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  #26    
Old January 15th, 2014, 06:09 AM
Grif of Hearts's Avatar
Grif of Hearts
Que sera sera~
 
Join Date: Jul 2011
Location: System 32
Nature: Naive

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Firelordyago has the honour of being the first person to complete and post their character sheet. Everything looks to be in order to so I'mma slap a nice big accepted tag to it. Glad we have a support character in the midst.

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Originally Posted by Daisuke Mitsuharu View Post
Ooh! This looks interesting Mind if I reserve?
You'll be added to the list!
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  #27    
Old January 15th, 2014, 10:21 AM
Lord Sephear's Avatar
Lord Sephear
Hello Ladies!
 
Join Date: Apr 2011
Location: Nevada...ugh
Age: 20
Gender: Male
Nature: Relaxed





Cross my HEART
ハート泥棒
"You can never erase darkness, but we must fight it anyways, and whatever happens to me I won't become a monster."

Name
Cheesy McCheeserton the lizard Baron of Brie! Gerard Peter Karrol
Age
26, January 12th 51NW
Gender
Male
Title
The Baron of Blood and Blades


Appearance
(Dammit, I was finally ready to stop making my characters tall, makes me feel like a one-trick pony. But it just doesn't make sense for Gerard to be short or average.)
Gerard used to be a fairly average sized person, but ever since becoming a Warlock he has steadily grown taller, apparently because Sliggoths are larger than most people. He is now about 6'4, after the heart shard transplant his hair became dark red, almost scarlet, it normally splays about fairly randomly, managing to still frame his face well but sometimes he keeps it in a ponytail. His eyes usually have purple irises with slightly larger than normal pupils, but when he's angry his irises expand to engulf the whites of his eyes and his pupils stretch into vertical slits both reminiscent of serpents and cats while the purple of the irises becomes like rich amethysts. His skin is naturally pale, but has taken on a slightly tanned hue from all the time he's been spending outside as a Heart Stealer, with no freckles and a small patch of scales on his left cheek that look as if they were made of opaque emerald. Gerard's face could be called ruggedly handsome, but not particularly great or anything (random girls don't swoon at the sight of him that's for sure.) with a strong shape, rounded but not chubby cheeks, a slightly smaller than average, barely upturned nose and a strong pointed chin. His physique is powerful, but not bulky, as if his muscles hid deep enough under his skin to only slightly show.

Thanks to his regenerative abilities Gerard doesn't wear armor, opting instead for comfortable. maneuverable clothing. He usually wears black and/or white shirts with blue jeans and leather boots over a black bodysuit. With a combat belt on his waste that has holsters for a combat knife in the front, and for Umbra and Lucis on either hip. He also has a belt on his torso to hold Esmeralda's sheath. He always wears a very nice gold and ivory wrist watch from before the fall that used to belong to his grandfather. He always has a large forest camo hiking backpack on hand for carrying food and anything especially relevant to a mission, but he only carries it when he has such important items or he's not near anywhere else he could keep his food.

As a side note Gerard's least favorite part of his appearance is a small bit of red scruff on his chin that seems to regenerate as fast as the rest of him, so it won't go away no matter what he does to it. The rest of his hair won't get shorter either but at least he can do something with the hair on top of his head.

Biography
Spoiler:
Gerard is a lifelong inhabitant of the new world, his parents were born after the fall and his grandparents are long gone, the only things he's ever even heard of the old world are a few incomplete stories from his parents and some vague, unreliable books he's read. His father was one of the early explorers of the hostile new world for a research company, and like many of them he eventually met a grizzly fate by the hands of a corrupted creature, however he was lucky enough to simply die instead of becoming a thrall. The sizable savings Gerard's father gathered together doing his dangerous work were enough to keep him and his mother going for quite a while, especially with his mother working where she could while raising him. As soon as he was 16 he started working his own odd jobs to help out his mother, but it didn't feel satisfying, he had always wanted to be a new world frontiersman like his father. His mother predictably refused to let him try to join any of the growing research companies or their security forces, but once he turned 18 she couldn't anymore.

Gerard went out one day without leaving a note to try and get a more meaningful job that would lead to one day exploring the wastes, making new discoveries and maybe even making the world just a bit better. The best part though had to be that such a job would ensure his mother could be taken care of the same way she had taken care of him, and do his father justice. But of course Gerard had no hope of being a researcher or a guard, he had no ingenious theories or weapons training, or heart shards, the only job he could possibly get was as a willing test subject. The thought of his body being experimented on terrified him, he was too young to risk dying for nothing, besides all that he realized more and more what it would do to his mother. So he went back to his normal enough life, for a while anyway. Learning more about some of the research corporations had only temporarily deterred Gerard, he knew now that he needed his mind and body to be in the best condition he could manage to achieve what he wanted, but he was far from giving up.

