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  #1776    
Old 5 Days Ago (06:59 PM).
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Radical Raptr Radical Raptr is offline
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Quote originally posted by Aljen:
Yes, its a grass phenomenos. Its a picture using a script to move above the tile xD, i can adjust the picture to the grass blade but im still not good enough in Spriter thingy xD
have you looked at the animation list, I'm thinking of the animation that plays when you walk through grass, it might look good if you used that for phenomenos
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  #1777    
Old 5 Days Ago (09:04 PM).
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The Common:Grass animation? hm... i will try that later xD, thanks for the advice... But i think it need to tweak a bit
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  #1778    
Old 4 Days Ago (09:53 PM).
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Done in Game Maker 8. The first screenshot is just a test map, not an actual intended map. I know my way around Game Maker pretty well, so I'm making a Pokémon engine in it. Coding everything is actually pretty easy (but time consuming) since all the info I need is on Bulbapedia. I already have a fully working party system that's designed to imitate the RAM used by the official games to hold party data (but the party screen UI itself is WIP).
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  #1779    
Old 4 Days Ago (12:05 AM).
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Florio Florio is offline
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@Chaos Rush that looks amazing. The style is so nifty. I would definitely use it if you made public
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