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Pokémon X & Pokémon Y The Kalos region awaits! Explore a new world, capture new Pokémon, and fight off Team Flare in the newest installment of the core Pokémon series.
X/Y Quick Q&A | X/Y Friend Code Sharing Thread

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  #26    
Old March 5th, 2014, 05:57 AM
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SnowpointQuincy
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I agree with Battle Diversity. I think the games should be made harder.

I think I know what the problem with Pokemon is. Game Freak Dev have only made Pokemon games for 17 years. That is all they know. Game Freak is not capable of making a HD Colosseum game for Wii U because NO ONE at Game Freak has ever programed a game like that, only the Portable games we are familiar with. (remember, stadium, Colosseum, Battle Revelation, Mystery Dungeon, are all made by other companies.

If the only games you ever programed were Red, Gold, Ruby, Perl, Black, all Back-to-Back without branching out into other games... You might have a limited toolbox of skills.

Although, I could be wrong...
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  #27    
Old March 5th, 2014, 06:29 AM
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I think they should be taking pointers from ROM hacks.
The hackers that make them are doing it alot better.

Ability to travel to different regions? Check
Tougher battles? Check
More Pokemon available? Check

If GF implemented these features in future games, along with the trainer customization in the current gen, I think they'd have the perfect formula.
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  #28    
Old March 5th, 2014, 06:48 AM
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Quote:
Originally Posted by SnowpointQuincy View Post
I agree with Battle Diversity. I think the games should be made harder.

I think I know what the problem with Pokemon is. Game Freak Dev have only made Pokemon games for 17 years. That is all they know. Game Freak is not capable of making a HD Colosseum game for Wii U because NO ONE at Game Freak has ever programed a game like that, only the Portable games we are familiar with. (remember, stadium, Colosseum, Battle Revelation, Mystery Dungeon, are all made by other companies.

If the only games you ever programed were Red, Gold, Ruby, Perl, Black, all Back-to-Back without branching out into other games... You might have a limited toolbox of skills.

Although, I could be wrong...
I think its a little bit of that mixed with a little bit of fear of tarnishing the brand. I think they are scared that if they changed one aspect too much that it would destroy the brand. I would love to believe that we will get something more substantial in the future, but sadly I think they WL continue to ride this pony til its dieng
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  #29    
Old March 7th, 2014, 01:13 PM
Haru17
 
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I don't get how Game Freak can be so skittish, X & Y sold 10 MILLION copies, 10 MILLION! If a console game sells that much it's as big as Skyrim, and the price point is nearly the same now.

They can afford to take risks, maybe they just don't want to put any more effort in? This actually fits with Call of Duty and Assassin's Creed's sales models. Pokemon is a biannual release while CoD & AC are annual, however none of them shake up the formula at all. They all have the same weapons, combat styles, and exact same formula every time. They're so popular I just wish they would do something with that power other than stagnating.
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  #30    
Old March 7th, 2014, 03:57 PM
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<p>
Quote:
Originally Posted by Haru17 View Post
I don't get how Game Freak can be so skittish, X &amp; Y sold 10 MILLION copies, 10 MILLION! If a console game sells that much it's as big as Skyrim, and the price point is nearly the same now.</p><p>&nbsp;</p><p>They can afford to take risks, maybe they just don't want to put any more effort in? This actually fits with Call of Duty and Assassin's Creed's sales models. Pokemon is a biannual release while CoD &amp; AC are annual, however none of them shake up the formula at all. They all have the same weapons, combat styles, and exact same formula every time. They're so popular I just wish they would do something with that power other than stagnating.
</p><p>&nbsp;</p><p>i believe its been annual since black2 says 2012 at title screen and Y says 2013?</p><p>&nbsp;</p>
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  #31    
Old March 7th, 2014, 07:17 PM
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Quote:
Originally Posted by Haru17 View Post
I don't get how Game Freak can be so skittish, X & Y sold 10 MILLION copies, 10 MILLION! If a console game sells that much it's as big as Skyrim, and the price point is nearly the same now.