Life went on for another 4 years seeming fairly normal, everybody who knew him definitely admired Gerard's newfound passion for physical fitness and academic prowess. Eventually he was convinced that he couldn't be anymore ready for his aspirations without going through as many years of schooling possible and/or turning out to be a super genius. He was sick of waiting as youths often are, and after four years of thinking about much more practical things his fear of experimentation had faded, his mother didn't need to take care of him anymore and one way or the other he was going to take care of her. There turned out to be a project going on at the Gamayun Institute that required voluntary human test subjects. The payment offered was definitely enticing and it was even more promising for the families of any test subjects who were killed or crippled by the tests, ensuring his mother would be able to live comfortably for the rest of her life either way. But Gerard was confident he would survive, he had a young man's confidence in his own invincibility.

After the 7 volunteers who were deemed genetically fitting for the test had signed their contracts they were informed of just what exactly the test was. When people had heart shards implanted in them thrall shards were almost always used, but the Gamayun Institute planned to attempt implanting Sliggoth Heart Shards into the subjects, such experiments so far had yielded wildly unique results. Thralls had once been human, and so at least had a connection to us however small, the Sliggoths presented much more possible power and bonding more symbiotically with the corruption, but exponentially more risk. Even though the only volunteers to actually become subjects were the 7 most genetically suitable people there were still only 3 survivors, Gerard, one other man, and one woman. More tests were conducted on the survivors to assess the results of the transplants, but Gerard didn't seem to have developed any special control over essence, it almost seemed like he hadn't become a Warlock at all.

The institute had put too many resources into the project to give up on one of only 3 survivors so easily, so despite how mundane Gerard was so far they moved him on to weapons testing. When it seemed that Gerard could indeed charge and properly use weapons his energy the researchers felt renewed hope that he would be a success. The researchers grew even more hopeful when Gerard overcharged an experimental pistol and it exploded in his hand, blowing off part of his middle finger and filling him with potentially poisonous shrapnel, this proved he had more essence than most warlocks, but there was a much more exciting revelation in the mishap. Only moments after the unfortunate accident Gerard doubled over in even more pain as all the various bits of shrapnel slid out of his body, seemingly of their own accord, and the entrance wounds promptly closed, the pain knocked Gerard unconscious. With the subject out so securely the observers decided to watch him until he woke up instead of collecting him and, sure enough after a few minutes new flesh burst forth from the nub of his finger and it reconstructed all at once.

Gerard's regenerative capabilities were much faster and more powerful than ever before seen in any Warlock, he quickly became "the favorite" test subject, so they decided to see just how far they could get with him. The researchers began to speak with Gerard more instead of simply telling him how to conduct tests, before long he asked why he hadn't done any tests in a while and was rewarded with an interesting piece of information. Apparently when the transplant was done Gerard began convulsing like crazy, so much so that he broke through the restraints before the incision could be properly closed and fell to the floor before throwing up what seemed to be a large emerald even bigger than his head. They had run tests on the "emerald" separately from his own tests and found that they could not synthesize more of it or even scratch it, let alone break it up to better see what it was made of.

A Pair of researchers were moving the "emerald" out of the facility to a more industrial facility to see what use it had, when all of a sudden it seemed to lose some of it's shape and upon picking it up, felt that it had become soft and malleable. On the pair's way back to show the facility director their discovery the "emerald" suddenly became completely solid again and they stopped. One of the researchers had an idea and backtracked, at exactly the same place the "emerald" became soft again. After the director was informed of the development, more trial and error confirmed the "emerald" became soft a certain distance away from Gerard, and unbreakably hard with a certain proximity to him, proving the stone was not useless, but had no practical potential with any sort of industrial use.

Since Gerard was the only thing that made the "emerald" anything more than a pile of playdough, research on it was focused around Gerard and it quickly became clear what the best course of action was. One of Gamayun's weapons research teams made a mold in a different facility and melted the crystal down into it, once it was safely in the mold they brought the whole thing back to Gerard, where it solidified into a beautiful green, crystalline sword. Since it would be useless to anyone else, Gerard was allowed to keep the blade when he was finally released to go on with his life, he named it Esmerelda, a word from a language that was apparently dead even before the fall that was sometimes used as a girl's name. He felt it fit, because of what the word meant and because Esmerelda was indeed a beautiful weapon.

After finally being released Gerard got home as fast as possible with the money he'd earned, his mother had been assured he was alive and well the whole time he was a subject but she still practically crushed the life out of him with her embrace when he showed up. Things went on well for a while, they had enough money to get a nicer house and afford plenty of food but Gerard grew...restless. He just wasn't satisfied living like a normal person anymore, as happy as he was that he'd done something special, he wanted more as people always do. He practiced using Esmerelda until he could be called a competent swordsman, but it wasn't enough, and it wasn't long before Gerard joined a group of men hired to clear out an odd pack of Sliggoth from the city's outskirts.

One of the men he was working with was one named Earl, clearly in his 50s. They became friends, and Gerard occasionally visited the man and his niece, Ashley, as the two worked together. His company was always welcome, and the girl took a liking to him. She never knew her parents, the man told him, and Gerard noticed that she never seemed to age in the two years he'd known her.

Eventually, as Gerard's visits became more frequent and the men were getting more jobs together, the aging uncle asked Gerard if he could care for the child. At first he staunchly refused; the work he did was becoming more and more dangerous, there was no way he could take care of a little girl by himself, but the old man was proving it could be done.

