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  #476    
Old October 24th, 2014 (12:54 PM).
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I hope you know that my comparing your plot to Cardcator Sakura is actually a good thing.
Tarot foreshadowing is always great, and coming up with your own suits puts a good spin on it. That way you already bypass the common problem that writers run into when they use that kind of symbolism (i.e. not knowing what the cards actually mean).
Quote originally posted by Zeria:
The problem is I'm not sure HOW that would fit into the story...perhaps one Imperial Candidate could try and prove him or herself worthy by seeking to prove they were a Master of the Pokemon that the Empire is built up on, but that seems a little...forced. But it's something to consider...
Well, it wouldn't have to be forced. The Imperial Canidate wouldn't have to be on the equivalent of a pokemon journey. He/she could actually want to spark a revolution or genocide (think Lysandre or Ghetsis). In these fantasy settings, people are going to be vying for power, right? So the protagonist, or one of the protagonists, could actually be a villain who wants to kill the competition, as it were. Or alternately, this villain might not be the protagonist, but could be one step ahead of the hero, and the hero goes off to try and stop the villain and ends up challenging the same people the villain challenged. That way the hero would have a clearer motivation, especially if he or she is the chosen one or something.
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  #477    
Old October 24th, 2014 (01:10 PM).
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Quote originally posted by ShivaDF:
I hope you know that my comparing your plot to Cardcator Sakura is actually a good thing.
Tarot foreshadowing is always great, and coming up with your own suits puts a good spin on it. That way you already bypass the common problem that writers run into when they use that kind of symbolism (i.e. not knowing what the cards actually mean).
I'd take it as a good thing regardless - I grew up with that show~
That was my thinking; the comparison is more to illustrate the point than anything else. Since cards are already used to seal the Pokemon, having another set without Pokemon in them to divine the state of the world is fairly logical. I'd prefer to avoid too many real-world comparisons as well, which is why I wouldn't just assign random Pokemon to tarot cards. The suits I have in mind also allow for a more direct integration of the characters into it. Cards are representative of characters, rather than the other way around. I was going to use the deck primarily with the Acolyte character - her doing a reading and finding she was the Queen of Truth (Truth being one of the suits) would prompt her to freak out and set her into a self-fulfilling prophecy of sorts. In running from your destiny you often run towards it, and all that. xD

...plus I have no real knowledge of tarot cards. A better comparison for the idea would be to the Deck of Dragons used in the Malazan Book of the Fallen, really, but I'm willing to bet most people haven't read those books. xD;

Quote originally posted by ShivaDF:
Well, it wouldn't have to be forced. The Imperial Canidate wouldn't have to be on the equivalent of a pokemon journey. He/she could actually want to spark a revolution or genocide (think Lysandre or Ghetsis). In these fantasy settings, people are going to be vying for power, right? So the protagonist, or one of the protagonists, could actually be a villain who wants to kill the competition, as it were. Or alternately, this villain might not be the protagonist, but could be one step ahead of the hero, and the hero goes off to try and stop the villain and ends up challenging the same people the villain challenged. That way the hero would have a clearer motivation, especially if he or she is the chosen one or something.
Well, I meant forced as in "I'm including it for the sake of including it" not "including it would require a considerable re-write" as it wouldn't - the journey part of it wouldn't require a great deal of travelling, a capturing Pokemon requires "shifting" into their dimension. I'm still working on the mechanics of that, but you'd wind up back in the same place you started at once you returned to the human world. The scope of the world wouldn't be too large to begin with - set in the capital mostly, with a little travelling from others; the world I'd build up in subsequent stories or as I went and found the need to expand - but I wouldn't need to frantically come up with new places for a certain character just because they were moving about.

