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Research & Development Got a well-founded knack with ROM hacking? Love reverse-engineering the Pokémon games? Or perhaps you love your assembly language. This is the spot for polling and gathering your ideas, and then implementing them! Share your hypothesis, get ideas from others, and collaborate to create!
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  #251    
Old April 8th, 2014 (02:09 PM).
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Darn I was hoping this would be finished because that would've been a dream come true for the hack I'm working on since it wouldn't be hard to extend it to include X/Y pokemon, but alas all is for naught since the only public release is no longer available. Here's to hoping that someone will either figure it out or recreate it.
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  #252    
Old April 8th, 2014 (02:25 PM). Edited April 8th, 2014 by HidoranBlaze.
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Originally Posted by Mr.Mako View Post
Darn I was hoping this would be finished because that would've been a dream come true for the hack I'm working on since it wouldn't be hard to extend it to include X/Y pokemon, but alas all is for naught since the only public release is no longer available. Here's to hoping that someone will either figure it out or recreate it.
Dude you do realize expanding Pokemon is a thing now right? Doesn't and Gogo were able to find a way to expand the Pokedex, and Karatekid coded it into his Gen III Hacking Suite. Just use that tool, and expand the # of Pokemon. Done.
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  #253    
Old April 8th, 2014 (02:52 PM).
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Originally Posted by HidoranBlaze View Post
Dude you do realize expanding Pokemon is a thing now right? Doesn't was able to find a way to expand the Pokedex, and Karatekid coded it into his Gen III Hacking Suite. Just use that tool, and expand the # of Pokemon. Done.
Yeah man we got this figured out not too long ago :D
But you should still know the technical part behind it
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  #254    
Old April 8th, 2014 (05:35 PM).
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I apologize for seeming like an idiot, but I'm new to Pokemon hacking so I didn't know.
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  #255    
Old April 8th, 2014 (05:36 PM).
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I apologize for seeming like an idiot, but I'm new to Pokemon hacking so I didn't know.
lol no problem at all
if you need help just hit the chat in my signature
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  #256    
Old April 8th, 2014 (05:47 PM).
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Originally Posted by gogojjtech View Post
lol no problem at all
if you need help just hit the chat in my signature
Alright. I shall have to remember that.
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  #257    
Old July 6th, 2014 (05:39 AM).
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So, I have expanded the Kanto Pokedex into 256 entires. Do I still need to fix and change the flags for it?
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  #258    
Old October 22nd, 2014 (06:53 PM).
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I saw someone ask this on an earlier page but he didn't really get a clear answer.

Is there anyone who could shed some light on how I would make it so the game designer who gives the diploma recognizes 251 as a completed national dex instead of 386. It's the final thing I need to do for my hack. Anyone?
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  #259    
Old October 22nd, 2014 (09:43 PM).
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Originally Posted by TheRabbit View Post
I saw someone ask this on an earlier page but he didn't really get a clear answer.

Is there anyone who could shed some light on how I would make it so the game designer who gives the diploma recognizes 251 as a completed national dex instead of 386. It's the final thing I need to do for my hack. Anyone?
there is a tut for it in pho, search in there ...
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  #260    
Old October 22nd, 2014 (10:52 PM).
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I'm looking to do two things with my pokedex:
1) Effectively move Deoxys down to 252, so that it'll appear directly after Celebi.
2) Change its number so that instead of 252, it has question marks.

How can I do this and what tools would I need? Thanks.
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