dance.
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  #561    
Old April 7th, 2013, 10:41 AM
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I dont get this tier thing and why its important. Are the tiers the only ones that work well together or something? I dont play on Smogans little competition. Im training for the big fish thats happening next sunday.
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  #562    
Old April 7th, 2013, 10:58 AM
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Quote:
Originally Posted by AdrianD View Post
I dont get this tier thing and why its important. Are the tiers the only ones that work well together or something? I dont play on Smogans little competition. Im training for the big fish thats happening next sunday.
The tiers serve to indicate which Pokémon are viable in standard play (the OU environment).

  #563    
Old April 7th, 2013, 11:32 AM
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Quote:
Originally Posted by PlatinumDude View Post
The tiers serve to indicate which Pokémon are viable in standard play (the OU environment).
Can you explain a little bit more? I dont quite understand.
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  #564    
Old April 7th, 2013, 12:37 PM
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Quote:
Originally Posted by AdrianD View Post
Can you explain a little bit more? I dont quite understand.
The OU environment is the standard environment everyone plays in. A Pokémon's viability in that environment is determined by its stats, typing, movepool and/or abilities. Some Pokémon perform better in OU better than others, like Hydreigon, Salamence and Jirachi, mainly because of their good movepools. Pokémon such as Arcanine and Heracross don't perform too well in OU because their stats hold them back (in their case, it's Speed and defenses). I recommend reading each Pokémon's Smogon article to see why each Pokémon is viable in OU.

  #565    
Old April 11th, 2013, 07:02 PM
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When the pokemon are reduced to lv 50. Are the Evs saved when it hits fifty or is it still fluid at 50?
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  #566    
Old April 11th, 2013, 07:14 PM
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Quote:
Originally Posted by AdrianD View Post
When the pokemon are reduced to lv 50. Are the Evs saved when it hits fifty or is it still fluid at 50?
EVs are retained when a Pokémon is temporarily at level 50 in the Battle Institute/Subway.

  #567    
Old April 11th, 2013, 07:30 PM
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I am talking about when doing random match ups and stuff
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  #568    
Old April 11th, 2013, 07:41 PM
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Quote:
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I am talking about when doing random match ups and stuff
Yes, EVs are still retained.

  #569    
Old April 12th, 2013, 03:56 AM
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Hey everyone, I'm new on here so I don't know if this is where I'm supposed to post this, but I've finished EV training my team to lv.100 now and I'm planning on training more. I was thinking about Shuckle and Blissey, because my team at the moment is mostly about power and buffing stats, rather than supporting and inflicting status' moves like Toxic. But before I start I thought I should see what other people think so I'm not completely wasting my time. Thanks!
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  #570    
Old April 12th, 2013, 05:27 AM
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No. Shuckle isn't worth using at all. While its defenses are incredibly high, its low HP, lack of recovery outside of Rest and bad defensive typing undermine them. Its low offensive stats force it to use Toxic to deal damage to opponents.

Blissey, on the other hand, is much more useful because of its high HP and Special Defense. While its Defense is low, maximum Defense investment helps it survive several non-Fighting physical hits. It also has a recovery move to help it last in battle, as well as a usable enough Special Attack to use Flamethrower to cause damage when it has to:
-Aromatherapy/Heal Bell/Stealth Rock
-Softboiled
-Seismic Toss/Flamethrower
-Toxic
Nature: Calm
EVs: 4 HP/252 Def/252 SDef
Item: Leftovers
Ability: Natural Cure

  #571    
Old April 12th, 2013, 05:35 AM
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Unless your playing GSC shuckle is completely useless.


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  #572    
Old April 12th, 2013, 06:05 AM
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Okay thanks that's given me a lot to think about, it's a Shame about Shuckle because I thought he had potential, plus he's really cool, I'll give Blissey a go then for the time being, any other pokemon I could use for support? I also thought about trying scizor and/or skarmory, any thoughts?
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  #573    
Old April 12th, 2013, 06:18 AM
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Skarmory is better off as a support 'mon than Scizor, as the latter is better off as a strong physical attacker that can revenge kill with Bullet Punch:
-Spikes/Stealth Rock
-Whirlwind
-Roost
-Brave Bird/Taunt
Nature: Impish/Careful
EVs: 244 HP/252 Def/32 SDef or 244 HP/32 Def/252 SDef
Item: Leftovers/Shed Shell
Ability: Sturdy

or
-Stealth Rock
-Spikes
-Brave Bird
-Taunt
Nature: Jolly
EVs: 252 Atk/4 Def/252 Spe
Item: Custap Berry
Ability: Sturdy

  #574    
Old April 12th, 2013, 11:11 AM
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Quote:
Originally Posted by pokemoner2500 View Post
Unless your playing GSC shuckle is completely useless.
If you can get Power Trick to work (e.g. in Trick Room teams), Shuckle can be used very well.
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  #575    
Old April 12th, 2013, 08:22 PM
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Quote:
Originally Posted by archard93 View Post
Okay thanks that's given me a lot to think about, it's a Shame about Shuckle because I thought he had potential, plus he's really cool, I'll give Blissey a go then for the time being, any other pokemon I could use for support? I also thought about trying scizor and/or skarmory, any thoughts?
I battled someone who used a chansey/shuckle double battle Shuckle used guard swap and Chansey used Minimize trolled the F outta me then brought in Suicune and that used Psych Up. -_-
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