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Competitive Team Help Having trouble with your competitive Pokémon team? Be sure to check here if you need any help on it. Any teams intended for in-game and casual play should be posted in the In-Game Team Help sub-forum.


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  #1    
Old July 29th, 2012, 12:21 PM
iiZqHD's Avatar
iiZqHD
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This is for pokemon showdown. Any advice would be helpful. This team is pretty good.

Sir Scolie (Scolipede) @ Focus Sash
Trait: Swarm
EVs: 252 Atk / 252 Spd / 4 HP
Jolly Nature
- X-Scissor
- Swords Dance
- Spikes
- Baton Pass

Tank (Porygon2) @ Eviolite
Trait: Download
EVs: 252 Def / 252 HP / 4 SDef
Bold Nature
- Thunderbolt
- Ice Beam
- Recover
- Hidden Power [Fighting]

Bell? (Bronzong) @ Leftovers
Trait: Heatproof
EVs: 4 HP / 252 Def / 252 SDef
Quiet Nature
IVs: 30 SAtk
- Hypnosis
- Toxic
- Psychic
- Flash Cannon

The King Nido (Nidoking) @ Choice Scarf
Trait: Sheer Force
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Earth Power
- Ice Beam
- Focus Blast
- Thunderbolt

The Head Honcho (Honchkrow) @ Life Orb
Trait: Super Luck
EVs: 252 Atk / 230 Spd / 26 HP
Adamant Nature
- Substitute
- Roost
- Brave Bird
- Sucker Punch

Im late (; (Heracross) @ Choice Scarf
Trait: Moxie
EVs: 252 Atk / 252 HP / 4 Def
Adamant Nature
- Close Combat
- Megahorn
- Swords Dance
- Brick Break
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  #2    
Old July 29th, 2012, 05:17 PM
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Scolipede is doing too much. It should stick to either BPing Swords Dance boosts or setting up hazards, not both. It should also use Megahorn as its Bug STAB because of its massive power:
-Spikes
-Toxic Spikes
-Megahorn
-Earthquake/Rock Slide
Nature: Jolly
EVs: 4 HP/252 Atk/252 Spe
Item: Focus Sash
Ability: Swarm

or
-Spikes/Toxic Spikes
-Megahorn
-Earthquake
-Rock Slide
Nature: Jolly
EVs: 4 HP/252 Atk/252 Spe
Item: Focus Sash/Life Orb
Ability: Swarm

or
-Swords Dance
-Megahorn
-Earthquake
-Rock Slide/Baton Pass
Nature: Jolly
EVs: 252 Atk/4 Def/252 Spe
Item: Life Orb
Ability: Swarm

Porygon2 is currently using a defensive set, so why not give it a support move over HP Fighting, like Thunder Wave or Toxic? (since BoltBeam is good enough already) Also, this EV spread can be used to help it take special hits a bit more easily: 252 HP/176 Def/80 SDef.

Bronzong is more of a "Stone Wall," aka something that can take hits very easily given its high defenses and average offenses. Plus, its offensive moves are tied down to its weaker offensive stat (both should only be used in a Calm Mind set). It should also use Levitate as its ability. While avoiding supereffective damage from Fire moves is tempting, a Ground immunity is usually better:
-Stealth Rock
-Toxic
-Gyro Ball
-Earthquake
Nature: Relaxed
EVs: 252 HP/252 Def/4 SDef
Item: Leftovers
Ability: Levitate

or
-Calm Mind
-Psyshock
-Flash Cannon
-Protect/Hidden Power (Ground)
Nature: Bold
EVs: 252 HP/252 Def/4 SDef
Item: Leftovers
Ability: Levitate

While Focus Blast on Nidoking is an alternative way for dealing with Steels, it has redundant coverage with Earth Power. Fire Blast can also hit Steels super effectively, while being more accurate at the same time. You can also use Sludge Wave for a secondary STAB.