You make some good points, although I wouldn't be dealing too much in heroes and villains - just people with different motivations. Right and wrong are perspectives, and I'd leave those up to the reader. Everyone wants the same thing: power. Whether or not what they do with that power, or how they go about getting it, is right or wrong, I'd leave up to you to decide. An Imperial Family member out on a journey would be a protagonist, and they'd probably be more virtuous than their siblings, who are just killing off the competition, but...they're fighting to preserve an Empire that was built on the backs of slaves, ruled through terror, and cares little for the common people. Does that make them virtuous? Up to you. Although the motivations for this character could be somewhat similar to Ghetsis in particular...there is the possibility the barbarian with Zekrom could find himself challenging these same people, as well; it depends on where I ultimately decide to take him.

I would definitely be playing the "hero becomes a villain" angle in perspectives, though - I love that angle. Someone you root for could do something you hate them for...and getting attached to anyone would be a bad idea. Nobody is immune to sudden death for the sake of the plot. xD
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  #478    
Old October 24th, 2014 (01:24 PM).
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Quote originally posted by Zeria:
I'd take it as a good thing regardless - I grew up with that show~
That was my thinking; the comparison is more to illustrate the point than anything else. Since cards are already used to seal the Pokemon, having another set without Pokemon in them to divine the state of the world is fairly logical. I'd prefer to avoid too many real-world comparisons as well, which is why I wouldn't just assign random Pokemon to tarot cards. The suits I have in mind also allow for a more direct integration of the characters into it. Cards are representative of characters, rather than the other way around. I was going to use the deck primarily with the Acolyte character - her doing a reading and finding she was the Queen of Truth (Truth being one of the suits) would prompt her to freak out and set her into a self-fulfilling prophecy of sorts. In running from your destiny you often run towards it, and all that. xD

...plus I have no real knowledge of tarot cards. A better comparison for the idea would be to the Deck of Dragons used in the Malazan Book of the Fallen, really, but I'm willing to bet most people haven't read those books. xD;
That makes sense to me. Can humans be sealed into cards or object as well, then? Or is there some sort of distinct barrier between human and pokemon?
Quote:
Well, I meant forced as in "I'm including it for the sake of including it" not "including it would require a considerable re-write" as it wouldn't - the journey part of it wouldn't require a great deal of travelling, a capturing Pokemon requires "shifting" into their dimension. I'm still working on the mechanics of that, but you'd wind up back in the same place you started at once you returned to the human world. The scope of the world wouldn't be too large to begin with - set in the capital mostly, with a little travelling from others; the world I'd build up in subsequent stories or as I went and found the need to expand - but I wouldn't need to frantically come up with new places for a certain character just because they were moving about.
Right, that wouldn't be a good idea... I don't know how much writing you've already; I just kind of assumed that you only had a vague plot. I just love sticking my foot in my mouth.

I'm sort of reminded of the Hobbit... you don't need to have the characters travel very far in your world for a grand adventure to take place. In fact, keeping things a bit mysterious is a good idea to build interest. You're completely right here.
Quote:
You make some good points, although I wouldn't be dealing too much in heroes and villains - just people with different motivations. Right and wrong are perspectives, and I'd leave those up to the reader. Everyone wants the same thing: power. Whether or not what they do with that power, or how they go about getting it, is right or wrong, I'd leave up to you to decide. An Imperial Family member out on a journey would be a protagonist, and they'd probably be more virtuous than their siblings, who are just killing off the competition, but...they're fighting to preserve an Empire that was built on the backs of slaves, ruled through terror, and cares little for the common people. Does that make them virtuous? Up to you. Although the motivations for this character could be somewhat similar to Ghetsis in particular...there is the possibility the barbarian with Zekrom could find himself challenging these same people, as well; it depends on where I ultimately decide to take him.

I would definitely be playing the "hero becomes a villain" angle in perspectives, though - I love that angle. Someone you root for could do something you hate them for...and getting attached to anyone would be a bad idea. Nobody is immune to sudden death for the sake of the plot. xD
Ah... so it's one of those fantasy worlds.
Honestly it sounds like you have everything almost figured out already. I know I'm just floundering here, but your ideas all sound great. I'm sorry I can't really be more helpful, just... get to writing it, I guess.
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  #479    
Old October 24th, 2014 (10:06 PM).
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Quote originally posted by ShivaDF:
That makes sense to me. Can humans be sealed into cards or object as well, then? Or is there some sort of distinct barrier between human and pokemon?

