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Sideshow Showcase The place to show side-projects that you're working on, for the small yet still big things you want to do, such as translation patches, "386" patches, and anything small like that.
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View Poll Results: Overall Hack Rating!
★★★★★ 535 69.03%
★★★★ 168 21.68%
★★★ 38 4.90%
★★ 7 0.90%
27 3.48%
Voters: 775. You may not vote on this poll

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  #1276    
Old August 4th, 2013, 11:35 PM
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alienhunterx
 
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Speaking of edited trainers, have you changed the levels of the Hiker inside the Rustboro tunnel?
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  #1277    
Old August 5th, 2013, 02:07 AM
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Are you thinking about adding a .zip download folder? I can't access it because I don't have an extraction program for Windows 8.
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  #1278    
Old August 5th, 2013, 04:24 AM
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Hoenn
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Alright so I've removed Roserade & The Finneon Line from the previous release and re-inserted Shuckle so that the current patch hold the original 386 Pokémon. I have also straightened out a few errors such as unedited trainers, Route Glitches etc. I've also edited the In-Game Trades so that now when you receive the Pokémon, they will have Perfect IV's (31) and Beneficial Natures.

Quote:
Originally Posted by alienhunterx View Post
Speaking of edited trainers, have you changed the levels of the Hiker inside the Rustboro tunnel?
Yeah, I figured out the problem to that one and has now been edited. I'd say about 99.9% of trainers are now edited to some extent.
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Last edited by Hoenn; August 5th, 2013 at 04:25 AM. Reason: Your double post has been automatically merged.
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  #1279    
Old August 5th, 2013, 04:31 AM
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Satoshi Ookami
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Quote:
Originally Posted by mudmew4231 View Post
Are you thinking about adding a .zip download folder? I can't access it because I don't have an extraction program for Windows 8.
Download WinRAR...

This ought to have been added to FAQ...
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  #1280    
Old August 5th, 2013, 01:39 PM
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jdthebud
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Found another error, the Marowak sprite is offset towards the bottom. All you would probably need to do is just center it.
marowak offset.png

Btw Suicune, you never answered my question if there are other Pokemon-Specific items laying around besides the Thick Club. The Light Ball is of particular interest to me, as I am not going to evolve my Pikachu.
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  #1281    
Old August 5th, 2013, 02:02 PM
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Quote:
Originally Posted by jdthebud View Post
Found another error, the Marowak sprite is offset towards the bottom. All you would probably need to do is just center it.
Attachment 69128

Btw Suicune, you never answered my question if there are other Pokemon-Specific items laying around besides the Thick Club. The Light Ball is of particular interest to me, as I am not going to evolve my Pikachu.
I need to re position several sprites which I will do in the next release. With the items I did the game in my other hack by adding them in manually similarly to the Thick Club so I will probably make them available in the next release too.
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  #1282    
Old August 7th, 2013, 07:38 PM
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yay, another struggling Pokémon, this time a Victreebel belonging to Aroma Lady Violet on Route 123 by the Berry Master's House.
victreebel struggle.png

by the way, any way you can make Hyper Potions or Moo Moo Milks available before fighting Norman? Soda Pops are not cutting it when your team is at L40-45.

edit: You have some move changes that are documented wrong: Giga Drain is 70 power instead of 75, Thunderbolt has a power of 100 and Stomp is 90 power (last two are not documented).
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Ultimate Monotype:

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Fireheart: L88, L88, L71, L76, L100; Palin: L98, L92, L86, L100, L100
Excalibur: L75, L88, L87, L84, L100; Nagini: L100, L96, L100, L100, L100

Last edited by jdthebud; August 9th, 2013 at 05:46 PM.
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  #1283    
Old August 11th, 2013, 07:05 PM
reyhero
 
Join Date: May 2009
Some dive grass spots like the ones around Sootopolis have unedited wild pokemon. I've encountered Chinchou and Clamperl below lvl 30
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  #1284    
Old August 12th, 2013, 01:58 PM
Calvin21
 
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Finally beat the Pokemon League
Team:
Level 70 Umbreon
Level 70 Stantler
Level 74 Dragonite
Level 70 Marowak
Level 71 Lanturne
Level 70 Blaziken

Really fun and challenging, but grinding wasn't an issue once you met the reporters.

