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  #76    
Old November 23rd, 2013, 12:57 AM
zapdos49
 
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I have a problem with the level scripts every time i leave and come back the level script repeats again and again and again. How do I make it so that it can happen only once? By the way, its one of those scripts when sprites appear and talk to you.
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  #77    
Old December 26th, 2013, 12:46 PM
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Le pug
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Don't think tajaros comes on anymore, but because his tutorial has helped me and though it's FR biased mostly, I decided to contribute with a Ruby Sound List for those who wanted some sounds
Just use "sound 0x##" in your script and replace the hashtags with whatever you want. Here is the list:

Spoiler:
0x0 - Blank Noise (Stops BGM, not other S.E.)
0x1 - Use Item
0x2 - Log onto PC
0x3 - Turn off PC
0x4 - Turn on PC
0x5 - Click Noise
0x6 - Open Menu
0x7 - Wall Bump
0x8 - Door Open
0x9 - Exit Room
0xA - Jump
0xB - Bike Bell
0xC - Loud Crash (Like dropping of a heavy object)
0xD - Loud Crash (Higher pitch, and with echo)
0xE - Loud Crash (3 in rapid sucession, with long echo)
0xF - Low Pitch Pokeball Open
0x10 - Pokeball Close
0x11 - Flee S.E.
0x12 - PokeCenter Door Open
0x13 - long water sound then electricity at the end
0x14 - Low Pitch crash
0x15 - Super high pitched beep (used with [!] or [?] movement usually)
0x16 - Error / False sound
0x17 - boop beat used when the pokeballs are being placed on heal table in pokecenter
0x18 - two beat low pitch sound with two beat dun dun and echo on top of it (like you gained something)
0x19 - deep voice ghost thing saying "Aahhh"
0x1A - low horn sound with quick echo
0x1B - low horn sound with quick echo 2
0x1C - medium horn sound with quick echo
0x1D - louder medium horn sound with quick echo
0x1E - medium horn sound with quick echo 2
0x1F - high pitch beep
0x20 - low pitch buzz sound with echo
0x21 - experience being gained sound (the xp bar going up)
0x22 - boop beat, one of the beats used in healing a pokemon
0x23 - two quick glitch sounding high pitch beats
0x24 - two beats, high pitch, crackle
0x25 - two beats, low pitch not-so-quick
0x26 - two quick low pitch beats
0x27 - five succession low pitch beats (drowning in sand warp)
0x28 - metal high pitch thud
0x29 - medium high pitch screech sound with glass breaking
0x2A - two loud quick high pitch crackle beeps
0x2B - medium swoosh sound when you land from falling through a hole (associated with drown in sand)
0x2C - low pitch heavy object landing with echo (again just sounds like static)
0x2D - four beats, high pitch, echo at end (teleport to)
0x2E - four beats, high pitch, echo at end (teleport from)
0x2F - medium zap or taser sound
0x30 - two beats, high pitch, mini-game sound
0x31 - truck engine running in beginning scene (continuous until changed)
0x32 - truck braking in beginning scene
0x33 - crackle then spray sound (lets be honest a lot of these sound like static)
0x34 - not so loud smack with quick echo
0x35 - alarm sound with wind in the background (continuous until changed)
0x36 - loud crackle followed by low pitch shut down
0x37 - gain sound like raising PP limit or something
0x38 - one beat, sounds like pokeball bouncing on ground
0x39 - one beat, sounds like pokeball bouncing on ground
0x3A - one beat, sounds like pokeball bouncing on ground
0x3B - one beat, sounds like pokeball bouncing on ground 2
0x3C - one beat, high pitch with fade off
0x3D - air sound when you throw the pokeball in a pokebattle
0x3E - two beat, high pitch computer sound
0x3F - two beat, medium pitch computer sound
0x40 - two beat, high pitch ghostly sound
0x41 - two beat, high pitch ghostly sound 2
