The PokéCommunity Forums  

Go Back   The PokéCommunity Forums > Pokémon Gaming > Pokémon Gaming Central
Sign Up Rules/FAQ Live Battle Blogs Mark Forums Read

Notices

Pokémon Gaming Central For topics that aren't necessarily restricted to one game, Pokémon Gaming Central ranges from comparing and contrasting the differences in the gaming generations to discussing the gaming franchise as a whole.


Reply
 
Thread Tools
  #1    
Old April 7th, 2013, 11:54 AM
Rai's Avatar
Rai
Misao <3
 
Join Date: Apr 2005
Location: Another World
Age: 22
Gender: Female
Nature: Impish
Send a message via AIM to Rai
Does anyone else think it is strange that Flying moves can affect Ghost types?

I would think that a Flying move is physical and would pass through the Ghost like nothing.

Any thoughts or speculations on this? Discuss!
__________________
Reply With Quote
  #2    
Old April 7th, 2013, 11:59 AM
Foxrally's Avatar
Foxrally
Torterra = Epic Private Island
 
Join Date: Mar 2013
Location: On my Torterra.
Gender: Male
Nature: Naive
Yeah, it never made sense to me either... But I guess most flying-type moves don't involve contact, such as Whirlwind, gust, etc.

Apart from that, hmmm.... you're right!
__________________



Pairs - -
Reply With Quote
  #3    
Old April 7th, 2013, 12:02 PM
KriegStein's Avatar
KriegStein
Nuclear Reactor
 
Join Date: Jan 2013
Location: Slowly Freezing Finland.
Age: 20
Gender: Male
Nature: Lonely
I believe it backs to the time of 1st gen. Back then we had 3 ghost pokemon. Ghastly, Haunter and Gengar. Gastly and Haunter are gas pokemons. (if I remember correctly) What I am getting at is that I believe the developers thoughts went something like:" Hmm.. Flying type should affect these ghosts because they are made of gas." (I personaly think Flying type as an Air type. It attacks revolving round manipulating air pressure,winds etc. So a Flying type move should disperse their bodies)
This is what I think. As for Gengar... I have no explanation... :D I leave the discussion to others.
__________________

Reply With Quote
  #4    
Old April 7th, 2013, 12:47 PM
Cassino's Avatar
Cassino
A TPC classic.
 
Join Date: Oct 2006
Gender:
Nature: Serious
I do, to the point that I thought they actually didn't until relatively recently... ironically, since I've always made ample use of Flying.
Of course, as KriegStein points out, it does actually make sense in a fridge logic manner, at least regarding special Flying moves, with air being as much a classical element as fire or water. Saying that, though, I have to wonder why things like Hyper Beam are harmless to Ghosts. I'm not sure it even makes any sense purely in terms of gameplay mechanics that Ghost is immune specifically to Normal and Fighting. Ghost is defensive in the same way as Grass in that it favours status effects and the like, and yet Grass has an unduly large amount of weaknesses. Suppose one can think of Ghost as a 'rare' and 'high tier' type as far as normal gameplay goes.
__________________
DA | YT | Humans were drinking alcohol five thousand years ago, and they're still drinking it now. Alcohol is humanity's friend. Can I abandon a friend? — Yang Wen-li
Reply With Quote
  #5    
Old April 7th, 2013, 06:15 PM
Rai's Avatar
Rai
Misao <3
 
Join Date: Apr 2005
Location: Another World
Age: 22
Gender: Female
Nature: Impish
Send a message via AIM to Rai
You have all made great points!

Now that I think about it, I guess moves like Gust or Twister could affect ghosts by blowing them away, etc.

But then what about attacks like Wing Attack or Peck? Those are physical attacks. I don't think pecking a ghost would do anything haha.
__________________
Reply With Quote
  #6    
Old April 7th, 2013, 06:20 PM
Anna's Avatar
Anna
Mad Queen
Community Supporter
 
Join Date: Jul 2004
Location: Ankh-Morpork
Age: 21
Gender: Female
Nature: Bold
Well then certainly any physical move being used on a ghost is illogical. Aqua Tail, Bite, Seed Bomb, etc logically should not hit a ghost. But then think of how ridiculously powerful ghosts would be if that were the case! iirc they were already ridiculously OP in the original games, so that... would just negate the fixes that were put in.
__________________
Without Regret

- Aquacorde Themes -

- Aqua/Magma Fanclub -

- RT/AH Fanclub -

- RWBY Fanclub -

- Watch-Along Club -

- Pairs - Family - Lovelies -

- Theme - Av Art - Sig Gif -

The Choice Is Made
The Task Is Set
Reply With Quote
  #7    
Old April 7th, 2013, 07:41 PM
Stormborn
Indecisive
 
Join Date: Mar 2013
Age: 20
Gender: Male
Nature: Relaxed
That would just make the Ghost-type blatantly overpowered.

