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Reload this Page Emerald hack: Pokémon: Discovery [Beta 1 Released!]

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  #626    
Old 1 Week Ago (05:07 PM). Edited 1 Week Ago by Le pug.
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After much deliberation, with a heavy heart I am announcing the cancellation of Pokemon Discovery.

...

Nah, jk fools! This is a project that if it takes 5 years will be finished!
Just a quick update: We've actually decided to redo the entire ROM. I know this hurts your savestates but just know it's for the better and by the time beta 2 is released, all events, scripts, and even graphics will be revamped and you will probably forget most of the events let's be honest. Anyways, we're going to start off with LL's 650 patch so we have more pokemon slots to work with. Also, in his patch are a few new things such as updated moves, types, etc. The only thing we are excluding is the xp gain per pokemon capture. Let's not be silly!

With this info, just know it really doesn't take that long to transfer everything over. The benefits of this outweigh any cons. It's like a massive clean-up since I developed this hack as I learned to hack. Now with my more advanced abilities at inserting/updating/creating maps, scripting, etc. I'm going to ensure that not as much space goes to waste. This will eliminate most bugs and also enhance the playability of the hack.

Things that will be added to the latest version:
--Updated scripts
--Dialogue cuts
--More custom items
--More items on maps
--Updated OWs
--Updated battle backgrounds
--PokeShelf system in Excultus Village (we know you wanted it)
--Pika Does mini-game completion
--Mysterious Cave / Path mini-puzzle
--First available orb of the game
--Swarm events
--TM Revamp (no technology = No TM? Pshh we got around that..)
--New abilities (including Adaptability for Eevee)
--New moves (on top of the ones from 650 patch)
--More well rope and bucket events
--More animations (including water tiles for Excultus Village)
--Most importantly: A new in-depth means of getting your eeveelution (amazing, really)
To better understand the eeveelution thing, you no longer randomly choose your eeveelution from a dream state. You don't have to get rid of your level 6 or level 7 eevee for a level 5 leafeon for example. Your same eevee will evolve to the eeveelution of your choice, you keep the stats, and it'll be attached to an awesome event for each specific eeveelution.

So for the TM thing, we will be implementing a Move Teacher. You will find Move Scrolls around the island and return them to him and he will teach your Pokemon on the pretense that you beat him in battle. His pokemon will use the move that you want to learn only as a means of teaching you its strength (if its with a defensive ability like Safeguard then the pokemon will also have a basic attack). His pokemon levels will be based on the levels around him in the routes. As you move along in the story and go to new towns and cities, he will have more moves available to sell to you or you will be able to redeem more move scrolls you've found along the way and the pokemon will almost always match your level to make the event not too hard, not too easy. Feedback welcomed!

More features might be implemented, but this is the list off the top of my head. Any questions, suggestions, feedback, feel free to input here so we can update the hack to better accommodate those who are playing. Thanks!
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/// Pokémon: Discovery
/// Pokémon: Fat Kid
/// Tile Insertion Tutorial For AdvanceMap
/// Pokémon Emerald Specials Resource Thread
/// Pokémon Emerald Decapitalization Patch
/// Emerald Titlescreen Cloud Removal Tutorial
/// Tutorial For Fixing Any ROM-related Bug
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  #627    
Old 1 Week Ago (05:40 PM).
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jk.

Glad that you will use the 650 patch! And I wouldn't mind starting over, my team was terrible.
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  #628    
Old 1 Week Ago (11:03 PM).
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Fun Size Fun Size is offline
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You troll! I actually thought you cancelled the hack in that second of space before I read you were joking.

But yeah I'm totally fine with you restarting the hack and it'll be nice to see the changes you put in. Funny enough, the only thing I care about is how you got over the whole "TM" thing. That's the real mystery.
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  #629    
Old 1 Week Ago (01:42 PM).
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What am I to do?
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Join Date: Nov 2009
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I can say from my experience developing Sapphire that things usually always come out better after a redo, when your ideas are put in as you go. This should be great.
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  #630    
Old 1 Week Ago (02:03 PM).
KrookoBlastiose KrookoBlastiose is offline
 
Join Date: Jan 2015
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This was already the best hack I've ever played. I didn't think that it could possibly be better than it already is, and now you're remaking it!
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  #631    
Old 1 Week Ago (02:13 PM).
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Quote originally posted by KrookoBlastiose:
This was already the best hack I've ever played. I didn't think that it could possibly be better than it already is, and now you're remaking it!
First of all, thanks for the compliments, second of all, you actually brings up a really good topic:

For a while now, we've been thinking about starting the hack over for a long time. We just didn't in the past because we wanted people to keep using their old saves. However, more problems started to occur, random glitches just kept popping up one after the other, and then the other part of restarting is what Le Pug said, we wanted more space, and with the other rom we've been wasting space. With more space however, we can do even greater things than we never shared to you guys yet. Thanks for all the support and love for this hack everyone! The wait will be worth it (again)!
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  #632    
Old 1 Week Ago (06:20 PM).
Android Fan Android Fan is offline
 
Join Date: Apr 2015
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Yes im glad this stupid hack canceled 0/10 grafics 0/10 story fufufufuf
I hope remake atleast playable for 10 mins before i delete rom fufufu
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  #633    
Old 1 Week Ago (07:33 AM).
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elcaptino elcaptino is offline
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Join Date: Feb 2015
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It's alright i'm with you all along you have my full support i can beta test and if you need any help pm me i can do what i can do
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  #634    
Old 1 Week Ago (03:00 AM).
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Yuuki_Asura Yuuki_Asura is offline
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Join Date: Sep 2012
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Quote originally posted by Le pug:
After much deliberation, with a heavy heart I am announcing the cancellation of Pokemon Discovery.

