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  #1176    
Old June 3rd, 2013, 01:07 PM
TweenyTodd
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Quote:
Originally Posted by karatekid552 View Post
The 25 extra slots will not appear in the pokedex as they don't have dex entries associated with them. In fact, if you catch them in the wild, your game will crash trying to load their non-existant entries. They also have quite a bit of linked data that all needs to be repointed.
So I take it that the solution is to completely replace Ivysaur with Riolu and fix everything forthwith?(evolutions,movesets,sprites,etc.)

Also, I believe Jambo put up a piece of ASM that fixed the crash that I must currently be using, because my game is not crashed. However, there is no corresponding pokedex entry.
  #1177    
Old June 3rd, 2013, 11:15 PM
SkylordRiolu's Avatar
SkylordRiolu
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Quote:
Originally Posted by TweenyTodd View Post
Not really for the second question, but I'll answer anyways.


It really depends on everything you need done. Both Emerald and FireRed have 25 extra slots for pokemon. Although I believe FireRed has far more tools available and far more research done on it.


So you set Riolu as dex #2? Does Ivysaur still show up instead of Riolu? Try catching one to find out.
I set Riolu as a starter pokemon, it works fine, except it still wont show up in the dex, although it has an entry that I set in yape.
[Edit] Also, what is the easiest way to add more pokemon without replacing or having a limit of 25?
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  #1178    
Old June 3rd, 2013, 11:38 PM
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Quote:
Originally Posted by SkylordRiolu View Post
I set Riolu as a starter pokemon, it works fine, except it still wont show up in the dex, although it has an entry that I set in yape.
[Edit] Also, what is the easiest way to add more pokemon without replacing or having a limit of 25?
Well, there is Jambo's 649 patch but it is still in development. It does have all the pokemon included, but its buggy, so I don't really suggest you use it as of now.
Other than that, you're gonna have to replace pokemon. Just replace pokemon you know will never appear/won't be used. Other than that, that's all I can say.
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  #1179    
Old June 4th, 2013, 01:51 AM
SkylordRiolu's Avatar
SkylordRiolu
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Quote:
Originally Posted by Dragoon View Post
Well, there is Jambo's 649 patch but it is still in development. It does have all the pokemon included, but its buggy, so I don't really suggest you use it as of now.
Other than that, you're gonna have to replace pokemon. Just replace pokemon you know will never appear/won't be used. Other than that, that's all I can say.
I had a look at the patch earlier today, sad that I can't use it yet, but I understand why. Thanks anyway!
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  #1180    
Old June 4th, 2013, 02:39 AM
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Quote:
Originally Posted by TweenyTodd View Post
So I take it that the solution is to completely replace Ivysaur with Riolu and fix everything forthwith?(evolutions,movesets,sprites,etc.)

Also, I believe Jambo put up a piece of ASM that fixed the crash that I must currently be using, because my game is not crashed. However, there is no corresponding pokedex entry.
Yes.


It only crashes if it trys to load the pokedex entry when you catch it for the first time. If you already recieved it through egg/evolution/trade/givepokemon, then it won't crash because it won't try and load one.