Then Shedinja has like one weakness.
Reply With Quote
  #8    
Old April 8th, 2013, 12:41 PM
Rai's Avatar
Rai
Misao <3
 
Join Date: Apr 2005
Location: Another World
Age: 22
Gender: Female
Nature: Impish
Send a message via AIM to Rai
I guess that is true. If too many types didn't affect it, then they would be overly powerful.

However, you can use moves like Odor Sleuth and be able to use Normal attacks on a Ghost Pokemon.

And don't get me started on Shedinja... That pokemon is on a whole other level of annoying.
__________________
Reply With Quote
  #9    
Old April 8th, 2013, 08:59 PM
Keyaki's Avatar
Keyaki
 
Join Date: Mar 2007
Age: 20
Nature: Brave
Send a message via Windows Live Messenger to Keyaki
I think the main reason why other attacks can affect Ghost is because they're "energized" by an element.

Like Fire Punch. Its a punch enveloped in Fire. Same with other physical category moves. Though how it relates to physical Flying type moves is beyond me.

Now that I think about it, I believe back in Gen I, Flying types couldn't affect Ghosts either.
__________________
This signature has been disabled.
200 pixels too wide.
Please review and fix the issues by reading the signature rules.

You must edit it to meet the limits set by the rules before you may remove the [sig-reason] code from your signature. Removing this tag will re-enable it.

Do not remove the tag until you fix the issues in your signature. You may be infracted for removing this tag if you do not fix the specified issues. Do not use this tag for decoration purposes.
Reply With Quote
  #10    
Old April 9th, 2013, 09:03 AM
Cassino's Avatar
Cassino
A TPC classic.
 
Join Date: Oct 2006
Gender:
Nature: Serious
Quote:
Originally Posted by Keyaki View Post
I think the main reason why other attacks can affect Ghost is because they're "energized" by an element.

Like Fire Punch. Its a punch enveloped in Fire. Same with other physical category moves. Though how it relates to physical Flying type moves is beyond me.
I think it would make sense to suggest that physical flying moves are thus also 'energised' by air.
__________________
DA | YT | Humans were drinking alcohol five thousand years ago, and they're still drinking it now. Alcohol is humanity's friend. Can I abandon a friend? — Yang Wen-li
Reply With Quote
  #11    
Old April 9th, 2013, 09:16 AM
Darkywyvern's Avatar
Darkywyvern
 
Join Date: Sep 2012
Gender: Male
In gen I, flying move could affect ghost Pokemon, Gust couldn't because back then it was a normal attack.

I can see hpw flying attack can affect ghost, but I don't see how grass move can dammage them. It's not like they couldn't pas through wall... But then again if they had all immunity they ''should'' have in reality, they would be impossible to defeat.
__________________
<img src=http://imageshack.us/a/img863/5011/signatureeeveelution.png border=0 alt= />
Reply With Quote
  #12    
Old April 9th, 2013, 09:23 AM
Khrysta
 
Join Date: Jun 2010
Gender:
Nature: Hasty
Send a message via Skype™ to Khrysta
The Emergized thing doesn't count for lumps of dirt, rock and steel bodies attacking an ethereal being like ghosts, even though Dark is supposed to be Special typed it has a lot of Physical attacks. If going by energy as well, Types are their own source of energy, so Normal and Fighting produce a type of energy in the Pokemon World. Hyperbeam wouldn''t exist if Normal types couldn't produce energy. Neither would Focus Blast or Aura Sphere.

Fighting and Normal are two of the more Mundane types. The Mundane cannot interact with the Otherworldly. So Normal and Fighting can't hit Ghost types without a special medium (Scrappy or Odor Sleuth/Foresight)
Reply With Quote
  #13    
Old April 9th, 2013, 09:56 AM
Esper's Avatar
Esper
 
Join Date: Jun 2009
Location: California
Perhaps it's meant to represent how ghosts are immune to the ways in which Normal- and Fighting-type moves work, rather than "what they're made of." Like, perhaps there is some sense that ghosts have that let them anticipate and deflect the effects which they can't do for other types. If I had to make up some excuse, I'd say it could be that ghosts, being sort of like dead spirits, with Normal- and Fighting-type being the closest things to regular animals and people in the Pokemon world, have an natural understanding of how living creatures work because they are, in some sense, byproducts of those same creatures.

