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  #26    
Old June 9th, 2013, 11:57 AM
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A chat with a whiteboard would be cool. Like the oldschool oekaki chatrooms that I still have links to some active ones that you can just make your own and join.

Like one of these:
http://www.takamin.com/oekakichat/us...?userid=491232

Unfortunately I wont be here to attend this get-together, as I will be on a mini vacation-adventure that weekend but hopefully others can have fun with it!~
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  #27    
Old June 9th, 2013, 12:01 PM
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All the good events already have hosts. Dang it. I'd really like to host an event this year so if anyone wants to do something with me or need a co-host feel free to let me know. I'm sure I'll be available all week or most of the week.

Though I do I have a suggestion, how about an art contest? Cirno hosted one last year and I entered and had tons of fun! I'm also up for bringing back the Retro gaming thing we had last year too.

Trivia contest sounds good too, particularly a non-Pokemon related one. We need more of those kind of trivia contests.

Quote:
Originally Posted by Kura View Post
A chat with a whiteboard would be cool. Like the oldschool oekaki chatrooms that I still have links to some active ones that you can just make your own and join.

Like one of these:
http://www.takamin.com/oekakichat/us...?userid=491232

Unfortunately I wont be here to attend this get-together, as I will be on a mini vacation-adventure that weekend but hopefully others can have fun with it!~

I really like this idea, I'd gladly help with that if it happens.
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  #28    
Old June 9th, 2013, 12:31 PM
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I've helped host a iSketch event before, so, maybe it can make a re-appearance this Get-Together? I can help host it again if that's the case~!

Also, speaking of video games maybe some sort of League of Legends event, or tournament? If people are into League of Legends, that is. I can iron out the idea.

If you're doing a retro gaming event, I can help with that too!
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  #29    
Old June 9th, 2013, 12:35 PM
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I hope that we can see the Retro Gaming event return again this year, and it looks like a couple others would like it back, too. I helped host it last year, so I wouldn't mind helping out again, but I see that 3 or 4 other people have already said they'd like to host, but I'll still be available if you need me!

I'd also like to see the Song Parody event come back as well. It's always fun to see how people can twist regular songs into Pokemon related ones.
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  #30    
Old June 9th, 2013, 12:45 PM
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Actually got another idea rather than the fakemon contest seeing as it's already being done. I was thinking of having a design a pokemon region contest where people could design new region with there own stories, charaters and even fakemon.

I would like to help out at the Graphics and Pixel Art event.
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  #31    
Old June 9th, 2013, 12:49 PM
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I would be happy to host an Online Games event like TF2 or likewise if someone is willing to co-host with me s because I won't be available the whole weekend. I would like to have a public poll so we don't host a game no-one plays like last time.
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  #32    
Old June 9th, 2013, 01:35 PM
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I'll look into what I can do for the commonly suggested events so far (iSketch, Egg Swap, Retro Gaming). I've added some approved volunteers and will get in touch with other hosts.

For video games, I'm only interested in Borderlands, but I have League of Legends still and can play Starcraft II / Team Fortress 2 if they're easy enough to get. I don't have FIFA 13.

edit
Quote:
I think it would be cool if we could get someone to distribute pokemon to those taking part in the get together as a token of participation. Nothing serious, just a lv1 pokemon perhaps decided upon via poll as the 'get together mascot' with the OT name of PC2013 (can you have numbers in an OT name?). It'd be like our own little event pokemon.
It's possible, but those involved in the trade raffle will determine prizes.
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  #33    
Old June 9th, 2013, 01:54 PM
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For Starcraft II, all you need is a starter edition (easily downloadable) and someone with the game to pull you into a party for the full access. So for that, it's necessary to find willing hosts who have the full game. (wink wink nudge wink nudge)
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  #34    
Old June 9th, 2013, 02:27 PM
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Quote:
Originally Posted by Kip View Post
Every Get-Together needs an Egg Swap. :mudkip;):

Haven't spoken to Nica about it yet but I'm sure she'd be up for co-hosting this with me. ^^
When I was talking to Nica about the Egg Swap a couple of weeks ago, she didn't seem interested in it. She might change her mind though, I'll ask her about it. If she doesn't want to, I'm happy to fill in for her.
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  #35    
Old June 9th, 2013, 02:29 PM
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I don't want to host it, but I want to suggest the Singing Competition make a return. I sadly didn't get to participate last year, but ya. I don't wanna host it cause I wanna participate. :P

Quote:
Originally Posted by ZachLMedia
I would like to help in those or even possibly help out in the bug catching contest
Sorry, boo. Nathan and I got it taken care of. :) Thanks though x.
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  #36    
Old June 9th, 2013, 03:05 PM
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Quote:
Originally Posted by TwilightBlade View Post
I'll look into what I can do for the commonly suggested events so far (iSketch, Egg Swap, Retro Gaming). I've added some approved volunteers and will get in touch with other hosts.

