Community

The PokéCommunity

We are still working on a better slogan!

Visit Index



Go Back   The PokéCommunity Forums > Current Generation Pokémon Gaming > Pokémon X & Pokémon Y
Notices

Pokémon X & Pokémon Y The Kalos region awaits! Explore a new world, capture new Pokémon, and fight off Team Flare in the newest installment of the core Pokémon series.
X/Y Quick Q&A | X/Y Friend Code Sharing Thread

Post Reply
Click here to go to the first staff post in this thread.  
Thread Tools
  #26    
Old May 15th, 2013, 06:00 AM
PlatinumDude's Avatar
PlatinumDude
Nyeh?
Community Supporter
 
Join Date: Aug 2010
Location: Canada
Age: 20
Gender: Male
Nature: Hasty
Send a message via Yahoo to PlatinumDude Send a message via Skype™ to PlatinumDude
Diagonal movement is pretty neat, tbh. I think you could use it as a shortcut for moving up/down, then left/right and vice-versa (as mentioned above), which is highly convenient.

  #27    
Old May 15th, 2013, 12:03 PM
Zorogami's Avatar
Zorogami
WUB WUB
Community Supporter
 
Join Date: Mar 2013
Location: Madrid/Spain
Age: 22
Gender: Male
Nature: Relaxed
Send a message via Skype™ to Zorogami
Not only is it highly convenient, it will look amazing as well!
Having the possibility to move around freely will make the game way smoother

~ Anything for my Nakama ~
  #28    
Old May 15th, 2013, 12:12 PM
Apricots's Avatar
Apricots
Cream Puff
 
Join Date: Sep 2012
Location: Pennsylvania
Age: 25
Gender: Female
Nature: Gentle
To me it seems like the game will run on a sort of isometric plane.
So in theory there would be diagonal movement, still on a grid that governs placement (of the characters, NPCs, objects, etc).

If that's the case it's more of a 2.5D style game, which I'm perfectly fine with.

tumblr | deviantart | pixiv | twitter
  #29    
Old May 15th, 2013, 12:34 PM
LycaNinja's Avatar
LycaNinja
Werewolf Assassin
 
Join Date: Sep 2010
Age: 21
Gender: Male
Nature: Docile
Quote:
Originally Posted by Apricots View Post
To me it seems like the game will run on a sort of isometric plane.
So in theory there would be diagonal movement, still on a grid that governs placement (of the characters, NPCs, objects, etc).

If that's the case it's more of a 2.5D style game, which I'm perfectly fine with.
You see in the trailer that the guy moves slightly and stays in that direction, as if his finger moved slightly and it was mirrored by the character's movement, suggestion full movement control. Maybe they will have a grid toggle option for people who want the old system or their newer one.


  #30    
Old May 17th, 2013, 12:33 PM
Lazerith's Avatar
Lazerith
 
Join Date: May 2013
Gender: Male
The diagonal movement will be awesome. Only being able to move udlr would be annoying. Controlling the character in previous games on the 3DS with the circle pad is a pain, so I have to use the d-pad. But with diagonal movement, it will be a step in the right(diagonal) direction. Hopefully they take it even further and implement 360 degree movement.
  #31    
Old May 21st, 2013, 12:10 PM
Zorua's Avatar
Zorua
Adventurous One.
Community Supporter
 
Join Date: Apr 2005
Gender: Female
Nature: Gentle
I absolutely would love this! n_n It allows for so much more freedom, really~! It makes the games feel....I dunno, I want to say realistic, but this is a video game, but it does add more depth to it, certainly. xD;

Quote:
But with diagonal movement, it will be a step in the right(diagonal) direction. Hopefully they take it even further and implement 360 degree movement.
This is something I'm looking forward to, as well~! Controlling the camera movement would also be ideal, but that's a separate topic for another time, I guess. u_u
  #32    
Old May 22nd, 2013, 01:59 PM
Romaov's Avatar
Romaov
Orra
 
Join Date: May 2013
Gender: Male
It would make sense if they had DMovement this time. if not playing will be very awkward seeing 3d models going in a single pathway. I mean they already walk weird enough but being stuck on a grid in every main game would just be terrible.
3DS CODE: 0361-6632-9155
Pokemon B2: 3697 9896 1041
  #33    
Old May 22nd, 2013, 02:17 PM
Jake♫'s Avatar
Jake♫
► My Happy Little Pill 
Community Supporter
 
Join Date: May 2008
Location: New York
Gender: Male
Nature: Lax
Another thing I thought of in regards to this is that the 3DS has the analog stick as well as the DPad. Maybe it'd make sense to have both a grid control and free movement active at the same time, depending on which movement option that you choose to use. It would give us some freedom to do what we want, plus they could keep the traditional movement style in place for those who want to use it.
  #34    
Old May 22nd, 2013, 02:18 PM
LycaNinja's Avatar
LycaNinja
Werewolf Assassin
 
Join Date: Sep 2010
Age: 21
Gender: Male
Nature: Docile
So Pokemon X and Y are grid-locked, like always (But with diagonally movement added), except when you are in Luminose City, where you get 360 degree movement...