I used 73 Max Potions and 21 Max Revives though

and loads of ethers/berries
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  #1285    
Old August 12th, 2013, 04:23 PM
Xoy Piners
 
Join Date: Jul 2010
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Does this hack support physical / special split?
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  #1286    
Old August 12th, 2013, 10:12 PM
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Quote:
Originally Posted by Xoy Piners View Post
Does this hack support physical / special split?
This feature is still been under consideration and is not available yet
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  #1287    
Old August 13th, 2013, 03:18 PM
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LCCoolJ95
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Hey Suicune, should I let everyone know what's happening with this, or should I wait and let you do it?
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  #1288    
Old August 13th, 2013, 04:04 PM
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I really like the sprite changes, makes the game a bit different than before. It's like playing B/W in GBA. I noticed some of the sprites have been kept, but there are some others that should have been kept because a few of them didn't fit the animation very well, IMO. (For example: Pidgey just moves up and down with the new sprite, Pidgeot does an epic reverse back flip while it's motionless, Torchic can't bop his head very well)

Nonetheless, it's an awesome hack (Y)
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  #1289    
Old August 15th, 2013, 10:26 PM
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Hey I have a suggestion for you. As you know more about Mega Evolutions than any one else ( Had been seeing you posting in X & Y section) , cannot you add some of those in this hack or any other one you are planning. Because many hacks have started showing them so I thought you should too.
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  #1290    
Old August 20th, 2013, 02:39 AM
potpot111
 
Join Date: Feb 2011
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Hi Suicune, dont know if this thread is still alive, but i've downloaded the latest file and i keep encountering a person near the computer in the pokemon center of rustborow that challenges me and after that the emulator freezes..
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  #1291    
Old August 20th, 2013, 04:24 PM
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Beta 1.35 - Made a little update in which I've updated some existing sprites that were either A) Positioned incorrectly which have now been re-positioned to fit the field or B) Replaced any other RSE sprites with DPPTHGSSBW Sprites. Also made a few major team adjustments including the Champion who has a more challenging team with a unique mixture of tactics!
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  #1292    
Old August 20th, 2013, 11:24 PM
Staraptor17
 
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Is Steven also edited in the battle against Maxie & Tabitha ??
The last I have played this game, he has the same team as before.

THAT WAS A HORRABLE BATTLE !!
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  #1293    
Old August 23rd, 2013, 08:25 AM
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Quote:
Originally Posted by Staraptor17 View Post
Is Steven also edited in the battle against Maxie & Tabitha ??
The last I have played this game, he has the same team as before.

THAT WAS A HORRABLE BATTLE !!
Oh yea, that might be the hardest battle in the game if you don't have any fire counters. I've been lucky to use an Altaria with Cloud Nine in the past, and right now I'm playing with an Azumarill with Thick Fat and Flareon with Flash Fire.

I really wanna use one of the Regi Golems, and to get them you first have to catch Relicanth and Wailord. Relicanth is easy to get, and Wailmer are in the surf part of the route to the right of Mauville City. The Pokemon Location document said that Wailords are found in Route 128, but after trying for about 20 minutes I kinda quit lol. Are Wailords just that rare?
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  #1294    
Old August 23rd, 2013, 12:03 PM
Aruaruu
 
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Quote:
Originally Posted by nineteenct View Post
Are Wailords just that rare?
In the original game I just caved in and trained a wailmer.
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  #1295    
Old August 23rd, 2013, 09:51 PM
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Quote:
Originally Posted by nineteenct View Post
Oh yea, that might be the hardest battle in the game if you don't have any fire counters. I've been lucky to use an Altaria with Cloud Nine in the past, and right now I'm playing with an Azumarill with Thick Fat and Flareon with Flash Fire.

I really wanna use one of the Regi Golems, and to get them you first have to catch Relicanth and Wailord. Relicanth is easy to get, and Wailmer are in the surf part of the route to the right of Mauville City. The Pokemon Location document said that Wailords are found in Route 128, but after trying for about 20 minutes I kinda quit lol. Are Wailords just that rare?
Yes they are pretty much rare. Know what I mean... No, then let' say they have 1-5 % encounter rate.
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  #1296    
Old August 24th, 2013, 08:38 AM
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Is there any way to force trainers to rebattle you? I've hit a wall in my training and I would rather battle trainers than wild pokemon...but there's nobody left.
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  #1297    
Old August 24th, 2013, 08:46 AM
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Satoshi Ookami
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Quote:
Originally Posted by Sabrewulf238 View Post
Is there any way to force trainers to rebattle you? I've hit a wall in my training and I would rather battle trainers than wild pokemon...but there's nobody left.
I believe every trainer is re-battleable... you should see it in Match Call in your Navigator.
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  #1298    
Old August 24th, 2013, 01:05 PM
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I cant patch the latest version lunar ips gives an error when i select the ips
Other ips files work fine
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  #1299    
Old August 24th, 2013, 06:51 PM
reyhero
 
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Quote:
Originally Posted by Ash493 View Post
I believe every trainer is re-battleable... you should see it in Match Call in your Navigator.
Hmm EVERY trainer? I tried talking to some trainers that weren't originally in the Match Call after beating Elite Four but there was no battle or Match Call registration.
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  #1300    
Old August 24th, 2013, 08:32 PM
Aruaruu
 
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I think trainers start to rematch you after beating the 4th gym? I don't know.
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