Choice Scarf + Swords Dance is a big no-no on Heracross since using both would leave you strapped for coverage and you'll be locked into SD when you use it. Brick Break also isn't good because it's a lot weaker than Close Combat. Use the following moves instead: Stone Edge and Earthquake (though it has redundant coverage with Close Combat, it's Heracross' way of dealing with the Nidos).

Edit: Just by looking at the team, you have a pretty nasty Fire weakness and something like Arcanine or Chandelure can easily blast through it. Pokemon you can consider are Swampert and Milotic (possibly over Scolipede):

Swampert:
-Stealth Rock
-Earthquake
-Scald/Waterfall
-Toxic/Roar
Nature: Relaxed/Impish
EVs: 240 HP/16 Atk/252 Def
Item: Leftovers
Ability: Torrent

Milotic:
-Scald
-Ice Beam
-Recover
-Toxic/Dragon Tail/Haze
Nature: Bold
EVs: 248 HP/252 Def/8 Spe
Item: Leftovers
Ability: Marvel Scale

or
-Rest
-Sleep Talk
-Scald
-Dragon Tail
Nature: Calm
EVs: 248 HP/196 Def/56 SDef/8 Spe
Item: Leftovers
Ability: Marvel Scale
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Last edited by PlatinumDude; July 29th, 2012 at 05:50 PM.
  #3    
Old July 29th, 2012, 08:10 PM
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iiZqHD
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@Platinum Thanks for the help (: This is my current lineup. I decided to get rid of honchcrow for Milotic

Sir Scolie (Scolipede) @ Focus Sash
Trait: Swarm
EVs: 252 Atk / 252 Spd / 4 HP
Jolly Nature
- Megahorn
- Rock Slide
- Spikes
- Toxic Spikes

Tank (Porygon2) @ Eviolite
Trait: Download
EVs: 176 Def / 252 HP / 80 SDef
Modest Nature
IVs: 30 Atk / 30 Def / 30 SAtk
- Thunderbolt
- Ice Beam
- Recover
- Toxic

Bell? (Bronzong) @ Leftovers
Trait: Levitate
EVs: 252 HP / 252 Def / 4 SDef
Relaxed Nature
IVs: 0 Spd
- Stealth Rock
- Toxic
- Gyro Ball
- Earthquake

The King Nido (Nidoking) @ Choice Scarf
Trait: Sheer Force
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Earth Power
- Ice Beam
- Fire Blast
- Sludge Wave

Mi Little Pony (Milotic) @ Leftovers
Trait: Marvel Scale
EVs: 8 Spd / 248 HP / 252 Def
Bold Nature
- Scald
- Ice Beam
- Recover
- Dragon Pulse

Im late (; (Heracross) @ Choice Scarf
Trait: Moxie
EVs: 252 Atk / 252 HP / 4 Def
Adamant Nature
IVs: 30 Atk / 30 Def / 30 SAtk
- Close Combat
- Megahorn
- Stone Edge
- Earthquake

Gonna go test it out
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  #4    
Old July 29th, 2012, 08:38 PM
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Just a few minor changes.

Don't use both Ice Beam or Dragon Pulse on Milotic; both have redundant coverage with one another. Replace one of those moves with your choice of Toxic, Dragon Tail or Haze. Oh and before you ask, Dragon Tail isn't meant to be an offensive move, it's more of a support (phazing) move.
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Last edited by PlatinumDude; July 29th, 2012 at 08:46 PM.
  #5    
Old July 29th, 2012, 09:32 PM
iiZqHD's Avatar
iiZqHD
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The team is great! Except for Bronzong. Any ideas for a better wall?

Edit: I have decided to give shuckle a try Still help is welcome
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Last edited by iiZqHD; July 29th, 2012 at 09:47 PM.
  #6    
Old July 29th, 2012, 10:03 PM
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Quote:
Originally Posted by iiZqHD View Post
The team is great! Except for Bronzong. Any ideas for a better wall?

Edit: I have decided to give shuckle a try Still help is welcome
Don't even try Shuckle. It's too gimmicky. Even with its massive defenses, it has a poor defensive typing, as well as low HP, and it can't do much offensively outside of Toxic. It also lacks recovery outside of Rest.

