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  #1    
Old August 9th, 2013 (05:53 AM). Edited August 9th, 2013 by Larryturbo.
Larryturbo Larryturbo is offline
 
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I was checking the pokedex and this suddenly happened.


Exception: RGSSError

Message: failed to create bitmap

BitmapCache:318:in `initialize'

BitmapCache:318:in `initialize'

SpriteWindow:819:in `new'

SpriteWindow:819:in `initialize'

SpriteWindow:815:in `each'

SpriteWindow:815:in `initialize'

SpriteWindow:805:in `chdir'

SpriteWindow:805:in `initialize'

SpriteWindow:222:in `new'

SpriteWindow:222:in `initialize'


I've also noticed that RGSS crashes a lot with no apparent reason.



I am using animated sprites how can I make it so the pokedex and pc only the first frame like the catch-pokemon-for-the-first-time-screen.It's so laggy right now.
  #2    
Old August 9th, 2013 (07:19 AM).
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:L That is the thing with animated sprites. They cause errors, and take up A LOT of filespace. They may look nice, but arent worth it until your game is done. I would suggest replacing them with static Battlers until your game is done.
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Old August 9th, 2013 (07:29 AM).
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Do you think that when I compress my game this error and the lag will disappear?
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Old August 9th, 2013 (07:52 AM).
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Quote:
Originally Posted by Larryturbo View Post
Do you think that when I compress my game this error and the lag will disappear?
Compressing the game wont. It is something it the script that shows the sprites. You have messed it up somehow. Try switching to non animated sprites and see if it still gives you the error
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Old August 9th, 2013 (08:00 AM).
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I ran twice through a completely lagless pokedex and no error showed up,just those ugly gen 3 static sprites,yuck :p
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Old August 9th, 2013 (12:32 PM). Edited August 9th, 2013 by Harvey_Create.
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THen get Gen 5 Statics. :L Just make the .gifs staic. Its REALLY easy

Quote:
Originally Posted by Larryturbo View Post
I ran twice through a completely lagless pokedex and no error showed up,just those ugly gen 3 static sprites,yuck :p
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