  #35    
Old May 22nd, 2013, 06:52 PM
H3115r3p3ntanc3's Avatar
H3115r3p3ntanc3
Trampoliner
 
Join Date: May 2013
Location: Merica
Gender: Male
Nature: Relaxed
i think that there will be diagonal movement, it would help with making double battles into triple battles without placing the npc trainers in an awkward, easy to avoid, triangle.
A man isn't dead until he is forgotten
  #36    
Old May 22nd, 2013, 06:58 PM
LycaNinja's Avatar
LycaNinja
Werewolf Assassin
 
Join Date: Sep 2010
Age: 21
Gender: Male
Nature: Docile
Quote:
Originally Posted by H3115r3p3ntanc3 View Post
i think that there will be diagonal movement, it would help with making double battles into triple battles without placing the npc trainers in an awkward, easy to avoid, triangle.
Diagonal movement is already confirmed...


  #37    
Old May 22nd, 2013, 10:25 PM
Rai's Avatar
Rai
Misao <3
 
Join Date: Apr 2005
Location: Another World
Age: 22
Gender: Female
Nature: Impish
Send a message via AIM to Rai
I would LOVE if the characters are able to move sideways. It would be such a same and simple change, but it would makes walking and maneuvering so much easier.

@Suicune- That is the story of my life .-. x3
  #38    
Old May 22nd, 2013, 10:59 PM
C Payne's Avatar
C Payne
Hoenn in 3D!
Community Supporter Tier 1
 
Join Date: Sep 2011
Location: Va
Gender: Male
Nature: Calm
Quote:
Originally Posted by LycaNinja View Post
So Pokemon X and Y are grid-locked, like always (But with diagonally movement added), except when you are in Luminose City, where you get 360 degree movement...
I don't know...something about the movement in Lumiose, from the trailer, seems grid-like as well. It looks like it will just auto-rotate like Castelia when you hit the curves. Unless there's a new one out I've missed that showcases 360 degrees?
Don't you think Hoenn deserves to be at least this beautiful?

Source: http://pokemon-diamond.deviantart.co...-map-251951922
  #39    
Old May 23rd, 2013, 12:10 AM
LycaNinja's Avatar
LycaNinja
Werewolf Assassin
 
Join Date: Sep 2010
Age: 21
Gender: Male
Nature: Docile
Quote:
Originally Posted by C Payne View Post
I don't know...something about the movement in Lumiose, from the trailer, seems grid-like as well. It looks like it will just auto-rotate like Castelia when you hit the curves. Unless there's a new one out I've missed that showcases 360 degrees?
The characters pass the same areas with different camera angles... and he slightly moves it over the trailer...


  #40    
Old May 23rd, 2013, 06:15 AM
C Payne's Avatar
C Payne
Hoenn in 3D!
Community Supporter Tier 1
 
Join Date: Sep 2011
Location: Va
Gender: Male
Nature: Calm
It's just harder to tell with diagonal movements and camera angles. Still looks grid-like to me with the Castelia treatment. I'll be convinced it is 360 degrees when they actually show you moving around in circles rather than the straight line movement with a diagonal and camera movement thrown in to throw you off like has been shown show far.
Don't you think Hoenn deserves to be at least this beautiful?

Source: http://pokemon-diamond.deviantart.co...-map-251951922
  #41    
Old May 23rd, 2013, 09:46 AM
OmegaRuby and AlphaSapphire's Avatar
OmegaRuby and AlphaSapphire
10000 year Emperor of Hoenn
Community Supporter
 
Join Date: Apr 2010
Location: West Coast
Age: 20
Gender: Male
Nature: Careful
It could very well be like Castelia...of course I also beleive they showed it outside of Lumiose city in one of the routes, have to watch the trailer again.
Stand for Life
  #42    
Old May 23rd, 2013, 11:59 PM
LaGrosseBaguette
Tartine beurrée
 
Join Date: May 2013
Location: Paris
Gender: Male
Nature: Relaxed
I believe we just will be able to make up, down, right, left and diagonal : if you look at the screenshots, it looks terribly squared (grasses, roads ...). This is why I believe so !
  #43    
Old May 24th, 2013, 12:07 AM
SeanFX's Avatar
SeanFX
Gear Second
 
Join Date: May 2013
Location: England
Age: 16
Gender: Male
Nature: Adamant
I'm pretty sure it will utilize the circle pad well.
Do it with a don.
Post Reply
Quick Reply

Sponsored Links
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Minimum Characters Per Post: 25



All times are UTC -8. The time now is 03:18 AM.

About Us
© 2002 - 2014 The PokéCommunity™, pokecommunity.com. Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.

Copyright
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2014 The PokéCommunity / PokéCommunity.com. PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator. Header artwork by Jordanice of deviantART.

Social Media
If you would like to stay up-to-date with us on the go, when we're down, or other such things, follow us on social media sites--most notibly Twitter, Facebook, and Google Plus--by clicking on the links provided.

Design presented by Peitharchia. Special thanks to Hiroshi Sotomura and Ausaudriel.