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  #1    
Old July 22nd, 2013, 07:44 AM
Sundragon's Avatar
Sundragon
 
Join Date: Jun 2011
Gender: Male
NOTE :- THE GAME USES RPG MAKER XP SYSTEM TO RUN YOU WILL NEED TO DOWNLOAD RMXP TRIAL OR BUY IT.

Summary:- The apocalypse has started humans have become zombies, population has reduced to almost nothing. Pokemon still exist most of them are zombiefied (pokemons without hearts). There are no limitations trainers and pokemon literally battle together for the ultimate fight. The game contains zombie trainers big monster zombies, ingame puzzles and even more.

Plot:- Ace a good pirate who is not intrested in stealing is from the Curse Pirate Group is one of the survivors of the apocalypse he discovers Mew a legendary pokemon who thinks that he would die against zombies, mew had the antidote to cure the zombies. Ace and mew started a unique quest, Ace was able to talk to pokemon except of zombified ones which helped him to know more. The main cause of all the trouble was a organization that converted all the humans into pokemon. Mew and Ace have to reach a machine called the cannon spreader which can spread the antidote all over the world.

Characters :-

Ace :- A pirate from Curse Pirate Group, he carries a sword named the cursed pirate sword. He can communicate with pokemon except of zombiefied ones.

Mew :- Ace's companion, Mew is still a wild pokemon and does not stay in the pokeball. Mew has the antidote to heal the zombies

Villains :-

Zombies :- Mindless creatures who like eating human brains

Jumping Zombies :- These zombies hop up and down they are quick and agile but similar to normal zombies

Zombiefied Pokemon :- These pokemon have no hearts (Only one in beta 1.0)

Viruses:- If you lose after battling them you become a zombie you need a antidote to heal yourself (only one in beta 1.0)

Team Shadow :- The main cause of humans becoming zombies(Their intro is not given in beta 1.0)

Things to finish :-
Add more pokemon
Complete the story line
Add more battles
Add Evolution chain
remove the coloured section of sprites and make them transparent
Add all the moves for pokemon

Current Beta includes:-
Can catch one zombie pokemon
Basic systems
Car driving
Tales of battle system
Music Stereo in car. Can now hear different gendres (might be removing this system)

Pokemons in the current beta:-
Diglett
Charmander
Squirtle
Elekid
Pidgey
Chansey
Mew

Sprites Used:-
All of the sprites are used from spriters-resource.com and spritedatabase.net (except of a few) .Here are the names of the deserving spriters:-
Chansey,Elekid and Charmander sprites ripped by redblueyellow
Ace's sprite ripped by Croix
Nurse Joy sprite ripped by SAM
Diglett sprite drawn by King Kirby
Pidgey sprites ripped by Pikachu Trainer
Mew sprite by Pie Guy
Pokeball animation sprite by SMITHYGON
Zombie battler,virus and Archer sprites were already installed in the Tales of battle System script

Scripts in use :-
Tales of battle system by XMS

If you want to give your opinions or any ideas that you would like to add in my game please p.m me

All kinds of comments are fine with me, I just want to try and make this project a sucess

Download link for :-
Beta 1.0:-http://www.4shared.com/rar/su8-MpAb/...Wild_BETA.html
Found some errors so I made a small patch
http://www.4shared.com/rar/Q66UvggT/Patch.html
just replace these files with the existing files in data

Team :-
RIAD99 and me
If you want to support me P.M me

I am also searching for good beta testers and people who could give me innovative ideas and most importantly scripters, I wanted to a script which would help characters to evolve the job of editing each and every pokemons evolution is very tidious

Support Icon :-


PHP Code:
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PHP Code:
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You will need RAR to open the files
link :- www.win-rar.com/download.html?&L=0

PLEASE GIVE YOUR VIEWS ABOUT THE GAME IT WOULD BE VERY HELPFUL FOR ME, THANKYOU!
Percentage of games completion :- 10%
Attached Thumbnails
HELPER.jpg‎   Helper 2.jpg‎  
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Last edited by Sundragon; August 2nd, 2013 at 02:15 AM. Reason: Wanted to add more details and upload the beta 1.0
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  #2    
Old July 24th, 2013, 01:21 AM
Akitsube
 
Join Date: Jul 2013
Gender: Male
First post!!
It's quite an intresting idea.. Looking forward to try it! :D

Btw, if you need anything with the game like beta testing, helping with ideas or anything it doesn't have to do with sprites mapping etc.. (Have no freaking idea xD)

And what pokemon base has this game? R/Z/E Fr/Gl ?

Last edited by Akitsube; July 24th, 2013 at 02:31 AM. Reason: Your double post has been automatically merged.
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  #3    
Old July 24th, 2013, 02:46 AM
Sundragon's Avatar
Sundragon
 
Join Date: Jun 2011
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You can help me out in anyway you like please p.m me your ideas and suggestions and I will add them in the game

If you want to view the games screenie check out my signature

Im not focusing on the league or the region now but I am planning on mainly mixing up the game with the best pokemon because I am not adding a pokedex
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Last edited by Sundragon; July 24th, 2013 at 04:12 AM. Reason: Your double post has been automatically merged.
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  #4    
Old July 24th, 2013, 04:38 AM
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RIAD99
Rayquaza
 
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ew .....
i don't know wht 2 say
the idea is good but not for pokemon u know (i can(t imagine a dead pokemons that came back to life ) but anyway it still good idea new team new story new trainers ......
i think that i will download it in the end
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  #5    
Old July 25th, 2013, 02:37 AM
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well its not dead pokemon its similar to shadow pokemon of pokemon colloseum
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  #6    
Old July 26th, 2013, 09:46 PM
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Sundragon
 