...

Nah, jk fools! This is a project that if it takes 5 years will be finished!
Just a quick update: We've actually decided to redo the entire ROM. I know this hurts your savestates but just know it's for the better and by the time beta 2 is released, all events, scripts, and even graphics will be revamped and you will probably forget most of the events let's be honest. Anyways, we're going to start off with LL's 650 patch so we have more pokemon slots to work with. Also, in his patch are a few new things such as updated moves, types, etc. The only thing we are excluding is the xp gain per pokemon capture. Let's not be silly!

With this info, just know it really doesn't take that long to transfer everything over. The benefits of this outweigh any cons. It's like a massive clean-up since I developed this hack as I learned to hack. Now with my more advanced abilities at inserting/updating/creating maps, scripting, etc. I'm going to ensure that not as much space goes to waste. This will eliminate most bugs and also enhance the playability of the hack.

Things that will be added to the latest version:
--Updated scripts
--Dialogue cuts
--More custom items
--More items on maps
--Updated OWs
--Updated battle backgrounds
--PokeShelf system in Excultus Village (we know you wanted it)
--Pika Does mini-game completion
--Mysterious Cave / Path mini-puzzle
--First available orb of the game
--Swarm events
--TM Revamp (no technology = No TM? Pshh we got around that..)
--New abilities (including Adaptability for Eevee)
--New moves (on top of the ones from 650 patch)
--More well rope and bucket events
--More animations (including water tiles for Excultus Village)
--Most importantly: A new in-depth means of getting your eeveelution (amazing, really)
To better understand the eeveelution thing, you no longer randomly choose your eeveelution from a dream state. You don't have to get rid of your level 6 or level 7 eevee for a level 5 leafeon for example. Your same eevee will evolve to the eeveelution of your choice, you keep the stats, and it'll be attached to an awesome event for each specific eeveelution.

So for the TM thing, we will be implementing a Move Teacher. You will find Move Scrolls around the island and return them to him and he will teach your Pokemon on the pretense that you beat him in battle. His pokemon will use the move that you want to learn only as a means of teaching you its strength (if its with a defensive ability like Safeguard then the pokemon will also have a basic attack). His pokemon levels will be based on the levels around him in the routes. As you move along in the story and go to new towns and cities, he will have more moves available to sell to you or you will be able to redeem more move scrolls you've found along the way and the pokemon will almost always match your level to make the event not too hard, not too easy. Feedback welcomed!

More features might be implemented, but this is the list off the top of my head. Any questions, suggestions, feedback, feel free to input here so we can update the hack to better accommodate those who are playing. Thanks!
Phew, for second I was thinking... another Great Hack Cancelled but Good Luck on the Restarting Discovery, Le Pug
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  #635    
Old 1 Week Ago (11:08 AM). Edited 6 Days Ago by Jayswing103.
Jayswing103 Jayswing103 is offline
 
Join Date: May 2015
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Might I suggest the ability to name the species of Pokemon rather than have them already set. You are, after all, on a journey to discover these mythical creatures. Also if you haven't already I suggest instead of just suddenly adding wood balls (which make no sense) that you include a bit of story with balls made from apricorns.
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  #636    
Old 6 Days Ago (02:50 AM).
theking1421 theking1421 is offline
 
Join Date: Aug 2014
Posts: 1
Great to here all the new goodies in store!

GAMPLAY SPOILER!!!!
Spoiler:
You better not redesign the abandoned place in the flesh eaters town... Took me two hours to complete... (Although the design and elements in it that made it rage educing was spot on!)
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  #637    
Old 4 Days Ago (09:00 AM).
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Absolumont Absolumont is offline
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Urghhh! *shakes computer* It won't let me download either the exe or the patch!
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  #638    
Old 4 Days Ago (12:42 PM).
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Silent Protagonist Silent Protagonist is offline
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I can't seem to get the right ROM... Can somebody tell me what version should it be?
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  #639    
Old 2 Days Ago (11:21 PM).
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Fun Size Fun Size is offline
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Quote originally posted by Silent Protagonist:
I can't seem to get the right ROM... Can somebody tell me what version should it be?
It should be an Emerald rom version 1.0.
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  #640    
Old 1 Day Ago (04:37 PM).
roytam1 roytam1 is offline
 
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Quote originally posted by Silent Protagonist:
I can't seem to get the right ROM... Can somebody tell me what version should it be?
see
http://www.pokecommunity.com/showthread.php?p=8638523#8638523
http://www.pokecommunity.com/showthread.php?p=8642940#8642940
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