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  #1    
Old February 18th, 2014 (07:10 PM).
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Rhaegar (m)
-Fire Blast
-Solar Beam
-Dragon Pulse
-Earthquake
Nature: Timid
Ability: Drought
Item: Charizardite Y
EVs: 4 Atk/252 SAtk/252 Spe



Venus (f)
-Growth
-Giga Drain
-Sludge Bomb
-Earthquake
Nature: Rash
Ability: Chlorophyll
Item: Life Orb
EVs: 24 HP/252 SAtk/232 Spe



Digger (m)
-Earthquake
-Iron Head
-Rock Slide
-Rapid Spin
Nature: Adamant
Ability: Mold Breaker
Item: Assault Vest
EVs: 120 HP/136 Atk/252 SDef



Isis (f)
-Fire Blast
-Will-o-Wisp
-Substitute
-Solar Beam
Nature: Timid
Ability: Drought
Item: Heat Rock
EVs: 248 HP/8 SAtk/252 Spe



Jasmine (f)
-Reflect
-Light Screen
-Psychic
-Dazzling Gleam
Nature: Timid
Ability: Magic Bounce
Item: Light Clay
EVs: 252 HP/4 Def/252 Spe



Lance (m)
- Dragon Dance
- Dragon Claw
- Earthquake
- Extreme Speed
Nature: Adamant
Ability: Multiscale
Item: Weakness Policy
EVs: 252 Atk/4 SDef/252 Spe
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  #2    
Old February 18th, 2014 (09:31 PM).
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Timid is pointless if you're using Earthquake, as it weakens its power. Charizard Y should use a Hasty nature if that's the case.

Ninetales is better off using Pain Split as a form of recovery over Solar Beam. It needs the survivability more than the coverage.
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  #3    
Old February 19th, 2014 (04:16 PM). Edited February 19th, 2014 by Azire.
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I don't understand the purpose of having Earthquake on 3 different Pokémon, two of which are special attackers. Can you tell me why you have it on all three? It only gets STAB on one Pokémon and neither of the others are even invested into Atk, then you add the Atk decreasing Nature.

EDIT: You have Earthquake on 4 Pokémon. For lack of a better option my first thoughts would be Pain Split on Ninetails as Platinum said, Roost on Charizard instead of Earthquake, Synthesis on Venusaur instead of Earthquake.

That gives all three of them recovery while removing the meaningless moves. Synthesis should work great for recovery on a Sun team.
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  #4    
Old February 19th, 2014 (04:24 PM).
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P sure its to nail stuff like Chandalure, Tyranitar and Heatran which cause immense issues to sun team.
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  #5    
Old February 21st, 2014 (11:11 AM).
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Quote originally posted by PlatinumDude:
Timid is pointless if you're using Earthquake, as it weakens its power. Charizard Y should use a Hasty nature if that's the case.

Ninetales is better off using Pain Split as a form of recovery over Solar Beam. It needs the survivability more than the coverage.

Thanks for the advice man. I've bred and trained up another Charizard, Hasty Nature this time and Ninetales now has Pain Split.
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Old February 21st, 2014 (11:13 AM).
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Quote originally posted by iAzire:
I don't understand the purpose of having Earthquake on 3 different Pokémon, two of which are special attackers. Can you tell me why you have it on all three? It only gets STAB on one Pokémon and neither of the others are even invested into Atk, then you add the Atk decreasing Nature.

EDIT: You have Earthquake on 4 Pokémon.


It's like Dark Azelf said, to nail stuff like Chandalure, Tyranitar and Heatran which cause immense issues to sun team.
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  #7    
Old February 21st, 2014 (01:19 PM). Edited February 21st, 2014 by Krystia.
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If you want your charizard with earthquake, you probably better off with Charizard X, adamant/jolly nature, or a Hasty Charizard Y nature. Like Platinumdude say, it is a waste to have it with timid nature.