0x42 - two beat, high pitch ghostly sound 3
0x43 - two beat, high pitch ghostly sound 4
0x44 - two beat, high pitch ghostly sound 5
0x45 - two beat, high pitch ghostly sound 6
0x46 - one beat, water blup sound
0x47 - two beat, low pitch, with echo thudding sound
0x48 - two beat, high pitch sound that is played when you buy something from pokemart
0x49 - two beat, high pitch (sounds like when you open a door at a store and theres a beeping sound)
0x4A - one beat, low pitch with water splash sound
0x4B - one beat, medium pitch with water splash sound
0x4C - one beat, high pitch with water splash sound
0x4D - smacking sound (like a door falling to the ground)
0x4E - one beat, low pitch (sounds like cutting down tree)
0x4F - three medium beats (like a warp animation sound)
0x50 - high pitch version of car engine (medium)
0x51 - rain sound (continuous until changed)
0x52 - rain associated short sound
0x53 - rain sound (continuous until changed) 2
0x54 - rain associated short sound 2
0x55 - rain sound (continuous until changed) 3
0x56 - rain associated short sound 3
0x57 - lightning sound from weather effect
0x58 - thunder sound from weather effect
0x59 - long low pitch buzz sound (sounds like when you use hair clippers)
0x5A - two beat, high pitch ambulance sound (continuous until changed)
0x5B - one beat, high pitch, computer sound, possibly for a minigame
0x5C - long medium pitch engine running
0x5D - low pitch engine shutting off
0x5E - two beat, medium pitch whopping sound (continuous until changed)
0x5F - two beat, high pitch computer sound, used for Bill's PC
0x60 - one beat, sounds like beep from beginning of evolution scene
0x61 - short robotic low pitch sound
0x62 - short robotic low pitch sound 2
0x63 - short medium pitch smack sound
0x64 - short smack sound
0x65 - two beats, high pitch, sounds like for a minigame
0x66 - three beats, high pitch, sounds ghostly
0x67 - explosion in cutscene between torchic mudkip sharkpedo? and dusktops ?
0x68 - zapping sound with echo (medium)
0x69 - long medium pitch engine
0x6A - two beats, wood hitting floor
0x6B - long rocket lift off sound (used with red screen effect before groudon/kyogre fight)
0x6C - computer sound one beat deep pitch
0x6D - computer sounding three beat sound going from low pitch to a high pitch
0x6E - computer sounding three beat sound going from low pitch to a high pitch (deeper version)
0x6F - "ba-da-boo" sound at beginning of evolution scene
0x70 - phone call VS SEEKER ?
0x71 - pokeball opening sound ?
0x72 - paper ripping sound (like backing out of a menu)
0x73 - pokeball sound (beginning of trainer battle)
0x74 - boop beep sound
0x75 - pokemon fury slash
0x76 - louder slash attack
0x77 - zap sound (medium)
0x78 - berry blender sound when you get a correct hit (sword sound)
0x79 - low pitch shut down sound with scifi noises (long)
0x7A - zap zoom beat with fade and shuffle sound at end
0x7B - crash sound
0x7C - bubble sound
0x7D - low sounding medium pitch with a shuffle sound to end it
0x7E - more bubbles bubble sound
0x7F - long water sound with subtle fade at end
0x80 - Air Cutter flying type move sound effect
0x81 - wind or flying type attack sound
0x82 - a couple succession low pitch boom beats for some sort of move
0x83 - a couple succession low pitch boom beats for some sort of move 2
0x84 - whirlwind sound (continuous until changed)
0x85 - ending whirlwind sound
0x86 - two quick smack attacks with short echo
0x87 - air sound when you throw the pokeball in a pokebattle 2
0x88 - slash attack
0x89 - two ice beats
0x8A - slash or cut attack
0x8B - thump sound
0x8C - high pitch charging sound
0x8D - deep thump sound
0x8E - bubble beats
0x8F - windy attack or air sound when you throw the pokeball in a pokebattle 3
0x90 - deep drawn out thump
0x91 - loud low pitch fire attack maybe?
