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Sideshow Showcase The place to show side-projects that you're working on, for the small yet still big things you want to do, such as translation patches, "386" patches, and anything small like that.
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  #301    
Old August 3rd, 2014, 10:48 PM
imas234's Avatar
imas234
 
Join Date: Feb 2014
Gender: Male

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That was intentional >.>

Its basically an easter egg for the flying pikachu event (pretty sure it learns surf too).

Also, quoted directly from one of doesnt's updates:
Spoiler:

Changelog:
Spoiler:
Fixed various movepool oddities:
-Sentret's learning pattern now matches Furret's.
-Furret now gets Trick by relearner.
-Pikachu and Raichu can now use the Surf and Fly HMs.
-Butterfree can now use the Safeguard TM.
-Removed pointless Flatters from Nidorino/Nidorina relearner pools.
-Nidoking's Poison Fang moved from level 26 to 27.
-Pikachu and Raichu now have LightningRod and Volt Absorb as secondary abilities.
-Munna and Musharna now have Levitate as a secondary ability.
-Onix now gets Earthquake when it previously had Earth Power.
-Redistributed Giratina's stats so it'll hopefully be a bit more threatening.
-Redistributed Snorunt's and Froslass's moves so they actually get some useful ones by level.
-Timburr evolves at 25 instead of 28.
-Gave Muk the ability Adaptability.
-Miscellaneous other tweaks, I can't remember all this stuff.
Tweaked the League rematches again.
Thick Clubs can now be obtained from the Rocket Game Corner. I'm not sorry.
Changed TM45 from Attract to Thunder Wave.
Changed TM07 from Hail to Curse.
Thunder, Blizzard, Gunk Shot, and Dragon Rush now have 80% accuracy.
Thunder now has 10% paralysis rate.
Rock Tomb now has 55 BP and 95% accuracy.
Changed unused Rock Smash encounter tables so Electrode and Roggenrola will no longer have incorrect location data in the dex and the zero people who Sketched Metronomed Rock Smash will have sane encounters.
New sprites for Mantine and Gligar.
Klink line is no longer mirrored on the menu screen.
Included a file with movepool information.
Moved a few TMs around.
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Last edited by imas234; August 6th, 2014 at 12:15 AM.
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  #302    
Old August 4th, 2014, 06:15 PM
FireEmblem1717's Avatar
FireEmblem1717
 
Join Date: Apr 2014
Gender: Male
Nature: Modest
So I've been biking in Rock Tunnel (that elusive Deino) literally all day. Haven't found a single one. Is my hack glitched, or are they supposed to be that hard to find? I looked it up, it's a 2% chance of finding one.
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  #303    
Old August 6th, 2014, 12:05 AM
imas234's Avatar
imas234
 
Join Date: Feb 2014
Gender: Male
Well if it says it has a 2% chance of finding it should should be there and you might just be having bad luck. Probably.

Also, quoting doesnt here :
"Deino is easiest to catch as a rare encounter in the Cinnabar Mansion" idk if this still stands because its pretty old (lol just saw that deino has 1% chance in the mansion but maybe a higher encounter ratio :/ i'll check with amap)

Also, you could just cheat using a-map and increase the encounter rate

Edit: Just checked with a-map, it seems rock tunnel is your best bet. Just keep looking imo.
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Last edited by imas234; August 6th, 2014 at 12:22 AM.
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  #304    
Old August 6th, 2014, 10:25 AM
FireEmblem1717's Avatar
FireEmblem1717
 
Join Date: Apr 2014
Gender: Male
Nature: Modest
I find it after ten minutes of grinding on the lower floor of Rock Tunnel, of course. Luckily it was Modest, so I don't have to repeat the process all over again.
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  #305    
Old August 6th, 2014, 10:52 PM
imas234's Avatar
imas234
 
Join Date: Feb 2014
Gender: Male
good for you, my least favourite part of pokemon is trying to find one with the right nature
>.>
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  #306    
Old 2 Weeks Ago, 09:13 PM
buatisengaja's Avatar
buatisengaja
 