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Hey everyone I am almost done with my first beta just need to add the menu script and a title screen anyone has a good script for a title screen or a good idea of how it should look like I am searching for something basic.
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  #7    
Old July 27th, 2013, 07:59 AM
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RIAD99
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ok i'm waiting
(shadow pokemons will be cool , can we catch them ?)
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  #8    
Old July 28th, 2013, 07:11 AM
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Quote:
Originally Posted by RIAD99 View Post
ok i'm waiting
(shadow pokemons will be cool , can we catch them ?)
Ya you can catch shadow pokemon in beta 1 there is only one shadow pokemon or maybe none I am only trying to show the basic idea of the game in beta 1.0
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  #9    
Old July 30th, 2013, 12:04 AM
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The game will be realeasing tommorow sadly some features are incomplete so those features will be added in beta 1.2 I apologize for that
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  #10    
Old July 31st, 2013, 02:51 AM
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Sundragon
 
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The game is being uploaded (its taking alot of time sadly ) a new thread will be soon posted by evening or a little late

Uploading the game I had found the main problem of the speed of the download to decrease it was the music files I will be uploading the music files seperately so the C.D in the game wont work until you download the music files sorry about that
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Last edited by Sundragon; July 31st, 2013 at 03:50 AM. Reason: Your double post has been automatically merged.
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  #11    
Old July 31st, 2013, 05:00 AM
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RIAD99
Rayquaza
 
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keep up the good work and i will support u (i want be the first one to download it)
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  #12    
Old July 31st, 2013, 06:24 AM
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Beta 1.0 is here check the 1st post
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  #13    
Old July 31st, 2013, 06:44 AM
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RIAD99
Rayquaza
 
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i'm the first who downloaded ur game yay me
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  #14    
Old July 31st, 2013, 06:52 AM
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Quote:
Originally Posted by RIAD99 View Post
i'm the first who downloaded ur game yay me
Just want to inform you I added a patch because of some small errors
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  #15    
Old July 31st, 2013, 06:54 AM
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RIAD99
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u added patch before or after u upload it ?
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  #16    
Old July 31st, 2013, 06:55 AM
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Quote:
Originally Posted by RIAD99 View Post
u added patch before or after u upload it ?
I didnt understand what you said
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  #17    
Old July 31st, 2013, 07:09 AM
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i asked u if u patched the game before u uploaded it ?
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  #18    
Old July 31st, 2013, 07:18 AM
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Quote:
Originally Posted by RIAD99 View Post
i asked u if u patched the game before u uploaded it ?
nope Im sorry but the patch is only 7kb
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  #19    
Old August 1st, 2013, 09:33 PM
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Guys please support the game by adding the Banner in your siggies
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  #20    
Old August 3rd, 2013, 10:24 PM
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Updates:-

Made new moves for Mew including Metronome and Invisibility ( still facing problem in creating transform)
Added new battle backs
adding magikarp and gyrados in game
Deciding on further story and pretty much made it
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  #21    
Old August 14th, 2013, 09:26 PM
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ENDING PROJECT if anyone would like to continue this project please download it and start working
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  #22    
Old August 15th, 2013, 04:50 AM
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Quote:
Originally Posted by Sundragon View Post
NOTE :- THE GAME USES RPG MAKER XP SYSTEM TO RUN YOU WILL NEED TO DOWNLOAD RMXP TRIAL OR BUY IT.
If you compress a game and include the RTP, then add rgss102e.dll to your game folder. You don't need RMXP to run RMXP games.

For future projects.

Also, I understand using the Tales of Battle System isn't easy at all. It's known as one of the hardest RMXP battle systems to use, and is very outdated and buggy. Personally I would use Minkoff's animated sideview with RTAB for a starting project. Not sure why you're just giving up but I suspect that has something to do with it.
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Old August 16th, 2013, 01:29 AM
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Quote:
Originally Posted by Evil Arms View Post
If you compress a game and include the RTP, then add rgss102e.dll to your game folder. You don't need RMXP to run RMXP games.

For future projects.

Also, I understand using the Tales of Battle System isn't easy at all. It's known as one of the hardest RMXP battle systems to use, and is very outdated and buggy. Personally I would use Minkoff's animated sideview with RTAB for a starting project. Not sure why you're just giving up but I suspect that has something to do with it.
Ive gotten used to tales of battle system and if you understand the script its pretty easy to use, I think that my story isnt going well and I am deciding on a new story and I need a team I think I would like to prepare for sometime before continuing the project. The other reason for stopping the project is that I had no support and no comments about the game I wanted more ideas so I will be working on a new project maybe with the same script or something else

Quote:
Originally Posted by Evil Arms View Post
I understand using the Tales of Battle System isn't easy at all. It's known as one of the hardest RMXP battle systems to use, and is very outdated and buggy. Personally I would use Minkoff's animated sideview with RTAB for a starting project. Not sure why you're just giving up but I suspect that has something to do with it.
I wanted to use tales of battle system because the system gives you full fledged fighting with buttons which just reminds me of the pokemon anime I was trying to do something similar to that, I wanted to create a new perspective for the game
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Last edited by Sundragon; August 16th, 2013 at 01:36 AM. Reason: Your double post has been automatically merged.
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  #24    
Old August 16th, 2013, 02:55 PM
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I think this is simmaler to Pokemon snake wood, but with a different story. Why does the [Dead] mean? is it a joke or is this game not being worked on any more?
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Old August 16th, 2013, 09:26 PM
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Games not being worked on anymore
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