Quote:
Originally Posted by SkylordRiolu View Post
I set Riolu as a starter pokemon, it works fine, except it still wont show up in the dex, although it has an entry that I set in yape.
[Edit] Also, what is the easiest way to add more pokemon without replacing or having a limit of 25?
Easiest? Wait for Jambo to finish his patch. Doing it youself is a lot of hard work and research, but there are a couple of threads around here that can help you.
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Last edited by karatekid552; June 4th, 2013 at 02:40 AM. Reason: Your double post has been automatically merged.
  #1181    
Old June 4th, 2013, 07:13 PM
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SkylordRiolu
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Ok, I replaced Bulbasuar entirly with Riolu (On a different rom) and it is still a starter, but Oak still calls it a grass type and Bulbasaur. What is the best way to fix this?
[Edit] Would a script editor do? If so, any recommendations?
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Last edited by SkylordRiolu; June 4th, 2013 at 07:27 PM.
  #1182    
Old June 4th, 2013, 09:51 PM
ShyRayq's Avatar
ShyRayq
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Quote:
Originally Posted by SkylordRiolu View Post
Ok, I replaced Bulbasuar entirly with Riolu (On a different rom) and it is still a starter, but Oak still calls it a grass type and Bulbasaur. What is the best way to fix this?
[Edit] Would a script editor do? If so, any recommendations?
Yes, you will have to use a script editor to edit what Oak says. You can download XSE in gamer2020's toolbox I believe. Then just look at diegoisawesome's scripting tutorial and you should probably figure out how to edit it by yourself after that.
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  #1183    
Old June 9th, 2013, 02:45 AM
SkylordRiolu's Avatar
SkylordRiolu
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Quote:
Originally Posted by Dragoon View Post
Well, there is Jambo's 649 patch but it is still in development. It does have all the pokemon included, but its buggy, so I don't really suggest you use it as of now.
Other than that, you're gonna have to replace pokemon. Just replace pokemon you know will never appear/won't be used. Other than that, that's all I can say.
I had a look at the patch earlier today, sad that I can't use it yet, but I understand why. Thanks anyway!
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  #1184    
Old June 9th, 2013, 07:18 AM
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Synchronous
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Quote:
Originally Posted by SkylordRiolu View Post
Ok, I replaced Bulbasuar entirly with Riolu (On a different rom) and it is still a starter, but Oak still calls it a grass type and Bulbasaur. What is the best way to fix this?
[Edit] Would a script editor do? If so, any recommendations?
You could also look it up in A-Text and edit it. It is a custom script, just like a story script.
Or, use a text table in a Hex Editor with that capability.

Of course, if you don't have enough space, don't risk overwriting. Just compile with XSE or another script editor and repoint.
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  #1185    
Old June 24th, 2013, 09:37 AM
ShiningLust's Avatar
ShiningLust
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i got a question about hacking roms is it super hard or is it something u just pick up as u go or is it better to already know what ur doing about it
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  #1186    
Old June 24th, 2013, 09:53 AM
miksy91's Avatar
miksy91
A GB/C Rom Hacker since 2010
 
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Quote:
Originally Posted by ShiningLust View Post
i got a question about hacking roms is it super hard or is it something u just pick up as u go or is it better to already know what ur doing about it
What you have to know when you start creating a game modification hack, is how to rom hack. Rom hacking is simply data editing, and in ways that it will modify the original game in a wanted way. There are game-specific tools you can use along with hex editors (and stuff that go with them such as table files), tile layer editors and such. And talented hackers also modify the in-game code by building new aspects to the game. This works by knowing how CPU language works.

For starting out, I'd recommend to read, read and read even more. You should run into lots of handy documents by looking for GBA rom hacking tutorials/documents or such with Google. Once you know the basics, you could start off by experimenting with all kinds of tools.
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  #1187    
Old June 24th, 2013, 09:58 AM
karatekid552's Avatar
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Quote:
Originally Posted by ShiningLust View Post
i got a question about hacking roms is it super hard or is it something u just pick up as u go or is it better to already know what ur doing about it
This depends on what you are doing. If you just want to insert some new sprites, that is simple. If you wanted to insert form changes and add more Pokemon, that is very difficult and will take quite a bit of time. Mostly, if there is a tool for it, it is fairly simple, but if there isn't, it will be a rocky start, but the more you do it, the more it just flows.
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  #1188    
Old June 24th, 2013, 10:04 AM
ShiningLust's Avatar
ShiningLust
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Quote:
Originally Posted by miksy91 View Post
What you have to know when you start creating a game modification hack, is how to rom hack. Rom hacking is simply data editing, and in ways that it will modify the original game in a wanted way. There are game-specific tools you can use along with hex editors (and stuff that go with them such as table files), tile layer editors and such. And talented hackers also modify the in-game code by building new aspects to the game. This works by knowing how CPU language works.