"She can fight," Earl assured him, and Gerard already knew that—she was surprisingly good with a knife, and had a Heart Shard of her own to give her a boost. His age was keeping him from protecting the girl the way he'd like (that is, being able to keep her safe as she started to join the danger), and Gerard was more capable than he could hope to be at this point in his life, experience be damned.

Gerard took a lot of time to think about it—maybe too much—to the point where Gerard decided he wouldn't say goodbye before he left town. When the time came, though, he couldn't just leave. In this world, was a child really any safer behind the walls of a city that was little more than a bull's-eye than being with someone, or a group, who could defend her any time, and teach her to defend herself? Was that the way Earl saw it?

He stopped by their home one more time, telling Earl that he would be happy to take care of his niece on the condition that she came with him when he left the city. He was approached by the Heart Stealers, and wouldn't be able to stay in one place for long. Needless to say, Gerard joined the former Jadis Corporation affiliate with a bubbly young lady who, even after two years, had more than a few surprises up her sleeve for him in tow.



Equipment/Weaponry
Gerard's melee weapon of choice is the sword Esmerelda, made from a strange emerald like stone that came from his own body. After a decade of being close enough to Gerard to maintain it's near indestructibility it now retains it's strength constantly, but is too attuned to his essence for anyone else to make use of. Nothing else is particularly special about it besides the Essence Motor that allows it to generate it's own energy. (It essentially looks like the picture but with the blade, guard and pommel looking like a deep green, crystalline metal while the sheathe's coloration makes it look as if it were completely made of differently shaded pieces of emerald.)
Spoiler:

Gerard's ranged weapons are the twin revolvers Umbra and Lucis made for him by the Jadis Corporation as an extra incentive to join the Heart Stealers. (The picture but with scales from Gerard's face for the grips, Umbra is the black on and Lucis the silver one.) The Pistols feed off of Gerard's essence to gather particles together and "grow" rounds in the empty chambers as fast as Gerard's body can grow itself, Umbra and Lucis are powerful enough to be called "Hand Cannons" in the first place, and can be charged with Gerard's energy for extra powerful or elemental attacks. Umbra and Lucis also have a powerful recoil control mechanism, and are reliably accurate even at long range despite being pistols.
(I only realized halfway through what I was kind of ripping off, but I love dual pistols and was too excited to stop. Besides, these aren't going to fire like machine guns and I won't have 50 million other guns like a certain guy I know.)
Spoiler:

Abilities/Combat Style
Gerard's fighting style is not as explosive as some Warlocks because of his lack of offensive powers. He usually wields Lucis in his right hand and Umbra in his left because he was originally right handed before becoming ambidextrous, privately symbolizing that he uses the dark but fights for the light. If Umbra and Lucis prove ineffective or his enemies get up close and personal he makes use of Esmerelda to hack his opponent to pieces. Gerard is skilled in using a sword and generally a cautious person, but his regenerative abilities have rendered him reckless in the heat of battle, making his melee combat almost like a berserker, attacking with little concern for his well being. At range no enemy is safe because he doesn't have to worry about running out of ammunition, but up close they have to deal with someone who's constantly attacking, leaving them to defend until they finally wear down or attack and show an opening.

Gerard does have a few more latent abilities, but for most of you those will just have to be a surprise when they appear

Musical theme
You want a themesong? Fine then, here you go Haha! Can you handle all the moral neutrality?
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Last edited by Lord Sephear; February 6th, 2014 at 12:27 PM.
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  #28    
Old January 15th, 2014, 12:27 PM
<Challenger>'s Avatar
<Challenger>
Wake me when you need me.
 
Join Date: Jul 2012
Location: East Coast, USA (Represent!)
Age: 16
Gender: Male
Nature: Jolly
And my final product...Here we GOOOOOOOOOOOOOOOOOOOOOOO!

Spoiler:


Cross my HEART
ハート泥棒
"Vengeance...Vengeance is not my style. I prefer the term 'Justice.""

Name
Genesis Hunter
Age
21: Born January 17th, 56NW
Gender
Male
Title
The Avenger

Appearance
Genesis stands at 6'2, and weighs in at 160 pounds. His build could be considered wiry, having little to no body fat, but containing more muscle than not. His pale complexion is devoid of any blemishes, except for an X shaped scar across his back. His brown eyes are roughly the same shade as his longish, brown hair. His angular face is often concealed by his hair, as he tends to look at the ground more often than not. One could define his facial expression as, "Serious," "Mournful," or "Somber." His very aura gives off that of a man who has lost everything.

