Is there a reason why there are no attack animations? Because the battles get dull very quickly without them and it also makes a bit difficult to remember what moves you were hit with and that can be crucial.
Because isn't viable to do the animation of hundreds of moves for this single game, this demands a huge time that I can use to do several other improvements. Anyway, thanks for the feedback, the visual memorization is a good point.
Originally Posted by wootgala
FPS Issue - solved, thanks for the info about DirectDraw. I change the game from running on my GPU and instead I'm running it using my Integrated graphics. Now the FPS good enough to play.
Very good solution! Can you describle how you do this for other players (and me)?