0x92 - long fire sounding attack
0x93 - distorted thump followed by fire attack sound
0x94 - bubble sounds, maybe for a bubble attack
0x95 - quick fire sounding thump
0x96 - slightly higher pitched quick fire sounding thump
0x97 - deeper thump sound
0x98 - three succession air sounding attack
0x99 - loud to less loud air sound (continuous until changed)
0x9A - air attack sound
0x9B - quick crack sound
0x9C - boom sound
0x9D - two whop beats attack
0x9E - two whop beats attack with echo
0x9F - swish smack sound
0xA0 - quick swish attack sound
0xA1 - deep bubble sound with some static
0xA2 - two whop sounds attack
0xA3 - water swish sound then fade out
0xA4 - longer water swish sound then fade out
0xA5 - stormy sounding water swish sound then fade out
0xA6 - whipping sound
0xA7 - two beats, high pitch sounds like "wip wipt"
0xA8 - sounds like sand being moved
0xA9 - one beat low pitch quick shuffling sound
0xAA - two beat, medium pitch robotic croak sound
0xAB - six successive deep fire sounds going from low volume to high volume
0xAC - sounds like an unown song? four beats, long, deep pitch, high pitch, less high pitch, back to deep pitch
0xAD - sounds like an unown song? 2 ... two long drawn out beats going from low volume to high volume
0xAE - two high pitch beats, like metal klinking
0xAF - loud shuffle thump with quick echo
0xB0 - tweety bird sound when your pokemon becomes confused
0xB1 - high pitch slam with shuffle echo
0xB2 - shuffle thump and echo fade out
0xB3 - Moonblast move sound effect or chiming sound, kind of like the twinkle sound in the beginning of firered
0xB4 - quick low volume squish sound
0xB5 - low to high volume quick computer ring
0xB6 - several rapid successions of medium pitch beats like a house phone call
0xB7 - high pitch robotic computer purr sound, three beats
0xB8 - low to high pitch and low to high volume ringing
0xB9 - quick robotic shut down sound
0xBA - quick duck-sounding fart (seriously)
0xBB - two quick high pitch hollow knocks with short echo
0xBC - two beats, duck sounding like a drawn out duck call
0xBD - low to high volume buzzing sound
0xBE - medium robotic sounding fart
0xBF - high pitch glass striking sound followed by three high pitch whirlwind-like sounds probably a move
0xC0 - four shuffle beats high pitch going from high volume to fading low volume
0xC1 - quick whoop deep pitch sound
0xC2 - two beat high pitch, computer sound quick for a move but i forgot which
0xC3 - two beat high pitch, computer sound quick 2
0xC4 - three beats, fading on medium pitch and fading off with echo
0xC5 - robotic distorted beat followed by a thud
0xC6 - glass breaking subtle
0xC7 - deep bubble sound with sandy sound at end
0xC8 - hypnotic sort of sound deep three beats, fading off echo
0xC9 - explosion sound, with a skip to beginning in the middle of the explosion
0xCA - chimes sound a couple in succession high pitch then fades off
0xCB - bubbly deep beats going from deep pitch to high pitch with echo
0xCC - bubbly deep beats going from deep pitch to deeper pitch with echo
0xCD - quick high pitched computer sound with echo
0xCE - tweety bird sounds, like when pokemon becomes confused but used as a move like shooting stars or something
0xCF - tweety bird sounds 2 but more rapid and little bit longer
0xD0 - deeper tweety bird sounds rapid succession
0xD1 - two medium computer rings with echo
0xD2 - two or three quick low volume low pitch scratching sounds
0xD3 - two "ting tong" sounds very high pitch, unown song sounding, heavy echo and repeats twice
0xD4 - high pitched medium going from low volume to high volume, like a pkmn cry
0xD5 - medium pitch hissing and maracas-sounding sound
0xD6 - deep gunshot sound
0xD7 - two beats, cracking sound, goes from deep pitch to high pitch with echo
0xD8 - three air sounds ending in a fade, like
0xD9 - high pitch beats going from low pitch to high pitch, like something is growing or being gained