Genesis normally wears a tight-fitting black tank top, topped by a thigh-length brown trench coat. He normally has the long sleeves rolled past his elbow, as to avoid them getting in the way during battle. His pants are tight-fitting black combat pants with various pockets up along the length, secured by a black utility belt. He wears steel-toed black combat boots that are strapped to his legs up to his mid calf. Genesis is never seen without his trademark "Buster Gloves" on his fists, as he is always ready to fight at a moment's notice. He normally keeps his goggles hanging around his neck down onto his chest.
Biography
Genesis was born in a shabby town located on the very outskirts of the New World's civilization, population five hundred. The small town was little more than a collection of Old World houses, an ancient gas station that hadn't been used in a long time, and various other establishments, all less than remarkable. The boy was taught how to defend himself at an early age due to the fact that the town was vulnerable to attack at all times. His mother was a soldier of sorts who served in the town's militia. She was always busy, so Genesis never got to see her. His father, however, was a martial artist. He taught his son everything he knew of hand-to-hand combat, and the boy thrived under the intensive work. He told his son stories of how the world used to be a dark and lonely place and how the use of Essence made everything good again. He also lectured on its downsides as well, saying that the more you use the more likely you're to be corrupted. Little did he know, he was influencing the boy to become a hero that the world needed.

When Genesis was sixteen, a Witch invaded his settlement with an overwhelming mount of Thralls. His mother was the last soldier to fall defending the settlement. Genesis and his father refused to let his mother's sacrifice be in vain, and fled as far as they could. Despite their experience with life in the Wastes, they had a tough time traversing the ground between them and the next settlement. After three years of wandering, they were attacked by a group of Sliggs. They squashed many of them before they could form together, but a group finally swarmed over the father and suffocated them with darkness. Enraged by his father's death, Genesis destroyed the collection of evil. He took his father's body and buried it at his very spot of death, signifying his fall as a hero. He mourned for him for several days, but on the sixth he made a vow to himself. "I, Genesis Hunter, vow to vanquish all evil from this land, even if death should overtake me." Genesis quickly made his way towards the next city he could find, and learned of the Heart Stealers and their quest to destroy the Darkness. He eagerly joined them, proved his skill as a fighter, and earned his right to be a member. Over time, he was presented with his trademark weapons: The Buster Gloves.


Equipment/Weaponry
-The Buster Gloves: Hunter's main weapons are his gloves, as seen in this link here. They significantly boot his punching power, and amplify his strength to three times that of a normal human's. They are powered by tiny Essence motors locked within the bolts of his gloves.
-He has a pockets all along his pants that can hold a good majority of things, such as food, canteens, and any other equipment that's under a foot long.
-Eyes of Vengeance: Other than that, the only equipment he has are his goggles that he slides over his face during battle, and in scouting missions. They shield his eyes from debris, and can zoom in and out using the dials on the sides.
Abilities/Combat Style
Genesis uses his gloves' strength and adaptability to their full extent. He has no real combat style, and tends to change depending on the situation. One fight he may be moving like a fluid river, and the next he may be rushing in like a mad man. His near superhuman strength is quite the asset in and out of battle, but it's relatively useless against long ranged foes. He can use his feet in combat as well, but they are only as strong as a regular martial artist's. His talent in hand-to-hand combat is unmatched in some cases, although his success is mainly because of his gloves. He has little skill when it comes to wielding Essence, but he doesn't need it as long as he can bust the crap out of anything that dares harm him.

Musical theme
Green Day: Boulevard of Broken Dreams
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"Sir. Finishing the fight."

Last edited by <Challenger>; January 23rd, 2014 at 04:04 PM.
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  #29    
Old January 15th, 2014, 12:29 PM
Ozymandias's Avatar
Ozymandias
we're just two lost souls
Community Supporter
 
Join Date: Jun 2013
Location: Carcosa
Gender: Male
Nature: Relaxed
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@sephear holy **** that is a long ass su XD
anyways i want you to know our characters have some similair weapons and combat styles so... Yeah i already typed it up and dont feelnlike changing it XD so just dont get the wrong idea or anything.
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  #30    
Old January 15th, 2014, 12:55 PM
Lord Sephear's Avatar
Lord Sephear
Hello Ladies!
 
Join Date: Apr 2011
Location: Nevada...ugh
Age: 20
Gender: Male
Nature: Relaxed
Is just how I do, once i get brainstorming one thing leads to the other and the only thing that stops me is realizing it's 5 A.M and I don't want to bore people.

Hey man Hakuna Matata. Besides, I'm sure before too long they'll be different enough, the Shards Gerard was implanted with will begin to have wildly unprecedented consequences before too long.

And Gerard may never have a theme song because AI AM SUPAH LAME!

I am the very model of a Scientist Salarian
I've Studied species Turian Asari and Batarian
I'm quite good at Genetics as a subset of Biology
I truly am an expert which I know is a tautology

My Xenoscience studies range from urban to Agrarian
I am the very model of a Scientest Salarian!
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Last edited by Lord Sephear; January 15th, 2014 at 03:52 PM.
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  #31    
Old January 15th, 2014, 02:43 PM
<Challenger>'s Avatar
<Challenger>
Wake me when you need me.
 