For starting out, I'd recommend to read, read and read even more. You should run into lots of handy documents by looking for GBA rom hacking tutorials/documents or such with Google. Once you know the basics, you could start off by experimenting with all kinds of tools.
oh man that sounds super hard i wish i have someone that could show me step by step cuz i am a hands on guy and even if i read something i still cant understand it sometime cuz ive always wanted to leave how to make a hacked rom
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  #1189    
Old June 24th, 2013, 10:14 AM
Sagiri's Avatar
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Quote:
Originally Posted by ShiningLust View Post
oh man that sounds super hard i wish i have someone that could show me step by step cuz i am a hands on guy and even if i read something i still cant understand it sometime cuz ive always wanted to leave how to make a hacked rom
Well, if you want to, do it. There are plenty of good tutorials and tools here and elsewhere. If you can't find a tutorial on something you want to do, or find one, but can't make heads or tails of it, there's always the Simple Questions and Answers thread.

Once you get the hang of it, most of it's not all that hard.
  #1190    
Old June 24th, 2013, 10:41 AM
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ShiningLust
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Quote:
Originally Posted by Midnight Bear View Post
Well, if you want to, do it. There are plenty of good tutorials and tools here and elsewhere. If you can't find a tutorial on something you want to do, or find one, but can't make heads or tails of it, there's always the Simple Questions and Answers thread.

Once you get the hang of it, most of it's not all that hard.

yah ur right i will try that cuz ive always wanted to see what it was like to try and make one
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  #1191    
Old July 2nd, 2013, 04:13 PM
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Is there currently a Hack I can help with or a hack thats been made, a short yet very detailed story is what Id like to play. something that will WOW me and make me want to play again. Ive played hacks like SnakeWood, Flora Sky, Ruby Destiny and others but none have struck me to continue playing. I guess Im not easy to please XD I just named the three Roms I picked from the Hall Of Fame, and basically said they are boring.
  #1192    
Old July 2nd, 2013, 04:26 PM
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Quote:
Originally Posted by JCInnes View Post
Is there currently a Hack I can help with or a hack thats been made, a short yet very detailed story is what Id like to play. something that will WOW me and make me want to play again. Ive played hacks like SnakeWood, Flora Sky, Ruby Destiny and others but none have struck me to continue playing. I guess Im not easy to please XD I just named the three Roms I picked from the Hall Of Fame, and basically said they are boring.
Nope, I have played both Snakewood and Flora Sky and I found them to be much different then your interpretation. Snakewood, if you made it past the first gym, became so twisty and crazy that you never knew what was going to happen. It had many bugs in tiles and whatnot, but it was quite entertaining. Flora Sky is very well made, though I haven't finished it yet. If you don't care to play the game the whole way through before judging, then I can't help you. The next best case would be to play Sienna. You aren't going to find a short quick story around here. For the most part, people like longer games, as long as they aren't drawn out. I know that my hack definitely won't be short, not by a long shot, and I'm sure that most other hackers feel the same way.


Also, don't ask for people to help you make a hack in a showcase, that is just rude and isn't going to get you anywhere.
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  #1193    
Old July 2nd, 2013, 10:52 PM
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Can anyone provide me with ROM hacks which meet a few criteria? They're pretty much just my standards of common sense and basic decency, but:

1. NO. broked ingrish or, grammer!!! plz go
2. Some semblance of care about proofreading, thus no text errors.
3. NOUNS and NAMES not capitalized since that has been dead for several GENERATIONS at this POINT, aside from the obvious WAY in which it's dumb and obnoxious.
4. Can a brother get some starters besides official starters?
5. Story is vastly changed, with major (and/or mature) depth.
6. Plot does not feel like a cracked out fanfic.
7. Nowhere in the release topic's original post are the words "I" and "Lazy" proximate to eachother.

In the meantime, I'm excited to embark on "Project BYOH" (Bring Your Own Hack) and make one that meets all these standards.