0xDA - couple of deep pitch bubble sounds with high pitch bubble sounds on top of it like an attack
0xDB - maracas-sounding, or engine-like going from low volume to higher volume repeating, long length
0xDC - medium pitched thump
0xDD - medium length lightning strike
0xDE - popping sound, like a quite gun
0xDF - like an engine sound, air distorted sound, fades off at end high pitched
0xE0 - loud high pitched sheathing sound, followed by a low to high volume high pitched gaining, maybe for minigame
0xE1 - three pewpewpew beats like shooting stars at sounding, most likely a move
0xE2 - chimes or twinkling, going from low volume to high volume, low pitch with high pitch on top then fading
0xE3 - two beats repeating twice, drawn out like UFO-like sounds, high pitch to medium pitch, kind of creepy
0xE4 - chimes or twinkling, two sets on top of each other and fades at end
0xE5 - medium pitch smack
0xE6 - windy sound, with shuffling clicks on top
0xE7 - high pitch song, 4 drawn out beats, starts at one note, drops two notes, and rises back up
0xE8 - medium pitch thump under a high pitch thump
0xE9 - deep pitched thump followed by sandy attack
0xEA - a lot of succession deep pitch shots, like a mini gun or rocket going off
0xEB - long windy sound
0xEC - long windy sound with a weird high pitched moaning sound also
0xED - sounds like an elephant call
0xEF - gaining sound, medium pitch to high pitch, almost chime-like
0xF0 - sounds like its windy in the background with fire burning something on top
0xF1 - high pitched shuffling sound
0xF2 - three glass-like beats
0xF3 - chimes or twinkling, long high pitched and fades off slowly
0xF4 - five successive medium and high pitched beats, computer sounds
0xF5 - chiming sound when your pokemon's stats are reduced by like a growl or something
0xF6 - hypnotic-like sound low pitched buzzing with shuffle clicks in the background (cuts off at end)
0xF7 - low pitch shuffle thump with high pitched shuffle sound
0xF8 - "eh?" being said in low pitch sound
0xF9 - "eh?" being said in low pitch sound (continuous until changed)
0xFA - "eh." being said in low pitch sound
0xFB - "a" being said in medium pitch sound
0xFC - "a" being said in medium pitch sound (continuous until changed)
0xFD - "a" being said in a lower pitch, almost sounds cool
0xFE - "awp" being said in medium pitch sound
0xFF - "awp" being said in medium pitch sound (continuous until changed)
0x100 - deep voice "Aahh" sound with echo
0x101 - medium pitch "Eehh?" sound with echo
0x102 - medium pitch "Eehh?" sound with echo (continuous until changed)
0x102 to 0x117 - assumed to be voice-related words (not worth research)
0x118 - "oy!" medium pitch sound with echo
0x119 to 0x11C - assumed to be voice-related words (not worth research)
0x11D - "ooh" medium pitch sound (continous until changed)
0x11E to 0x123 - assumed to be voice-related words (not worth research)
0x124 - "ah" medium pitch sound
0x124 to 0x12C - somewhere in here, sound list stops and doesnt pick up again until 15E which is music
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  #78    
Old December 27th, 2013, 09:11 AM
madarawolf's Avatar
madarawolf
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I keep getting "error 6 'Overflow' on line 18. Wrong parameter type." when I debug/compile my script.
Spoiler:
#dynamic 0x800000

#org @start
lock
faceplayer
cry 0x185 0x0
msgbox @roar 0x6
waitcry
wildbattle 0xB9 0x50 0x0 0x0
fadescreen 0x0
hidesprite 0x800F
fadescreen 0x1
setflag 0x300
release
end

#org @roar
= Gwogobo gwobobobo!
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  #79    
Old December 31st, 2013, 09:18 AM
White Raven's Avatar
White Raven
 
Join Date: Apr 2013
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Gender: Female
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I cannot open the application.... help!
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