They can afford to take risks, maybe they just don't want to put any more effort in? This actually fits with Call of Duty and Assassin's Creed's sales models. Pokemon is a biannual release while CoD & AC are annual, however none of them shake up the formula at all. They all have the same weapons, combat styles, and exact same formula every time. They're so popular I just wish they would do something with that power other than stagnating.
That's not true at all. Call of duty has different weapons each game. Not to mention they dlc out new weapons like every month and new maps and new side game instalments ( extinction for ghosts, zombies for bo2 ). They also change aspects for the combat style, small adjustments like for example changing the dive mechanic to a knee slide (bo2 = dive, ghosts = slide : they are made by two different companies but they both stay close to the original blueprint ), will give the player a small refresh but keeping the core mechanics unchanged. As far as formula, man if you play Cod and spend more time on the story than multiplayer you are doing it wrong, you have to play competitively to fully appreciate the game, I was 5th prestige on ps3 for ghosts and switched to xbox one, now im 1st prestige on my Microsoft account for ghosts, leading a lvl 17 clan with a positive kdr.... still not the slightest bit tired, bc they keep giving new content to the players. As far as assassin creed I don't know, its too slow and I cant play it. but Cod gets more hate than it deserves, at least they give you something to do throughout the wait til they release the next instalment. People say well they just want that money, and they seem to forget about the money it takes to make a 14 dollar map pack. ( paying employees who spend hours upon hours trying to do something graphically toppling what they just spent a year trying to cram and produce )
To me you cant beat it, and as far as pokemon is concerned they need to get their thumbs out of their butts and start with the dlc. I will pay 15 bucks for a few extra routes and some new clothes. word. I just paid 15 bucks for 5 maps and two guns for my cod account... would have gave em 30 bucks to be honest because its like adding a whole new game in.
How is that being stagnate?
If any thing I would be rotting away into nothing if I had to depend on pkmn to give us something, 5 months out and all we got was a torchic ( that everyone has now ) and a celebi that we couldn't even soft reset the nature for... at first I did not like the idea of them using the 3ds I thought it would mean a graphic change and they would leave the old formula behind and just draw inspiration from it. I warmed up to the idea of the 3ds and loved the idea of them being able to really expand for their players, to really give us some dlc and give the faithful buyers of their games something special... 5 months, son I am disappoint
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  #32    
Old March 7th, 2014, 07:31 PM
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Whilst I agree with most comments about the game written here, I don't really find them too much of an issue.

My only problem is that you start the game and it is really interesting and lots to do between the start and getting to Shalour. Multiple routes and scenery to go through. Then after Shalour it's just one route and you're in the next place. I feel it's kind of like they started the game for a 2014 release date and then though OH NO we should do this in 2013 and rushed the ideas from Shalour onwards.
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  #33    
Old March 8th, 2014, 10:46 AM
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Yeah, the game kinda hits a quagmire after the Tower of Mastery

2009-Platinum
2010-Heartgold/SoulSilver
2011-Black/White
2012-Black2/White2
2013-X&Y
2014-???

To be honest, not a fan of rapid-yearly release pokemon games, at leasst give us a few years to get used to the old game before you give us something new
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  #34    
Old March 8th, 2014, 12:12 PM
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Your double battle complaint made me realise how redundant sky battles were/are.
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  #35    
Old March 9th, 2014, 03:47 AM
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Quote:
Originally Posted by Twilight-kun View Post
Yeah, the game kinda hits a quagmire after the Tower of Mastery

2009-Platinum
2010-Heartgold/SoulSilver
2011-Black/White
2012-Black2/White2
2013-X&Y
2014-???

To be honest, not a fan of rapid-yearly release pokemon games, at leasst give us a few years to get used to the old game before you give us something new
what are you talking about man? had the full nat dex no hacks in January, the game was released in October. if pkmn aren't gonna do dlc they need to put out a game every 6 months... foreal
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  #36    
Old March 10th, 2014, 01:01 AM
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mangamusicfan
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Quote:
Originally Posted by Twilight-kun View Post
Yeah, the game kinda hits a quagmire after the Tower of Mastery

2009-Platinum
2010-Heartgold/SoulSilver
2011-Black/White
2012-Black2/White2
2013-X&Y
2014-???

To be honest, not a fan of rapid-yearly release pokemon games, at leasst give us a few years to get used to the old game before you give us something new
I like the fast releases!
I they keep up the good quality of the games's
Sure they have there flaws but in voeral I Love them!
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  #37    
Old March 12th, 2014, 11:45 AM
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The only beef I had with X/Y was how uninvolved and uninteresting the "bad guys" were. Their goal was OK. Their outfits were recognizable. Their presence made somewhat of an impact on the story overall, but it was nothing huge. Their base was very easy to navigate and left much to desire compared to Silph Co. in Red/Blue/Yellow and the Underground in Celadon city. Heck, the Radio Tower in GoldenRod was much better in comparison, and that was a very small infiltration mission.

I just wish we could have bad guys that actually feel like bad guys. Enough of this "destroy the world" stuff. Evil guys use Pokemon to achieve their goals and take to stealing, pillaging and mistreatment of their Pokemon to attain them. I didn't think anything could be worse than Plasma until I met Team Flare.

Lysandre was charismatic, but other than that, I wish they would focus more on story apart the Elite Four. It would make for a longer playtime (X/Y took a generous fifteen hours to beat - very poor), especially when the post-game activities in X/Y are non-existent. At least grace us with a good story that makes you feel more involved overall without dragging on.
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