Join Date: Nov 2012
Gender: Male
this is by far the best pokemon hack that i ever played. incredibly new gen move pool and new gen ability (which another hack dont have) is the main selling point of this hack sadly my fav pokemon isnt there which is infernape, 've been searching for the hack that have flare blitz and infernape as a starter but blaziken is good too. no wonder you get the award. the minor downfall is the story is not very different from the fire red. well i'm waiting for your next work (if you still in for making another hack) maybe like pokemon xy on gba? haha you are incredible @doesntknowhowtoplay
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  #307    
Old 1 Week Ago, 10:06 PM
swoobat123's Avatar
swoobat123
Psychic Trainer
 
Join Date: Aug 2014
Gender: Male
Nature: Quiet
i really like this hack but..
could you make player can switch pokemon after defeat foe pokemon?
it's difficult to train low level pokemon in team
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  #308    
Old 1 Week Ago, 10:52 PM
looneyman1's Avatar
looneyman1
The Psycho Pokemon
 
Join Date: Sep 2013
Gender: Male
Nature: Jolly
If breeding is not enabled, please tell me that with regards to EV training that the EV reducing berries are available. Because there's no point in even using the macho brace if not and I really don't wanna have to restart my game after having assembled a fairly good team to work with to play the harder patches to make EVs nonexistant or be forced to get the starters you get from trades to be able to have a EV trained Serperior...
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  #309    
Old 2 Days Ago, 11:56 AM
Nomulus
 
Join Date: Sep 2014
Gender: Male
There's a bug where I can't switch my Pokemon after defeating the opponent's Pokemon, is there a patch or something that fixes this?
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  #310    
Old 2 Days Ago, 02:38 PM
Aruaruu
 
Join Date: Sep 2011
Gender: Male
Quote:
Originally Posted by Nomulus View Post
There's a bug where I can't switch my Pokemon after defeating the opponent's Pokemon, is there a patch or something that fixes this?
Nah, that means the patch worked.
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  #311    
Old 2 Days Ago, 03:49 AM
Nomulus
 
Join Date: Sep 2014
Gender: Male
Quote:
Originally Posted by Aruaruu View Post
Nah, that means the patch worked.
Wait, so you're saying it's intentional? I don't even get the option to switch my Pokemon out after fainting a trainer's Pokemon? That's an odd feature to cut out.
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  #312    
Old 2 Days Ago, 03:54 AM
Splash's Avatar
Splash
But nothing happened.
 
Join Date: Oct 2009
Location: Noypi Realm
Age: 20
Gender: Male
Nature: Hasty
Quote:
Originally Posted by Nomulus View Post
Wait, so you're saying it's intentional? I don't even get the option to switch my Pokemon out after fainting a trainer's Pokemon? That's an odd feature to cut out.
Its supposed to make the game more difficult in a way. To play in set battle is really quite challenging imo
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  #313    
Old 2 Days Ago, 05:03 AM
tzujm33
 
Join Date: Jul 2014
Quote:
Originally Posted by Nomulus View Post
Wait, so you're saying it's intentional? I don't even get the option to switch my Pokemon out after fainting a trainer's Pokemon? That's an odd feature to cut out.
The opponent cant switch out his Pokemon after one of your Pokemon fainted, so why should you be able to do that?
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  #314    
Old 2 Days Ago, 08:29 AM
Nomulus
 
Join Date: Sep 2014
Gender: Male
Quote:
Originally Posted by Splash View Post
Its supposed to make the game more difficult in a way. To play in set battle is really quite challenging imo
I'm certain it is, but when you're making a mod or hack of a game, you don't take features out unless it's the entire point of the mod. If you want a challenge, just play it on set and let me play it on Shift.
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  #315    
Old 2 Days Ago, 08:33 AM
Nomulus
 
Join Date: Sep 2014
Gender: Male
Quote:
Originally Posted by tzujm33 View Post
The opponent cant switch out his Pokemon after one of your Pokemon fainted, so why should you be able to do that?
The player character usually has the upper hand in games, it what gives a feeling of power. I can understand placing limits on yourself via nuzlocking, limiting use of items or solo running, but forcing me to play the game in the hard mode when all I want is a casual playthrough is kinda strange.
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