Right, that wouldn't be a good idea... I don't know how much writing you've already; I just kind of assumed that you only had a vague plot. I just love sticking my foot in my mouth.
I hadn't thought of that! I would say that yes, that is entirely possible. With the exception of Legendaries, Pokemon can't cross over into the human world on their own power, but humans that cross over into their dimension would be vulnerable to being captured by Pokemon themselves if they weren't careful, and having their bodies taken as vessels and as sources of energy; it only stands to reason that would be the case, as a) it's not their home dimension, and b) fusing with Pokemon in their own dimension to take all their power requires they overwhelm that Pokemon's will, and comes with the risk that they'll lose their bodies or, more likely, go insane. The same rules for fusion would apply - any Pokemon that did this would need to keep their human in check, lest they wind up getting taken over themselves. But that could be an answer to how Mega Evolution works...

I have a clear overarching plot, but individual vague plots, so it was a fair assumption...if I had the idea FULLY formed, I wouldn't be posting in here for feedback and ideas; I'd be writing it and praying people liked it. So you're being most helpful <3

Quote originally posted by ShivaDF:
I'm sort of reminded of the Hobbit... you don't need to have the characters travel very far in your world for a grand adventure to take place. In fact, keeping things a bit mysterious is a good idea to build interest. You're completely right here.

Ah... so it's one of those fantasy worlds.
Honestly it sounds like you have everything almost figured out already. I know I'm just floundering here, but your ideas all sound great. I'm sorry I can't really be more helpful, just... get to writing it, I guess.
I'll be honest - I've never been very good at writing travelling stories, either. I have very little concept of distance, and how long it would take to cover a certain distance. I've read very successful novels that don't go into any detail about this, but I'd rather just set most of it in one large city and let all break loose there as people do their things~

Yep...is that a bad thing? I know most people like it, but I personally get so BORED when good and evil are absolutely defined. xD;
Sort of...still need to work out some of the kinks, although I may be ready to start in a couple of days...I need a rough chapter outline first; it helps stave off writer's block if I know roughly what I need to cover in each chapter in advance. I'm writing a glossary as I go, because I will not be taking the time to explain every little detail in the story; it interrupts the flow of the narrative. xD
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  #480    
Old October 24th, 2014 (10:19 PM).
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Quote originally posted by Zeria:
I have a clear overarching plot, but individual vague plots, so it was a fair assumption...if I had the idea FULLY formed, I wouldn't be posting in here for feedback and ideas; I'd be writing it and praying people liked it. So you're being most helpful <3
I-Isn't it too early to be using the "<3" emoticon??? *blushes*
Quote:
I'll be honest - I've never been very good at writing travelling stories, either. I have very little concept of distance, and how long it would take to cover a certain distance. I've read very successful novels that don't go into any detail about this, but I'd rather just set most of it in one large city and let all break loose there as people do their things~
I think it helps when you either:

1) Have multiple characters travelling together, so you can show a lot of time has passed because of a few isolated incidents and their relationship changing (something that takes time)
or 2) If you only have one character, focus on their mental state and how tired/determined they are. Not every story has to follow the some arbitrary number of words=some fixed distance.
Quote:
Yep...is that a bad thing? I know most people like it, but I personally get so BORED when good and evil are absolutely defined. xD;
No, it isn't bad. It's just that the Ones Who Walk Away from Omelas approach seems to be really popular nowadays. But I'm all for people dying and grey morality! :D
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  #481    
Old October 24th, 2014 (10:43 PM).
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Quote originally posted by ShivaDF:
I-Isn't it too early to be using the "<3" emoticon??? *blushes*
It's never too early to use the "<3" emoticon! xD

Quote originally posted by ShivaDF:
I think it helps when you either:

1) Have multiple characters travelling together, so you can show a lot of time has passed because of a few isolated incidents and their relationship changing (something that takes time)
or 2) If you only have one character, focus on their mental state and how tired/determined they are. Not every story has to follow the some arbitrary number of words=some fixed distance.
Those are both good approaches; I think of the two I'd favour the former over the latter, if only because I find it easier to develop characters based on their experiences with others...not sure why, that's just always been how I've written it. Might be the RPer in me. The one-man journey method is more personal, though, as you devote a lot more time to the character in question...that could be a good approach for the Northerner I was going to include. His ideals would change over the course of his journey - although whether that would be for better or worse I have no idea yet - and delving into his thought processes over the journey would help show that.