Join Date: Jul 2012
Location: East Coast, USA (Represent!)
Age: 16
Gender: Male
Nature: Jolly
^ This post has made my day.
Oh, better to die to a thresher maw, with shotgun-blasting-roaring-raw, than to play ambassadorial games, with the blood of Shiagur in her veins...
Off to fight, since turians can't, with diplomats instead of a krantt. But she'll be true to Tuchanka's dream, and live and die a krogan queen!
For... she is the krogan queen! Hurrah, hurrah for the krogan queen! And it is, it is a glorious thing to be the krogan queen!
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"Sir. Finishing the fight."
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  #32    
Old January 15th, 2014, 04:57 PM
revlis's Avatar
revlis
Ooh, Ooh! I vote makeovers!
Community Supporter
 
Join Date: Sep 2009
Location: Syndicate HQ
Age: 22
Gender: Male
Nature: Modest
@Sephear, you may want to either link the images or shrink down their size because they, at least the blade picture is, are quite large.
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  #33    
Old January 15th, 2014, 05:03 PM
Lord Sephear's Avatar
Lord Sephear
Hello Ladies!
 
Join Date: Apr 2011
Location: Nevada...ugh
Age: 20
Gender: Male
Nature: Relaxed
Good point, I think I'll get on that now.

There we go! Smaller and optional to even look at! I'm gonna leave the eye alone though if I may, it's supposed to be dramatic, like Gerard just opened his eye angrily at someone.
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Last edited by Lord Sephear; January 15th, 2014 at 05:10 PM.
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  #34    
Old January 15th, 2014, 11:32 PM
Colony's Avatar
Colony
It's About Dominating!
 
Join Date: Mar 2013
Location: Music City, USA
Gender: Male
Nature: Lax
I'm just gonna put my placeholder here. It's finished!





Cross my HEART
ハート泥棒
"Yes sir, everything is going as planned."
Name
Δ (Delta)
Age
20 years old, May 2, 57NW
Gender
Male
Title
Gamayun Shadow


Appearance
With an unsuspicious frame, Delta stands at 5’10” and comes in at a lean 164 pounds. His face is composed of an angular chin, subtle facial lines, and oval shaped eyes. The gleaming, copper eyes are one of his most distinguishing features. They stand out against his lightly tanned skin. A nearly unblemished complexion can be observed when looking at Delta, a fact he takes pride in. There is a large scar on his chest from the Heart Stone operation he received at a young age. His brown hair loosely curls towards the end of each strand, a common trait for his thin, curly hair. In addition to the curl, it hangs heavily at chin level, with the exception of his bangs which are about nose level. He always maintains a cleanly shaved face, regardless of the situation.

When he’s not doing a job he gallivants in the fanciest clothes he can find. His preference for suits goes against everything he’s supposed to represent. Instead of blending in with his basic appearance, he stands out like a sore thumb. The typical black dress coat paired with black slacks is his favorite choice to wear. Often, he pairs a vertical pin-striped shirt under his coat, all pulled together with a vibrant red tie. In addition to his penchant for dressy clothes, he wears a black and red short-rim fedora along with a pair of thin leather gloves. There are also more cloak and dagger accessories that accompany his wardrobe. He wears a black leather shoulder holster, which carries his pistol along with three easy access extended mags. A tactical knife sheath is disguised on the back of his belt. Both of these accessories are hidden by his dress coat and offer him a range of options in how to deal with situations.

Delta’s on the job clothing doesn’t vary too much from his casual clothes. He maintains the black slacks and the pin-stripe shirt, but loses the tie and coat. Along with the alterations to his basic wardrobe he shifts around a bit of his equipment to make it more combat accessible. His knife sheath is shifted to his leg and without the coat the gun holster has easy access. One major addition to his equipment is a canvas storage bag. In this bag he keeps even more magazines for his handgun, but the bag is mostly empty to provide space for any item that he may steal come across.

Biography
Delta’s story does not begin like most would. It didn’t start the day he was born. No, it started several years later, during his first few years with the Gamayun Institute. At the time he was around ten years old. He had no recollection of his time from before then, a well known side-effect associated with the project he had been enrolled in. Their reasoning for the memory loss was that they needed blank slates to work with or else their plans could be compromised. The project that he was coaxed in to was known as the Prometheus project. Its goal was fairly simple; they wanted to produce the next step in human evolution. Their means to accomplish this goal was also simple in that they wanted to increase a human’s compatibility with Heart Shards all while minimizing the possibilities of corruption. This plan sounded very effective on paper, so many of the higher ranking members of Gamayun Institute decided to proceed with the project.

Twenty four children were taken as subjects for the project, with each subject’s name being replaced with a Greek alphabet. One of the first stages of the project (after the memory erasures) was complete Heart Shard replacement surgeries. Initial testing after the surgeries appeared to be showing progress, as many of the test subjects were displaying significant integration with their new Heart Shards. It took several weeks before negative symptoms started appearing. Unlike other Warlocks, these test subjects weren’t being corrupted, instead they seemed to be deteriorating. Their DNA was literally coming undone, body parts turned into an ash-like substance, crumbling into nothingness. The only thing that was left afterwards was the Heart Shard. Watching these kids die was a nightmare, as many of them had connections with Gamayun employees. Out of the original twenty four, only three survived. These three were known as Δ (Delta), Ε (Epsilon), and Σ (Sigma).

