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Reload this Page Development Animating the FireRed titlescreen.

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Research & Development Got a well-founded knack with ROM hacking? Love reverse-engineering the Pokémon games? Or perhaps you love your assembly language. This is the spot for polling and gathering your ideas, and then implementing them! Share your hypothesis, get ideas from others, and collaborate to create!
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Old 1 Day Ago (7:36 AM).
Pokemon_XY Pokemon_XY is offline
Join Date: Aug 2015
Posts: 25
Quote originally posted by TheZoroark007:
I really want to do this on my hack, but really would need a tutorial!

I don't get what I have to do.
I know, I have to compile + insert the ASM Routines, but how/where do I have to inject the single pictures for the animation?
Follow my post and you will find that it requires a table, which is partially composed of image pointers. (You can follow Karatekid552's reply to get the accurate structure of the table)
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