Quote originally posted by ShivaDF:
No, it isn't bad. It's just that the Ones Who Walk Away from Omelas approach seems to be really popular nowadays. But I'm all for people dying and grey morality! :D
It won't be QUITE that bad; the Empire will just have a very uneven economy and bloody history. There won't be any dark secret to its continued success, although there MIGHT be one in its founding...but that would be telling. And I don't want to nail anything like that down yet in case I change my mind as I'm writing the plot in more detail. xD

Although I DO need to give the structure of this currently nameless Empire (see how far away I am from being ready? I don't even have place names yet!) some further thought...it's a fairly new - less than a century - creation, established after the Emperor was the first to cross into the Pokemon realm, capture/bond with (leaving that deliberately ambiguous for now) Xerneas and pull a Nobunaga on the continent. He adopted the reigning monarchs as sons to keep them in line (as well as marrying one noble of their choice from each area and having a child by them to cement ties, naturally) and, after introducing some universal policies on places, set everything up...but he didn't name a successor.

One idea I was toying with, to balance things out a bit in terms of the class system (there is always such a clear line between nobles and working class in fantasy novels!) was regular purges of the nobility, with the appointment of ambitious/worthy commoners in their place. Perhaps based on the Talent to call Pokemon, since that's what the whole thing was founded on. Maybe think of it like miniature Gym battles, with the prize being noble titles and lands. Any commoner with Talent could challenge any Noble with Talent publicly for the right to take their position, with a few clauses in place; keeping non-Talented servants in place unless with cause to remove them, etc. That sort of system could get all sorts of people into all sorts of places...an anarchist bent on destroying the system by "legally" taking everything for themselves through this method, perhaps? Without the Emperor in place, it'd be absolute chaos and Civil War, but...Civil War is fun. Eventually, someone would have to win, as well. An equal opportunity Empire of sorts~
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  #482    
Old 3 Weeks Ago (01:03 AM).
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The world of Pokemon, as we know it, contains a blend of modern and futuristic technologies. In other words, it's the perfect setting for a fanfic idea I always had at the back of my head. I always thought it would be interesting if I created a story based around an auto racing league based out of Unova (which could be considered a Type I Eagleland). As you probably assumed by now, I'm a big fan of NASCAR, and I plan to pattern said league after it. Now came my next problem- how do I make it relevant to the world of Pokemon? Well, for starters, drawing inspiration from other Motorsports like Formula 1 and DTM, I thought that the racing league, we'll call it the Unovan Stock Car Series, should be considerably more technology driven than NASCAR. With technology being shrouded in secrecy, of course Team Plasma has to burst in all guns blazing to turn the potent technology (synthesized fuel of some sort I had in mind, but I want more ideas!) into weapons for their diabolical needs. So basically, it futuristic NASCAR with Team Plasma trying to take advantage of the racing teams' technologies.

In spite of the fact that I have a basic foundation, I still have some problems. For starters, I don't know how to structure it. Should I make it episodic like the anime, or should I structure it more like a movie? Another problem is characters from the franchise, how would I incorporate them? I have a plan to use Fennel or some other relevant scientist (choosing Fennel since she's more a scientist than a biologist), but what about other characters you've grown to love? Maybe Ash or whoeverthehell uncovers some sort of secret plan between a corrupt racing team and Plasma? And as mentioned before what kind of technologies would they be after? Synthetic fuel that can be created as easily as pizza would probably be something, but what else would they want? Advanced cooling systems, hell maybe even tricked out, futuristic engines? Just farting ideas for now, but there's only so much my mind can come up with.