Once Gamayun had confirmed that Delta, Epsilon, and Sigma had stabilized, which was reaffirmed with relentless DNA tests, they moved them in to the next phase of Prometheus. Their individual abilities became the locus of this phase, as it would determine how they would proceed in the future. This was the hardest point for Delta, as his abilities were rather situational and hard to activate. After all, he needed a weapon or to be aimed at by a weapon for his Ballistic Vision to activate and Chameleon required intense concentration to be used. It was a complete accident that he ever discovered his power. It had been a few days after both Epsilon and Sigma had discovered their abilities. Delta was being pressured to discover his talents soon, or else he’d be removed from the project. Naturally, with nothing left to hold on to, he spent a large amount of time focusing on what he could do. His mental effort triggered Chameleon. He disappeared from sight, which was supposed to be impossible in place where everything was on camera. Within twenty four hours he was being introduced to a mercenary group that specialized in espionage.

This group of mercenaries was well-known within the Gamayun Institute for their unparalleled success. They had a nearly spotless record when it came to their assignments, and every last one of them was a normal human. Gamayun Institute knew that with the training provided by this group mixed with the newly discovered camouflaging ability, Delta could become the perfect tool to gain access to classified information hidden by A.C.R.E. Delta was trained in an opportunistic form of hand-to-hand combat, known as Krav Maga, which focused on ruthless and dirty fighting all while promoting the concept that combat should be avoided. Along with this combative training, he was taught the various tools of trade of spying and various weapon techniques. It was during weapons training that he discovered Ballistic Vision. As a result, he was a natural, though his preference was with handguns. After Gamayun caught wind of his second essence ability they specially crafted him a gun that would be able to maximize its potential. The training lasted for four years, during which Delta’s body was refined in to a machine and his mind one with out a conscience. Once it was done, Delta went on to perform various missions at the discretion of the Gamayun Institute.

During these missions he refined and developed several of his abilities, such as learning the extent to which Chameleon could be used. The reason for his personal developments was numerous, but it was most likely the diverse requirements that accompanied each job. Sometimes he needed to impersonate an official to go unsuspected, while other times they were high-profile hits (primarily with Gamayun’s competitors). As his missions went on his choice in equipment got simpler. He no longer needed rows of equipment, instead opting for his pistol and a tactical knife he specifically had rigged with a special Essence Motor. It was a sign that he was truly mastering his talents, over the next three years he completed several missions for Gamayun. It wasn’t until he was about to turn eighteen that everything had started falling apart.

[CLASSIFIED]

The death of Epsilon and Sigma’s corruption caused Gamayun to reevaluate the assignments associated with the Prometheus project. With Delta being the last of the first generation of Prometheans all assignments were redesigned to either fit his skill set or to continue testing the limits of his kind. This turn of events lead him to join the Heart Stealers. Delta also has a secondary motive for joining the Heart Stealers, in addition to the ones given by Gamayun Institute. His personal goal is to find Sigma and eliminate her in the vilest way possible. The Heart Stealers aren’t fully aware of his intentions, but his particular abilities were immediately found invaluable, though untested. Now to prove himself he is working on a certain investigation pertaining to important individuals in the Risa Eist.

Equipment/Weaponry
GI Chimæra .45: This little beauty is one of only three weapons produced for the Prometheus project. Under first inspection it appears to be a heavily modified handgun, but the only thing that’s normal is its seven round magazines loaded with .45 caliber bullets. No, what makes this firearm a work of art is how intricately its Essence Motor is integrated into the design. Everything from the action, barrel, and even the overall frame has something to do with the motor. Blue lights along the slide help indicate the nature of the gun, but chance are you wouldn’t notice it before it’s too late. There are both an under-barrel rail and over-barrel rail for various attachments, such as optic sights or lights and lasers. Typically Delta has no need for an optic sight, but during development they did not know about his Ballistic Vision. The light attachment can be very useful, as it can disorient certain enemies while illuminating the dark. In addition, this pistol is equipped with a DNA sensor in the grip, thus preventing anyone other than Delta from using it.

The Essence Motor of the weapon gives it the ability known as Altered Ballistics. Altered Ballistics does pretty much what the name implies. With this the user is able to perform unnatural effects with projectiles fired from this weapon. Such effects are not limited to, trajectory, penetration, range, and velocity. For example, the trajectory can be bent (if you’ve ever seen Wanted, then you know what I’m talking about). These alterations do have side-effects, though. If the trajectory is changed, then the velocity and penetration is reduced, likewise if the velocity is increased, trajectory can not be altered. Bullets can also be primed with essence, increasing their native ability to penetrate an object, though this ability requires an additional amount of time to charge the shot along with whatever alterations are applied. This ability is not user-friendly, and pretty much requires Ballistic Vision to be used to its fullest extent.