For video games, I'm only interested in Borderlands, but I have League of Legends still and can play Starcraft II / Team Fortress 2 if they're easy enough to get.
Well you just need Steam (free) and then download TF2 which is free to play.
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  #37    
Old June 9th, 2013, 03:36 PM
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Actually, according to my schedule, I just realized that I don't have school on Thursday the 4th. So I'm totally up for hosting Skype again this year. :D Yay for no plans that weekend!
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  #38    
Old June 9th, 2013, 04:31 PM
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Quote:
Originally Posted by ZachLMedia View Post
even possibly help out in the bug catching contest :)
Unfortunately, we've already got enough people hosting/helping out with that event. If something happens and we're in need of a helper or two we'll definitely consider you! As of now though, myself and Sydian are all good. 8)
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  #39    
Old June 9th, 2013, 04:37 PM
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Minecraft Pokecommunity Ultra Hardcore would be very interesting.

For those of you who are unaware of the concept, everyone spawns in a random place in a map with a border. The game is locked on to hardcore mode (meaning if you die, you're out), and health regeneration is disabled. The only way to regenerate health is crafting a golden apple, which now requires 8 ingots as opposed to nuggets, or tackling the nether and getting some health potions. You can also craft a golden head in the same manner as a golden apple using a player's head, which drops when a player dies, and gives double the health of a golden apple.
The winner of the game is the person who outlasts all the other players, which will require going out and fighting others, killing them for not only their equipment, be it gold or diamond, but also to move one step closer to winning the game.

I have my own server with all the plugins so hosting it isn't a problem at all.

I'll post some videos of examples if anyone is still confused but I'd have to log into my otheraccount (Fireworks) which I don't feel like doing atm so I'll get to it later.
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  #40    
Old June 9th, 2013, 04:40 PM
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Remind me to change my name please.
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  #41    
Old June 9th, 2013, 04:55 PM
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As mentioned, I'd love to have an egg swap, I've finally got a router able to let me play online :D
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  #42    
Old June 9th, 2013, 05:46 PM
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Quote:
Originally Posted by Crimson5M View Post
Minecraft Pokecommunity Ultra Hardcore would be very interesting.

For those of you who are unaware of the concept, everyone spawns in a random place in a map with a border. The game is locked on to hardcore mode (meaning if you die, you're out), and health regeneration is disabled. The only way to regenerate health is crafting a golden apple, which now requires 8 ingots as opposed to nuggets, or tackling the nether and getting some health potions. You can also craft a golden head in the same manner as a golden apple using a player's head, which drops when a player dies, and gives double the health of a golden apple.
The winner of the game is the person who outlasts all the other players, which will require going out and fighting others, killing them for not only their equipment, be it gold or diamond, but also to move one step closer to winning the game.

I have my own server with all the plugins so hosting it isn't a problem at all.

I'll post some videos of examples if anyone is still confused but I'd have to log into my otheraccount (Fireworks) which I don't feel like doing atm so I'll get to it later.
Myself and Hiroshi Sotomura have been discussing holding a Minecraft Event at Craftrum, but we're not too sure yet on what that event might be. Your idea sounds great, and a lot like a Hunger Games. If it were to be considered and then approved, first we'd need a bit more detail on the mechanics of the game, who will monitor it, the rules etc. Interesting idea, I think we just need some detail.
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  #43    
Old June 9th, 2013, 06:15 PM
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Is it alright then if I help out in the game concept design contest? I'm really interested in that :D
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  #44    
Old June 9th, 2013, 06:44 PM
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Guys, I've gathered all the suggested events and have given them to the Event Approval Committee for discussion. Hooray!
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  #45    
Old June 9th, 2013, 07:40 PM
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Is there anybody possible chance I can co-hose the Game Concept Event? It's ok if you say no, but I would love to do it! Thanks! (:

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  #46    
Old June 9th, 2013, 08:53 PM
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I'm gonna patiently wait until I see what my work schedule is like before I go on choosing events I want to assist with, but I think that schedule won't be up until next week at the earliest, so I probably won't be hosting, UNLESS I can co-host with someone.
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  #47    
Old June 9th, 2013, 09:03 PM
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Quote:
Originally Posted by Curious. View Post
Myself and Hiroshi Sotomura have been discussing holding a Minecraft Event at Craftrum, but we're not too sure yet on what that event might be. Your idea sounds great, and a lot like a Hunger Games. If it were to be considered and then approved, first we'd need a bit more detail on the mechanics of the game, who will monitor it, the rules etc. Interesting idea, I think we just need some detail.
Okay, well basically each player would be scattered on to a random place in a 1500x1500 vanilla minecraft map.
PvP would be disabled for the first 20 minutes (one complete day/night cycle) to allow players to at least get some armour before they go fighting.
After the game has gone on for a certain amount of time, players must start heading to the center of the map where they will have the final few battles to decide the winner.

