I follow the guide correctly, I corrected the pallete to come out with the messed up image, I then opened it up in paint and clicked 'Ctrl + V' to paste it, then I saved it and reopened it in Irfanview as the corrected image, but the pallete is the same as when I first opened it in Irfanview. What am I doing wrong? Help is appreciated!
I did everything you did, but when I try to open my hacked version of the game, it just stays white. I did also try with flash 128K. How can I fix this? (I did also try this with multiple VBA's and an other game)
I couldn't index the image correctly. I did everything right more than eight times, but not once did it work. I use Windows 7 by the way. What could I be doing wrong? It could be because of the step where you paste the original image into paint. Are you supposed to save it after you paste it?
I think I might have figured out part of it. The background color isn't the fourth option for editing the pallet. So am I supposed to just edit the fourth color option anyways, or do I have to do something to get that to happen?
EDIT: Well, that's not it. Not even what shows in the tutorial.
EDIT #2: I got it working! I didn't notice I needed the old version of paint. But still one more question: if I were to start playing, and then in the middle, I edited a sprite, would it still show the new sprite even on my old game data that existed first?
But I also got a problem with the next step. When writing the new picture to the rom, it came up as 0x2c4 for the compressed size. What's going on?
All hail Goomy!!
Last edited by patar4097; July 17th, 2013 at 12:54 PM.
Yeah Windows 7 Paint doesn't work aha . Nooope it wouldn't show because the sprite is stored in the RAM I think? It might change/freeze if you refresh the screen though but I'm not very sure. 0x2C4 seems like a legitimate hexadecimal number to me? Just use that normally.
ROM Hacking was getting frustrating for me. I've now stopped productions and writing the game from scratch in HTML 5.
That means it will be playable in the browser, and across multiple devices such as the iPod touch.
I have found that the easiest way to edit trainers of no particular importance is to leave them there and just edit their teams using VsTrainer. For important trainers or trainers that revert to the game that is being hacked over unfortunately you can't do this though.
Yeah Windows 7 Paint doesn't work aha :). Nooope it wouldn't show because the sprite is stored in the RAM I think? It might change/freeze if you refresh the screen though but I'm not very sure. 0x2C4 seems like a legitimate hexadecimal number to me? Just use that normally.
Holy crap, you are a life saver. I could not figure out what I was doing wrong for the life of me, but your tutorial solved everything for me! Thank you so much! Can I ask where the in-game sprites are for the main character?