GI Tac-Tool: Primarily, this is a basic survival knife. The blade is made out of specialized metal alloy to promote extended durability, and for a precise measurement it comes in at seven inches. Pairing the blade with its six inch hilt and you have a knife that is long enough to pack a punch and be useful in a fight, while short enough to do basic tasks, like skinning game. There is one unique feature, specifically designed for the types of missions Delta was originally assigned to do. A small Essence Motor is attached to a sliding mechanism on the sheath of the knife. When it is extended there is a key-like adapter that has an ability known as Access programmed into it. Access is another ability that pretty much does what the name implies. This ability pretty much turns whatever tool it’s equipped to into a skeleton key, digital or analog. In other words, it can crack safes, unlock doors, and even hack computers.

Abilities/Combat Style
The first thing in Delta’s book regarding combat is that it’s better to run away and live than fight and die. Stealth is what he was trained in, and he truly takes it to heart. As a result his skill set revolves around thievery with a touch of sidearm brilliance, but that will be further touched on later. He was trained by an outsourced group of mercenaries hired by Gamayun Institute to prepare him for the undercover missions they had assigned him. This training gave him heightened agility, dexterity, and made him adapt with knives and Krav Maga. As a general rule of thumb, Delta attempts to disable the opponent if it’s a viable approach. The only time he kills is when necessary or if it’s lucrative.

His proficiency with a gun is purely coincidental, as one of the two abilities provided by his Heart Shard gives him a unique affinity with guns and other long-range weapons. This particular ability is known as Ballistic Vision. With this ability Delta is able to instantly understand the ballistics of projectiles, whether they are being lined up or they have already been shot. This allows him to read the path of pretty much any projectile, including bullets, arrows, etc. In the situation where he’s being shot at even though he can read the path of the shot it does not mean his body can react in time to prevent it from hitting him. It would require that the shot was far enough away to allow him sufficient time to dodge.

Delta’s second ability was originally called Chameleon by Epsilon. As a tribute to his deceased friend, he continues to call it by that name. When using this ability light is wrapped around Delta, thus allowing him to alter his appearance in numerous amounts of ways and variations, such as blending into his surroundings or taking on the image of a person. It works differently depending on what the wanted effect is. If trying to blend in with the environment then the light surrounding him appears to take on the appearance of his surroundings. Regardless of where a person looks, it’s as if nothing was there. When trying to take on the appearance of another person, it gets a bit more complicated. He must see what the target looks like to replicate them. The target doesn’t have to be seen in person, so a picture will suffice. One problem that can be observed when he is replicating an object is that the ability is limited in that it can not produce light itself, which means Delta is unable to mimic creatures such as Witches who emit light from their mouths. Regardless of which way he uses the ability it must be constantly maintained by him or else the illusion breaks. Also, since the changes are merely visual they do not alter his smell or the sound of his voice.

There is one more ability, though trait may be a more accurate description. Due to the extensive modifications as a test subject in the Prometheus project his body has taken on unique traits. Prometheans, as they’re called, are [CLASSIFIED]

Musical theme
Chiodos - "I didn't say I was powerful, I said I was a wizard." This would fit even better if it was warlock instead of wizard. Also, seeing how it's seemingly become a trend (not to mention some other plot related nonsense), I've decided to add an extra theme! Fall of Troy - "F.C.P.R.E.M.I.X."
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More to come, but they're in the works. Also, if you like what you see and want one just ask. It's not like I've got anything better to do (other than write posts).

Last edited by Colony; January 31st, 2014 at 10:58 AM.
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  #35    
Old January 15th, 2014, 11:50 PM
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Grif of Hearts
Que sera sera~
 
Join Date: Jul 2011
Location: System 32
Nature: Naive
I think I'm going to cap the character limit here. So many people. Colony will be added to the reservations though.

heretostay123 & Lord Sephear: Everything's looking well with your character sheets. No issues here. Accepted!

Although Sephear, you'd better come up with a character theme by the end of the week or there will be consequences. Gerard will find himself the lunch of a particularly hungry Balor. Mwahaha.

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Originally Posted by Lord Sephear View Post
I am the very model of a Scientist Solarion
I've Studied species Turian Asari and Batarian
I'm quite good at Genetics as a subset of Biology
I truly am an expert which I know is a tautology

My Xenoscience studies range from urban to Agrarian
I am the very model of a Scientest Solarion!
Oh, the misspelling of Salarian. It wounds me! :3
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Old January 16th, 2014, 01:37 AM
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Lord Sephear
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Join Date: Apr 2011
Location: Nevada...ugh
Age: 20
Gender: Male
Nature: Relaxed
I noticed it, then I felt great shame, and then I tried to fix it.

B-b-but...But I suck at theme songs D: And every one I think of either doesn't fit at first or it's awful that I would even think of it, and i'm lame enough as it is.
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Last edited by Lord Sephear; January 16th, 2014 at 06:08 PM.
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  #37    
Old January 17th, 2014, 01:29 AM
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revlis
Ooh, Ooh! I vote makeovers!
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Join Date: Sep 2009
Location: Syndicate HQ
Age: 22
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@Songbird: Your characters appearance and weapon seem like they've been slightly altered from what sounds like Yang Xiao Long and her Ember Cecelia off of RWBY.