Or something like what XanderO said, in that Ghosts are too otherworldly.
__________________

deviantart blog pair
Reply With Quote
  #14    
Old April 9th, 2013, 08:45 PM
Rai's Avatar
Rai
Misao <3
 
Join Date: Apr 2005
Location: Another World
Age: 22
Gender: Female
Nature: Impish
Send a message via AIM to Rai
I agree that ghosts are otherworldly and that Normal and Fighting are mundane. But I feel that a bird pecking you with its beak or smacking you with its wing would fall under a physical, mundane move.
__________________
Reply With Quote
  #15    
Old April 9th, 2013, 10:56 PM
Kotowari's Avatar
Kotowari
Will be back eventually
Community Supporter Tier 5
 
Join Date: Nov 2005
Location: おろ?
Age: 24
Gender: Female
Nature: Calm
My guess is that Birds (and specially birds of prey) have a very keen eye (look at Pidg's ability) and they're therefore very aware of their surroundings. Ghosts, who blend with their surroundings, are therefore unable to escape a Bird's attention. A hawk can catch a mouse from a considerable height, so it's not far-fetched to assume that they can hit a ghost with speed and agility.
Birds of prey also appear to be fearless, which means "evil" can't touch them.
And birds are often thought to be signs of righteousness, hence why ghosts can't touch them. I mean, this seems like a possibility to me.
__________________

"We shall build a peaceful world... Just you and me..."
Reply With Quote
  #16    
Old April 10th, 2013, 07:10 AM
mimimahboul
More than Awesome
 
Join Date: Apr 2013
Location: Dubai,United Arab Emirates
Age: 12
Gender: Male
Nature: Jolly
I don't know.... It depends on the move if it's physical or not.
Reply With Quote
  #17    
Old April 12th, 2013, 04:46 PM
Rai's Avatar
Rai
Misao <3
 
Join Date: Apr 2005
Location: Another World
Age: 22
Gender: Female
Nature: Impish
Send a message via AIM to Rai
Quote:
Originally Posted by Kotowari View Post
My guess is that Birds (and specially birds of prey) have a very keen eye (look at Pidg's ability) and they're therefore very aware of their surroundings. Ghosts, who blend with their surroundings, are therefore unable to escape a Bird's attention. A hawk can catch a mouse from a considerable height, so it's not far-fetched to assume that they can hit a ghost with speed and agility.
Birds of prey also appear to be fearless, which means "evil" can't touch them.
And birds are often thought to be signs of righteousness, hence why ghosts can't touch them. I mean, this seems like a possibility to me.
I never really considered this before but I think you have a really good point. Birds are usually associated with good (the phoenix, the eagle, etc) and many are expert hunters. This is a totally different approach to the question and I think it makes sense and holds a lot weight :3
__________________
Reply With Quote
  #18    
Old April 12th, 2013, 05:33 PM
T!M
Four Category MoTY (VG) Winner
 
Join Date: Jan 2009
Location: Georgia, United States
Age: 22
Gender: Male
Nature: Serious
Perhaps, and this is a long shot, perhaps they manipulate the air around any physical Flying-Attack, so that, the beak (a physical appendage on a bird) may be surrounded by wind energy which, logically, would make the wind around the beak hit the Ghost-Type, not just the physical beak. I hope I'm making sense. The same would go for Wing Attack, air surrounds the wings as they smack them with it; and since the air is covering the wing, the air around the wing would contact first. Which, as we all know, wind is not a physical "thing." So energy of the wind would damage the Ghost, not the wing itself.

Oh god, I'm confusing myself. Anyway, that's my take on it.
__________________
T!M
Reply With Quote
  #19    
Old April 12th, 2013, 08:41 PM
Demon Days's Avatar
Demon Days
Element of Magic
 
Join Date: Mar 2013
Location: South Australia
Age: 14
Gender: Male
Nature: Quiet
Perhaps actual typing is the energy that that Pokémon is powered by? Considering that a lot of Ghost-type Pokémon have actual physical bodies (Giratina, for example), maybe that's why Flying-type moves hit. As why Fighting and Normal-type moves don't hit, it's possible that because Normal and Fighting-type Pokémon are close to humans (and let's face it, if we saw the ghost of say, Genghis Khan in front of us, we'd be pretty afraid, meaning any attempts at hitting the ghost would be half-hearted), resulting in the energy being weakened, resulting in it not affecting the Ghost-type Pokémon.

