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  #26    
Old January 10th, 2009 (03:33 PM).
HentaiHentai
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Any idea when you will be adding more to this tut?

edit: Very Helpful, However Im most interested in the trainer card, and intro chars.
  #27    
Old January 13th, 2009 (06:23 AM).
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well I'll write up the other tutorials when I hve a computer again, It's under repairs..using ps3 to go online
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  #28    
Old January 13th, 2009 (09:50 PM). Edited January 13th, 2009 by HentaiHentai.
HentaiHentai
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Quote originally posted by Pounder_Zeikku:
well I'll write up the other tutorials when I hve a computer again, It's under repairs..using ps3 to go online
With STRCIT credits is there any way you would be willing to share those gorgeous tiles. In your sig? The trees.

edit: You are an amazing graphics editor. lol I was just admiring the battle platforms...Like I mentioned before, there is always the risk of plagerism but I really admire your work. Are you willing to share or take requests for some of your work?
  #29    
Old January 17th, 2009 (04:23 AM).
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PokeFreakBror
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I have got a problem there's five frames in the backsprites in fr/lg your touturial only shows four frames how do i get to the last one??????
  #30    
Old January 17th, 2009 (05:32 AM).
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пзо
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This was helpfull.. But I need to Understand more. Make more, they'e good.
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  #31    
Old January 17th, 2009 (06:07 AM).
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for unlz.gba to edit items 1810
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  #32    
Old January 18th, 2009 (12:53 PM).
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Quote originally posted by PKNM Freak Bror:
I have got a problem there's five frames in the backsprites in fr/lg your touturial only shows four frames how do i get to the last one??????
scroll down on tile molester lol

hentai, ill send you my tileset tomorow, but i have a spriting thread on pc so check it out, im on ps3 again so i cant link, but theres a rule about my tiles which ill explain tomorrow
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  #33    
Old January 19th, 2009 (11:02 AM).
HentaiHentai
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Quote originally posted by Pounder_Zeikku:
scroll down on tile molester lol

hentai, ill send you my tileset tomorow, but i have a spriting thread on pc so check it out, im on ps3 again so i cant link, but theres a rule about my tiles which ill explain tomorrow
Ty, and Ill be glad to follow your rules.
  #34    
Old January 24th, 2009 (09:27 PM).
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The back sprite tutorial can also be used to edit professor birch in ruby.
Picture offset: 0x39DBF4
pallete offset: 0x39E414
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  #35    
Old January 26th, 2009 (07:07 AM).
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The backsprites was nice... When I was a noob, we had to work with the weird colors, and we liked it! xD Thanks for bringing me some light!
By the way, your text boxes are amazing! They make your rom hack look outstandingly professional.
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  #36    
Old January 26th, 2009 (02:44 PM).
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what dimensions do the backsprite ned to be?
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  #37    
Old January 26th, 2009 (03:01 PM). Edited January 26th, 2009 by Zeikku™.
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well up to 64x64 for each frame NTA, and foullump thanks man, you were an inspiration all the way from the Ncraze days, if you ever need help on white graphically, i can always help

I should really write more tutorials
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  #38    
Old January 26th, 2009 (03:47 PM).
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I used the same concept of editing the back sprite to edit the door animations found in FR and Ruby, and it worked (Found offsets myself using VBA). However.. I tried it with editing the waves in Ruby to make them look like in FR but lol it didn't really work out.. way too hard.

Anyways I can't wait for the trainer card part.
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  #39    
Old February 3rd, 2009 (04:33 PM).
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can you show how to do the stuff that's in your sig?(the battle bg's and textboxes)
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  #40    
Old February 6th, 2009 (11:19 AM).
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In time yes, Because its exclusive to Liquid Crystal, I'll stall a bit.
I'm trying to find inspiration. so bare with me if the tutorials are going slow.
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  #41    
Old February 6th, 2009 (04:32 PM).
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great tut's like these take time! * gets very anxious * btw these tuts' are really great, very easy to follow
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  #42    
Old March 27th, 2009 (08:04 PM). Edited March 28th, 2009 by Soul..
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Thanks zeikku!the backsprite editing tut really helped me!
one question:
can u give me the offset of the hero backsprite on ruby?
  #43    
Old March 28th, 2009 (06:28 PM).
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luigirulze
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Wow, great job on this tutorial. You made it easy to understand and work with, while keeping it interesting and the graphical presentation i found to be fantastic. Great work!
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  #44    
Old March 28th, 2009 (08:54 PM).
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Hi. I'm kind of new to hacking so I dont know alot about where things are located. Does anyone know where the expression boxes are located? It would be of great help to me.
  #45    
Old March 29th, 2009 (08:01 AM).
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This is a really useful tutorial.
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  #46    
Old March 30th, 2009 (12:39 AM).
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Quote originally posted by Rigel_101:
Thanks zeikku!the backsprite editing tut really helped me!
one question:
can u give me the offset of the hero backsprite on ruby?
It'd been over a month and a half since the last post in this thread, try not to post in threads older than a month old unless you've got something really constructive to add.
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