The PokéCommunity Forums  

Go Back   The PokéCommunity Forums > Creative Discussions > Game Development > Pokémon Essentials
Sign Up Rules/FAQ Live Battle Blogs Mark Forums Read

Notices

Pokémon Essentials All questions and discussion about Pokémon Essentials, the Pokémon game kit for RPG Maker XP, go in here. Also contains links to the latest downloads and the Essentials Wiki.


Reply
 
Thread Tools
  #1    
Old January 1st, 2014, 07:06 PM
daigonite's Avatar
daigonite
Ninjas Against Bottomless Pits
Community Supporter
 
Join Date: Feb 2009
Location: With the Birds
Age: 21
Gender: Female
Nature: Impish
Hello I'm helping some buddies with a feature. I do not normally use Pokemon Essentials and I have built my own engine for my own game and I'm finding out veeeery quickly that pokemon essentials is a totally different. I managed to make my feature work outside of where it needs to be injected, but I am having great difficulty in determining where it should be injected.

Anyone with information regarding how Pokemon Essentials or RPG Maker transforms Text typed in the event screen into a message box would be greatly appreciated. I'm not familiar with Ruby or its derivatives used in RPG Maker so pardon me if this seems like something that could be handled like that...

I figured I could grab text here and there and just execute it as a little quick instance, but it seems like Pokemon essentials is just not doing the trick for me, but they insist on using it. The DLL is confirmed to work (I use the same thing for my own game).

Also, is there a way to globally define an external call? So that I can call it without having to define it over and over? That might be causing an issue in loops.
__________________
Reply With Quote
  #2    
Old January 5th, 2014, 04:19 AM
FL's Avatar
FL
Pokémon Island Creator
 
Join Date: Sep 2010
Gender: Male
Interpreter class do the events for RPG Maker XP. Look at 'def command_101'. In Essentials, 'def command_101' is redefined at PokemonMessages script section, so look at this section instead.
__________________
Reply With Quote
  #3    
Old January 14th, 2014, 07:56 PM
pokemonmasteraaron's Avatar
pokemonmasteraaron
The blind Pokémon Master!
 
Join Date: Jan 2011
Location: In the forest of an undiscovered region
Age: 18
Gender: Male
Nature: Relaxed
Send a message via Skype™ to pokemonmasteraaron
Hi, I am one of the buddies who daigonite is assisting with this feature.
We have now got our feature working for text boxes which are outside of battle. If anyone can give some insight into how text works in other areas of essentials such as the menus, battlesystem, ETC. it would be most appreciated.
Cheers,
Aaron
__________________
Game developer.
Not nearly as active on here as I used to be.
Still like meeting and talking to pokemon fanatics like myself.
Reply With Quote
Reply
Quick Reply

Sponsored Links
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Minimum Characters Per Post: 25



All times are UTC -8. The time now is 02:58 PM.


Style by Nymphadora, artwork by Sa-Dui.
Like our Facebook Page Follow us on Twitter © 2002 - 2014 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2014 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.