The game will use the UHC plugin, which makes golden apples use ingots rather than nuggets, therefore making them harder to obtain. Golden apples restore two hearts of health. Players will drop heads on death, which can be crafted into golden heads in the same way as golden apples are crafted. Golden heads restore 4 hearts. Glistering melons require a gold block rather than ingot, and ghasts drop gold ingots rather than ghast tears. Notch apples are disabled.

You can also see a players HP via the tab menu. There is a glitch in the plugin at the moment though where players who have longer names sometimes have their health cut of but it's not too much of a deal.

The rules are very simple. Strip mining, or branch mining are not allowed. You may staircase down to find a cave, or tunnel above gold level, or towards noises if you hear them, and you may cave. This is to avoid people getting an easy, risk free way of finding resources. Allieng is anotehr thing that is not allowed. It's every man for himself. Also when meetup time is called you MUST start heading to the meetup area. That means no having a look around in a cave for some diamonds first; you've had your chance.

I've played about 200 games and hosted a lot on my own server and it's a very fun game mode, as well as being extremely intense at times. I'd post some videos of it from my channel but I don't want to be accused of advertisement, though I'll probably post them in the let's play section soon anyway. I also will probably be able to host two games, one every man for himself and one with teams, depending on how many people are interested.
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  #48    
Old June 9th, 2013, 09:21 PM
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Quote:
Originally Posted by Fireworks View Post
Okay, well basically each player would be scattered on to a random place in a 1500x1500 vanilla minecraft map.
PvP would be disabled for the first 20 minutes (one complete day/night cycle) to allow players to at least get some armour before they go fighting.
After the game has gone on for a certain amount of time, players must start heading to the center of the map where they will have the final few battles to decide the winner.

The game will use the UHC plugin, which makes golden apples use ingots rather than nuggets, therefore making them harder to obtain. Golden apples restore two hearts of health. Players will drop heads on death, which can be crafted into golden heads in the same way as golden apples are crafted. Golden heads restore 4 hearts. Glistering melons require a gold block rather than ingot, and ghasts drop gold ingots rather than ghast tears. Notch apples are disabled.

You can also see a players HP via the tab menu. There is a glitch in the plugin at the moment though where players who have longer names sometimes have their health cut of but it's not too much of a deal.

The rules are very simple. Strip mining, or branch mining are not allowed. You may staircase down to find a cave, or tunnel above gold level, or towards noises if you hear them, and you may cave. This is to avoid people getting an easy, risk free way of finding resources. Allieng is anotehr thing that is not allowed. It's every man for himself. Also when meetup time is called you MUST start heading to the meetup area. That means no having a look around in a cave for some diamonds first; you've had your chance.

I've played about 200 games and hosted a lot on my own server and it's a very fun game mode, as well as being extremely intense at times. I'd post some videos of it from my channel but I don't want to be accused of advertisement, though I'll probably post them in the let's play section soon anyway. I also will probably be able to host two games, one every man for himself and one with teams, depending on how many people are interested.
Question:
  • After the 20min PvP free time, will everyone be forced to fight in the centre of the map? Or is it 20min PvP free time, then a certain amount of time where players can do whatever they want, (gather more resources, try and hunt others down) and then after that certain amount of time is up everyone is forced into the centre?
One thing I'm not too keen on is the golden apple/golden head mechanic. I think it'd be much easier if we let everyone use the food resources around them such as wild cows, pigs, apples etc for food, rather than limiting them to just golden apples and heads. That may be just me, but.


All in all though, 'sounds good. I've got your idea down, and I'll bring it up with Jake some time today/tonight! I'd love to see some of the videos if you don't mind? Perhaps chuck me a PM with them in it?
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Last edited by curiousnathan; June 9th, 2013 at 09:41 PM.
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  #49    
Old June 9th, 2013, 10:18 PM
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what
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Quote:
Originally Posted by Curious. View Post
Question:
  • After the 20min PvP free time, will everyone be forced to fight in the centre of the map? Or is it 20min PvP free time, then a certain amount of time where players can do whatever they want, (gather more resources, try and hunt others down) and then after that certain amount of time is up everyone is forced into the centre?
One thing I'm not too keen on is the golden apple/golden head mechanic. I think it'd be much easier if we let everyone use the food resources around them such as wild cows, pigs, apples etc for food, rather than limiting them to just golden apples and heads. That may be just me, but.


All in all though, 'sounds good. I've got your idea down, and I'll bring it up with Jake some time today/tonight! I'd love to see some of the videos if you don't mind? Perhaps chuck me a PM with them in it?
The latter. The 20 minutes is to give players a chance to explore the map, get basic equipment like food and wood, without having to worry about fighting other players. After that they are free to do what they want until the meetup time.

Players can still eat normal food, they just won't restore health from it. The point is to make it so that players have to be smart, every heart counts. If you rush in to a cave full of mobs in vanilla, that's fine because you can just regen. The UHC mod makes it so you have to think, you have to try new strategies. It also makes it a lot more intense, every bit of health is important.

Alright, cool :)
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  #50    
Old June 9th, 2013, 11:21 PM
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I would like to co-host for the Prettiest Profile Contest please!
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