Link for those curious: http://www.youtube.com/watch?v=QCw_aAS7vWI
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Old January 17th, 2014, 05:27 AM
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I noticed how close the weapons were after I submitted it (though the appearance was entirely from the picture), so I was working on changing the Ember Celica clone to something else. I just wanted to get the character up with what I had.

Aaaand that's better, but if we started picking out similarities in everything else, we'd go crazy (as if some of us aren't already I'm looking at you, Maddy).
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Last edited by Songbird; January 17th, 2014 at 07:56 AM.
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  #39    
Old January 17th, 2014, 08:31 AM
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Grif of Hearts
Que sera sera~
 
Join Date: Jul 2011
Location: System 32
Nature: Naive
Rocket gauntlets weren't invented by Roosterteeth and the pieces of the Ember Cecilia certainly can't be turned into a rifle. I'm sure a quick Google search'll find dozens of examples of similar pieces. Don't worry about changing it if you don't want to, Songbird. It was fine as it was.

I think I made Bernie's weapon and fighting style unique. I can't think of any other examples of a character using a harpoon gun as a primary weapon.
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Old January 17th, 2014, 08:42 AM
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Lord Sephear
Hello Ladies!
 
Join Date: Apr 2011
Location: Nevada...ugh
Age: 20
Gender: Male
Nature: Relaxed
For a while I was worried Gerard's healing factor was too Wolverine, then I realized all the other differences between the two and that Wolverine's really only augments his immortality. Cuz, you know...he literally beat the crap out of death so bad he can't die because she refuses to try and collect.

I just noticed my post with Mordin's little Gilbert and Sullivan adaption got 3 likes, I didn't regret memorizing it when I sang it out loud in Biology class like a doof years ago and now I have another reason to be proud of it XD

Totally not tapping my feet waiting for people to finish their SU's so this can start and slowly going crazy because this RP is gonna be great...not at all...hurry up people T_T
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Old January 17th, 2014, 11:25 AM
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Grif of Hearts
Que sera sera~
 
Join Date: Jul 2011
Location: System 32
Nature: Naive
Bernie's history is finally done. Now I can be on the accepted characters list and not seem arrogant-GM about it!

How're the character sheets of all those not yet finished coming along?
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Old January 17th, 2014, 12:13 PM
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Lord Sephear
Hello Ladies!
 
Join Date: Apr 2011
Location: Nevada...ugh
Age: 20
Gender: Male
Nature: Relaxed
Maybe I should make Gerard younger, I'm beginning to feel like he's old...

Then again, he's pretty romance proof so it's not like he needs to be near anybody else's age. After all that's the only time age really matters.
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  #43    
Old January 17th, 2014, 12:20 PM
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Doctor
& time lord
 
Join Date: Nov 2007
Location: Sweden
Gender: Male
Nature: Naive
Quote:
Originally Posted by Grif of Hearts View Post
How're the character sheets of all those not yet finished coming along?
I had ideas for a character and such but I actually think I'll be withdrawing my reservation. Still looks like a great RP though and I wish you all an enjoyable time!
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Old January 17th, 2014, 01:49 PM
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Ozymandias
we're just two lost souls
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Location: Carcosa
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Quote:
Originally Posted by Grif of Hearts View Post
How're the character sheets of all those not yet finished coming along?
I'm all done except for my History :3 my character feels so cliched XD
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Old January 17th, 2014, 03:56 PM
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Skymin
the gratitude pokémon
 
Join Date: Sep 2006
Location: australia
Age: 21
Nature: Quirky
retro bug and I are just co-ordinating our histories. d:

hey!! I'm not crazy!!!
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  #46    
Old January 17th, 2014, 03:59 PM
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Lord Sephear
Hello Ladies!
 
Join Date: Apr 2011
Location: Nevada...ugh
Age: 20
Gender: Male
Nature: Relaxed
My history is sort of coordinated, in one tiny little patch.

Sure you are, and we love you for it.
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Old January 17th, 2014, 04:02 PM
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Songbird
Conductor of the POOP TRAIN!
 
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You wouldn't be such an awesome mod if you weren't, Maddy. (You're still an awesome mod, too, Rika.)
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Old January 17th, 2014, 04:22 PM
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Geras32
Slightly less of a noob
 
Join Date: Mar 2011
Location: Where do cowboys come from?
Age: 18
Gender: Male
Nature: Serious
I guess I should have reserved sooner rather than later considering the sudden character cap, but now that RHCP has withdrawn I'd like a reservation. I'll up my activity in about a week or so, not too long, but hopefully I can have an SU up before then.
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Old January 17th, 2014, 04:37 PM
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Lord Sephear
Hello Ladies!
 
Join Date: Apr 2011
Location: Nevada...ugh
Age: 20
Gender: Male
Nature: Relaxed
Yeah, Gerbear w00! Upping the anty, or at least the Ger-y...something.
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Old January 17th, 2014, 06:42 PM
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revlis
Ooh, Ooh! I vote makeovers!
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Join Date: Sep 2009
Location: Syndicate HQ
Age: 22
Gender: Male
Nature: Modest
I'm withdrawing myself from the RP.
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