What are you talking about? Bronzong is still a good wall because of its good defensive typing. What made you not want to use it anymore?

Try out Dusclops. Even though it lacks recovery outside of Rest as well, it has better defenses coupled with Eviolite:
-Rest
-Sleep Talk
-Will-o-Wisp
-Seismic Toss
Nature: Bold
EVs: 252 HP/176 Def/80 SDef
Item: Eviolite

Or you can try out a utility Cobalion:
-Stealth Rock
-Sacred Sword/Close Combat
-Volt Switch
-Toxic/Hidden Power (Ice)
Nature: Jolly/Naive
EVs: 248 HP/32 Atk/224 Spe
Item: Leftovers

You can also try out Claydol, who can provide Stealth Rock and Rapid Spin support:
-Stealth Rock
-Rapid Spin
-Earthquake/Earth Power
-Ice Beam/Toxic
Nature: Relaxed/Bold
EVs: 252 HP/252 Def/4 SDef
Item: Leftovers

And before I forget, Trace should be defensive Porygon2's ability for the utility it provides.
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  #7    
Old July 29th, 2012, 10:14 PM
iiZqHD's Avatar
iiZqHD
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Join Date: Jul 2012
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Quote:
Originally Posted by PlatinumDude View Post
Don't even try Shuckle. It's too gimmicky. Even with its massive defenses, it has a poor defensive typing, as well as low HP, and it can't do much offensively outside of Toxic. It also lacks recovery outside of Rest.

What are you talking about? Bronzong is still a good wall because of its good defensive typing. What made you not want to use it anymore?

Try out Dusclops. Even though it lacks recovery outside of Rest as well, it has better defenses coupled with Eviolite:
-Rest
-Sleep Talk
-Will-o-Wisp
-Seismic Toss
Nature: Bold
EVs: 252 HP/176 Def/80 SDef
Item: Eviolite

Or you can try out a utility Cobalion:
-Stealth Rock
-Sacred Sword/Close Combat
-Volt Switch
-Toxic/Hidden Power (Ice)
Nature: Jolly/Naive
EVs: 248 HP/32 Atk/224 Spe
Item: Leftovers

You can also try out Claydol, who can provide Stealth Rock and Rapid Spin support:
-Stealth Rock
-Rapid Spin
-Earthquake/Earth Power
-Ice Beam/Toxic
Nature: Relaxed/Bold
EVs: 252 HP/252 Def/4 SDef
Item: Leftovers

And before I forget, Trace should be defensive Porygon2's ability for the utility it provides.
It just seemed like Bronzong was being pummled when i needed it. So i would have to rely on P2 as my wall

Ok, So i decided to use Dusclops and he is a beast! I run the battle because hardly anyone in UU Runs Ghost moves I am still going to try the Cobalion and i feel that claydol will be good too, because i need a rapid spinner. But with the current team i am 10-2 roughly. Thanks for the help PlatinumDude (:
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Last edited by iiZqHD; July 30th, 2012 at 07:29 AM. Reason: Your double post has been automatically merged.
  #8    
Old July 30th, 2012, 11:31 AM
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Zagan
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For Walls, the 2 best i can think of are Hippowdon, which can use slack off, and with its high def - works even better on a sandstorm team, so a Hippowdon as such:

Nature: (doesnt matter too much, non that affect HP)
Item: Leftovers
EVs: As high in def and s def as poss, maybe some in HP
IVs: want to breed em in to the same as your ev spread
Attacks:
Yawn, Protect, slack off and an attack move like stone edge

OR

Bastiadon:
Item: Lum berry (to wake it up)
Ability: Sturdy
EVs and IVs both spread over def, sdef and hp
attacks:
Rest, Wide guard, protect, toxic