1. Timid is +speed/-Attack
2. Earthquake is a physical attack.

so you probably won't do that much damage, also lately, a lot of heatrans have air balloon

Firepunch or thunder punch, or superpower will be nice on Dragonite. You have weakness to water type Pokemons. Knowing that Greninja/Crewitze/Blastoise(and Mega) can learn dark pulse.

Earthquake won't say the day. Just keep two Pokemons with earthquake. Four is just too much
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  #8    
Old February 21st, 2014 (02:56 PM).
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Quote originally posted by Krystia:
If you want your charizard with earthquake, you probably better off with Charizard X, adamant/jolly nature, or a Hasty Charizard Y nature. Like Platinumdude say, it is a waste to have it with timid nature.

1. Timid is +speed/-Attack
2. Earthquake is a physical attack.

so you probably won't do that much damage, also lately, a lot of heatrans have air balloon

Firepunch or thunder punch, or superpower will be nice on Dragonite. You have weakness to water type Pokemons. Knowing that Greninja/Crewitze/Blastoise(and Mega) can learn dark pulse.

Earthquake won't say the day. Just keep two Pokemons with earthquake. Four is just too much
He kinda needs to keep Chairzard as Charizard Y. It's a sun team, and you really shouldn't leave the sun-making to just Ninetales.
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  #9    
Old February 21st, 2014 (03:05 PM).
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Quote originally posted by No Chance Without Zekrom:
He kinda needs to keep Chairzard as Charizard Y. It's a sun team, and you really shouldn't leave the sun-making to just Ninetales.
That's true, well, he might need to either take out that earthquake, or just get a new charmander with new nature (hasty).
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Old February 21st, 2014 (03:45 PM).
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Pretty neat team. Lots of old school pokemon as well.
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  #11    
Old February 21st, 2014 (04:10 PM).
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I agree with Krystia's suggestion of removing Earthquake on two Pokémon. I understand how it is important to have on a Sun team I think it's too much. You can leave it on your two Physical Attackers and leave your Special Attackers without it.
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  #12    
Old February 21st, 2014 (04:25 PM).
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Quote originally posted by iAzire:
I agree with Krystia's suggestion of removing Earthquake on two Pokémon. I understand how it is important to have on a Sun team I think it's too much. You can leave it on your two Physical Attackers and leave your Special Attackers without it.
Earthquake actually works on Venusaur, since Growth increases both Attack and Special Attack. Though maybe he could take Earthquake off of either Charizard or Dragonite...
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  #13    
Old February 22nd, 2014 (03:49 AM).
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earthquake on dragonite is legit it takes down steel types that resist fire punch like empoleon
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  #14    
Old February 23rd, 2014 (07:08 PM).
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Thanks for the advice everybody. I've taken it all under consideration and this is my final team:


Rhaegar (m)
-Fire Blast
-Solar Beam
-Dragon Pulse
-Roost
Nature: Timid
Ability: Drought
Item: Charizardite Y
EVs: 4 Atk/252 SAtk/252 Spe



Venus (f)
-Growth
-Giga Drain
-Sludge Bomb
-Earthquake
Nature: Rash
Ability: Chlorophyll
Item: Life Orb
EVs: 24 HP/252 SAtk/232 Spe



Digger (m)
-Earthquake
-Iron Head
-Rock Slide
-Rapid Spin
Nature: Adamant
Ability: Mold Breaker
Item: Assault Vest
EVs: 120 HP/136 Atk/252 SDef



Isis (f)
-Fire Blast
-Will-o-Wisp
-Substitute
-Pain Split
Nature: Timid
Ability: Drought
Item: Heat Rock
EVs: 248 HP/8 SAtk/252 Spe



Jasmine (f)
-Reflect
-Light Screen
-Psychic
-Dazzling Gleam
Nature: Timid
Ability: Magic Bounce
Item: Light Clay
EVs: 252 HP/4 Def/252 Spe



Lance (m)
- Dragon Dance
- Dragon Claw
- Earthquake
- Extreme Speed
Nature: Adamant
Ability: Multiscale
Item: Weakness Policy
EVs: 252 Atk/4 SDef/252 Spe
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