Last edited by Raith; July 3rd, 2013 at 12:15 AM.
  #1194    
Old July 4th, 2013, 01:03 AM
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Satoshi Ookami
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Depends on your grammar eye but if you are really sharp you will find "ingrish and grammer" everywhere.
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  #1195    
Old July 4th, 2013, 05:35 AM
Bug.Catcher.Nakata
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I feel like my life now primarily involves leaving notes all around the internet about how great Snakewood is and how happy it made me, but you've just gone and summarised all the reasons why I loved it and so here I am mentioning it again.

I don't recall the capitalisations, though. Would you regard that as a capital offence or is it lower (case) on your priority list? har-har-har.

As an aside, I'd love to hear people's opinions this:
how would you feel playing a hack where all the evolutions were reversed? just cosmetic changes (sprites and names, not stats). I thought of doing this for two reasons. Firstly because I would like to be in the pokemon league and think 'Oh ****, a magikarp! I'd better send out bulbasaur', and secondly because I run into exeggcute all the time, but I'd much rather see some exeggutor, persian, seadra, kingler, and heaps of other pokemon which you don't get to see the sprite that often because they're hardly ever in the wild. Alakazam, gengar, machamp... why not mix it up a bit? I'm also aware that this might be really stupid. There are some type issues (onix and scyther would be a bit weird as steel types) but I'm not sure it matters that often, who cares if seel is ice/water and dugong is just water (for example).

Also, for really cool pokemon which are not used because they're really weak, like Mawile and farfetch'd, do you think it's better in general to buff them or give them an evolution?
  #1196    
Old July 8th, 2013, 12:45 AM
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Okay so... There are many great hacks out there...
Can anyone recommend some that only have gen 3 pokemon and support trading?
I was Playing FR and traded my pokemon to ultra violet...
I'd like to trade my pokemon to another hack, you know what I mean?
Pm me or something if you know any other hacks like ultra violet that support trades.
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  #1197    
Old July 8th, 2013, 12:59 AM
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Satoshi Ookami
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Quote:
Originally Posted by xboxmandude View Post
Okay so... There are many great hacks out there...
Can anyone recommend some that only have gen 3 pokemon and support trading?
I was Playing FR and traded my pokemon to ultra violet...
I'd like to trade my pokemon to another hack, you know what I mean?
Pm me or something if you know any other hacks like ultra violet that support trades.
In a sense you can trade between any hacks that have only first 3 generations of Pokemon without any changes. Because their data are not modified.
It solely depends on whether the trading place is present.
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  #1198    
Old July 8th, 2013, 05:49 AM
xboxmandude's Avatar
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Join Date: Jun 2013
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Thanks genius
I already knew that...
Lol but My question is still unanswered
What hacks are there that support Trades?
I was playing liquid crystal and realized I couldn't trade... Which sucks since games like Flora sky support trading... Obviously you can't trade between Flora Sky and FR
But since LC's base is FR AND IT ONLY HAS Gen 3 it would have been cool if trade with FR and LG was possible...
I used to play FR and LG... So I've got a lot of strong pokemon and wanted to trade them to hacks I currently play like I did with ULTRA VIOLET...
So if any hacks do support trades please tell me
Thanks
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Traded to emerald
Favourite pokemon game
Fire red.(Ultra violet) + emerald

Oh yeah I hate the newer gen..
Anything after gen 3 sucks
  #1199    
Old January 9th, 2014, 07:09 PM
PeshLove
 
Join Date: Jan 2014
Hey everyone,

Yes, I have already used the search function and found nothing useful.

I'm looking for a working Generation I text editor. I have Poketext, but I just can't see to get it to work... it just freezes immediately and won't load any libraries. (Yes, I have tried everything, run as admin, run in compatibility mode, I even ran it in a virtual machine with windows XP)

I have searched, googled, skimmed through forums, looked at popular tool websites.

Any advice for me? Anyone know of another Gen. 1 text editor? Thanks all!
  #1200    
Old January 9th, 2014, 07:28 PM
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What happens if I push it?....
 
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