Ok, Bastiadon has limited healing powers, but you would be surprised at how damn tough it is, hope that helps a bit
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Old July 30th, 2012, 05:10 PM
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Quote:
Originally Posted by Zagan View Post
For Walls, the 2 best i can think of are Hippowdon, which can use slack off, and with its high def - works even better on a sandstorm team, so a Hippowdon as such:

Nature: (doesnt matter too much, non that affect HP)
Item: Leftovers
EVs: As high in def and s def as poss, maybe some in HP
IVs: want to breed em in to the same as your ev spread
Attacks:
Yawn, Protect, slack off and an attack move like stone edge

OR

Bastiadon:
Item: Lum berry (to wake it up)
Ability: Sturdy
EVs and IVs both spread over def, sdef and hp
attacks:
Rest, Wide guard, protect, toxic

Ok, Bastiadon has limited healing powers, but you would be surprised at how damn tough it is, hope that helps a bit
Hippowdon is OU. This looks like a UU team.

I'm afraid I have to disagree on Bastiodon. Sure, it has high defenses, but they're somewhat mitigated by its low base HP. Wide Guard only works in double battles (when it protect the entire team from moves like Surf and Rock Slide). Bastiodon is also weak to 3 common types (Water, Ground, Fighting). Also, its current set leaves it Taunt bait. But then again, Bastiodon is seriously susceptible to Taunt in general.
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Last edited by PlatinumDude; July 30th, 2012 at 05:23 PM.
  #10    
Old July 30th, 2012, 09:24 PM
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fair enough, my apologies on that, but trust me, with the spread of EVs and IVs, they CAN take multiple hits from things they are weak to (i can say this from personal experiance) and tbh i havnt memoriesd the tiers yet hope u find what ur after
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  #11    
Old August 1st, 2012, 02:17 AM
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I think I've played against this once or twice, I was running a stall team and won I think which brings me to the point that this team is rather stall weak. Those aren't too common though so I'd leave that alone until they become a problem.

Firstly you need SR on this team, without it Chandelure and Zapdos come in so much easier to decimate your team. Put SR over Toxic or Hypnosis on Bronzong, yes double status is cool but SR is far more important. Also run standard Bronzong please, Gyro Ball is going to do almost double Flash Cannon on most Pokemon.

Bronzong @ Leftovers
Nature: Relaxed
EV's: 252 HP / 252 Def / 4 SpD
- Stealth Rock
- Toxic / Hypnosis
- Gyro Ball
- Earthquake

Heatproof kinda sucks compared to Levitate, Spikes are so common in UU and you don't want your defensive pivot succumbing to them. Besides Victini and Chandelure can OHKO you with their respective Fire moves through Heatproof. You shouldn't be staying in on them.

Specs Chandelure is going to cause you headaches, it can come in Megahorn/CC from Heracross, Nido locked in on FB or Scolipede and fire off Fire Blast which straight off OHKO Nidoking, Heracross, Scolipede, Honchkrow and does about 80% to P2. Yes, it rips through Bronzong through Heatproof dealing 95% damage minimum. While you can check it you can't switch in to it, he can simply SPAM Fire Blast and come back later while you lose a Pokemon. Chandulure doesn't have a counter though so to remedy your weak you'll need to predict well but your team can be changed to handle it better.

For starters slap an LO on Nidoking and change it into a standard LO set. Scarf is better on Cross and LONido has the power to break through stall so that helps an incredible amount. It also gives Chandelure less chance of coming in.

I honestly don't like Scolipede on this team, firstly it's sweeping or Spiking capabilities are vastly outclassed by it's UU peers. Plus never ever try stack duties on a Pokemon, any good player is not going to let you sweep and set up Spikes. Scolipede needs to go imo. I'd actually suggest Specs Chandelure over it and lead with Bronzong instead. Why? Heracross and Bronzong's Fire weak is perfect to net Flash Fire boosts, it covers their weaks and P2's Fighting weak. You need synergy and Scolipede provides none.

tl;dr
- Standard Bronzong over your set
- LO Nido > Scarf
- Chandelure > Scolipede

Yes, it's a lot of changes but I play a lot of UU. I know what I'm doing \o/
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