Please do let me know if you need clarification on certain things that I mentioned that you might understand. Aside from tech, the rest of my questions should be easy for the non racing enthusiast.
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  #483    
Old 3 Weeks Ago (11:45 AM).
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I'll just go ahead and merge this into the Plot Bunny Thread, since this is asking for advice on a story idea.

My first impression is that you're trying to fit way too much into your story. It's great to see all of these ideas, but one of the challenges of story telling is that you have to pick and choose which ideas to put in. That means really thinking about which ideas would work best, and why they would be in the story. Some ideas won't make it, but that's part of the challenge.

I don't think you'll have much of a challenge finding ways to fit pokemon into NASCAR. I don't think any would be in the car itself, but a few pokemon in the pit crew to speed things up could work. Maybe include a few flying types holding the cameras for the people at home. With some digging into the details, I'm sure there's plenty of places for pokemon.

My biggest concern is why Team Plasma is here. They certainly can be, but they need the right motivation. If it's the fuel they're after, then why are they at the race track instead of buying it from the manufacturer? You could have them own a racing team, that way no one would find it suspicious when they start experimenting on their own fuel. They would have an easy way to test their creation, and easy access to other teams' fuel. It's just a thought, but they have to have a reason for being at the race track.

These are just a few suggestions to help you get started. I hope they can help a little and good luck with the story!
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  #484    
Old 3 Weeks Ago (10:22 PM). Edited 3 Weeks Ago by NorthernWheelman.
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Quote originally posted by Nolafus:
I'll just go ahead and merge this into the Plot Bunny Thread, since this is asking for advice on a story idea.

My first impression is that you're trying to fit way too much into your story. It's great to see all of these ideas, but one of the challenges of story telling is that you have to pick and choose which ideas to put in. That means really thinking about which ideas would work best, and why they would be in the story. Some ideas won't make it, but that's part of the challenge.

I don't think you'll have much of a challenge finding ways to fit pokemon into NASCAR. I don't think any would be in the car itself, but a few pokemon in the pit crew to speed things up could work. Maybe include a few flying types holding the cameras for the people at home. With some digging into the details, I'm sure there's plenty of places for pokemon.

My biggest concern is why Team Plasma is here. They certainly can be, but they need the right motivation. If it's the fuel they're after, then why are they at the race track instead of buying it from the manufacturer? You could have them own a racing team, that way no one would find it suspicious when they start experimenting on their own fuel. They would have an easy way to test their creation, and easy access to other teams' fuel. It's just a thought, but they have to have a reason for being at the race track.

These are just a few suggestions to help you get started. I hope they can help a little and good luck with the story!
You know, that's honestly a great idea. Plasma secretly slipping into the world of stock car racing as a ploy to take advantage of manipulating the new energy source, not to mention possibly testing technology that they could use towards their plans. But yeah, as for your question about my original idea, the fuel was originally an exclusive property of a specific team. Like in F1, teams guard their technologies with absolute secrecy, so it's a perfect veil for Plasma. Since in hindsight that probably wouldn't make much sense from the standpoint of a racing organization (that team would have a HUGE and unfair advantage), I think I'll have to work a bit more on your suggestion. The whole idea was basically how Formula 1 manufacturers nowadays are highly advanced technologically, and I wanted to transfer that aspect onto a low-tech, "'Murican" racing series. And Pokemon working the pit crews?! WHY DIDN'T I THINK OF THAT? Perhaps Ash or someone ends up with a part-time job with a crew, loaning his pokemon to do pit work. Oh, and what about the announcers? I have two of them, and I plan to use them for comedic relief by being the butt monkeys of the story (like the Cabbage Dude from Avatar), but I'm not wholly sure how to implement that aside from foot-in-mouth syndrome. I don't wanna go too overboard on in, honestly. I'll continue to brain storm, and soon I should have a first chapter ready. Thanks for the help, bud.