Anyway, that's enough theorycrafting for me, as it's getting to my head.
__________________
oh hey is this a placeholder

Reply With Quote
  #20    
Old April 12th, 2013, 09:47 PM
Cerberus87's Avatar
Cerberus87
Mega Houndoom, baby!
 
Join Date: Jul 2012
Location: Brazil
Age: 26
Gender: Male
Nature: Lonely
Flying is the Wind type. Moves and Pokémon associated with the wind (Gust, Hurricane, Air Cutter, Air Slash, Tornadus) are declared Flying-type. Wind is an element (or, rather, Air), and all elements can hit Ghosts in the Pokémon universe.

There is one exception, and that is Razor Wind. It's a move that should have changed type way back in GSC, but for some reason it remained Normal-type and thus cannot affect Ghosts.
__________________

3DS FC: 3282-2423-7870 (PM if you add) (Bug-type Safari)

I like Lyra so take my opinions with a grain of salt.
Reply With Quote
  #21    
Old April 13th, 2013, 05:49 PM
Otter Mii-kun's Avatar
Otter Mii-kun
Molly, you're cute ;)
 
Join Date: Jun 2005
Location: 810, Michigan
Age: 26
Gender: Male
I suppose the reason why Flying type moves can affect Ghost-types is because Ghosts already have two immunities, and GameFreak didn't want to give them too much more, to the point where they become extremely difficult to defeat.
(Then again, not all the type advantage/disadvantage setups make sense, even with the current chart-one I still don't really get is that electric attacks are super effective against Flying-types, yet real-life birds can sit on live power lines and not get electrocuted, as long as no part of them is making contact with a grounded source or another phase.)
__________________
Reply With Quote
  #22    
Old April 13th, 2013, 06:27 PM
Somniac's Avatar
Somniac
Probably sleeping.
Community Supporter
 
Join Date: Dec 2012
Location: united kingdom
Age: 22
Gender: Female
Nature: Naughty
I always figured flying type moves to be sort of 'wind elemental' and thus in the same way fire elemental and water elemental effects ghosts, it would too.
__________________
Reply With Quote
  #23    
Old April 13th, 2013, 06:38 PM
Pacifist's Avatar
Pacifist
Its a Destiny
 
Join Date: Feb 2013
Gender: Male
I really think that if you are ghost you can't be hitted by any physical thing but this is so OP so i think we are OK with normal and fighting moves
__________________
Reply With Quote
  #24    
Old April 13th, 2013, 06:40 PM
Basic_Psyduck's Avatar
Basic_Psyduck
Things aren't real!
 
Join Date: Feb 2013
Gender: Male
Nature: Quirky
I suppose it would just make the programming of the game too complex to have only certain moves work on ghosts, so they just left ghost type vulnerable to all flying type moves.

And I totally agree that Shedinja is a nuisance. I mean, in terms of design it is refreshing, but in terms of combat... big UH-UH.
__________________

We all wanna laugh!
Quote:
Once upon a time, Pokémon's designs were minimal.

Last edited by Basic_Psyduck; April 13th, 2013 at 06:45 PM.
Reply With Quote
  #25    
Old May 3rd, 2013, 03:21 PM
Anszkz.DkLt
The Semi-Newb
 
Join Date: Apr 2013
Location: Hoenn
Age: 17
Gender: Male
Nature: Brave
Mainly because Flying-type moves are movesets with actual elements tied into them...
e.g.:
Flying - Air
Fire - Fire
Grass - Earth
Water - Water

But mainly I think it's because, I don't really have a friggin clue about what I'm saying since it's been a few days since I last slept so I guess it means I'm just going with the theory that they'd be overpowered and everyone would be hoarding them if ghost types had even half the capabilities that they're assumed to have in real life..

*Go home me, you're sleep deprived.*
__________________


Current Challenges
  • Hunger Games Challenge - District 12 - Emerald (0/8)
Reply With Quote
Reply
Quick Reply

Sponsored Links
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Minimum Characters Per Post: 25



All times are UTC -8. The time now is 05:32 PM.


Style by Nymphadora, artwork by Sa-Dui.
Like our Facebook Page Follow us on Twitter © 2002 - 2014 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2014 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.