Another thing: what should I do if I wanna add some background info on the story? Like teams, tracks, etc?
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  #485    
Old 3 Weeks Ago (12:27 AM).
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Quote originally posted by NorthernWheelman:
You know, that's honestly a great idea. Plasma secretly slipping into the world of stock car racing as a ploy to take advantage of manipulating the new energy source, not to mention possibly testing technology that they could use towards their plans. But yeah, as for your question about my original idea, the fuel was originally an exclusive property of a specific team. Like in F1, teams guard their technologies with absolute secrecy, so it's a perfect veil for Plasma. Since in hindsight that probably wouldn't make much sense from the standpoint of a racing organization (that team would have a HUGE and unfair advantage), I think I'll have to work a bit more on your suggestion. The whole idea was basically how Formula 1 manufacturers nowadays are highly advanced technologically, and I wanted to transfer that aspect onto a low-tech, "'Murican" racing series. And Pokemon working the pit crews?! WHY DIDN'T I THINK OF THAT? Perhaps Ash or someone ends up with a part-time job with a crew, loaning his pokemon to do pit work. Oh, and what about the announcers? I have two of them, and I plan to use them for comedic relief by being the butt monkeys of the story (like the Cabbage Dude from Avatar), but I'm not wholly sure how to implement that aside from foot-in-mouth syndrome. I don't wanna go too overboard on in, honestly. I'll continue to brain storm, and soon I should have a first chapter ready. Thanks for the help, bud.

Another thing: what should I do if I wanna add some background info on the story? Like teams, tracks, etc?
Adding background information is a bit tricky. You could always do a prologue, but prologues that are drowned with information tend to be dry and an information dump, so you have to be careful. I would recommend finding some way to work it into the story. Just remember that you have to include the information that is completely necessary, and nothing else. Stating the year that the racing series started is great and all, but unless you make it tie into the plot in some way, then it's completely useless and the reader won't hold onto it. Trimming out the excess information will make the story flow a thousand times better, and the reader will be more involved with the story because if they miss one thing, then they won't get the entire picture.

My last tip for the background information is that your audience isn't dumb. In no way, shape, or form have you even hinted at this, but writers tend to include way too much information and spell things out for the reader when they really shouldn't be. Are two teams complete rivals and hate each other? Don't simply tell us that, have the two main drivers from that team glare at each other from across the row of garages, or something. The audience will pick up on these simple clues and infer that the two teams don't like each other. It's complicated to get at first, but if you try to remember this, then I guarantee that the story will come out much cleaner and interesting.
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  #486    
Old 3 Weeks Ago (06:57 PM).
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I am rewriting a story I never finished called "The Rocket War Chronicles".

It will be a very dark take on Pokemon, with inspiration from many other writings, such as the biblical story of Moses, Harry Potter, the Tarzan series, and the Star Wars Original Trilogy.

Here is a brief synopsis:
Our protagonist, Eric Damon, is an orphan whose biological parents die in a fire. A man named Apollo, and his wife Madame Boss, took him in when he was four years old, and surviving on a diet of various Berries in Viridian Forest.

However, Eric wasn't going to be their only child, as the couple already had a sixteen-year son named Giovanni, who would soon replace his mother as leader of Team Rocket.

When Eric turned ten, he ran away from home, after having multiple visions about the future, mostly regarding the family that took him in.

He made it all the way from Viridian City in the Kanto Region, to a small, but rapidly growing rebellion against Team Rocket led by Mewtwo, in a remote corner in the far northeast of Johto.

This is where Eric realizes his destiny, finds true love in a female rebel, roughly his age, named Peggy Owen. He also learns the Way of the Aura, a religion that Team Rocket wants to eliminate.

Eric is chosen to use a sacred weapon called an Aura Sword, and by time he is twenty-three years old, he becomes leader of the rebellion after Mewtwo is captured for a third time by Team Rocket.

Eric then knows what the only way to save Mewtwo is to declare war on Team Rocket, and assassinate Giovanni. This also would cause the collapse of Team Rocket, and ring in a new era of peace.
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