You know what this smells like to me?
I would bet that there is an array / table of a structure containing x/y/z co-ordinates that are relative to the player for the camera. Perhaps somebody with a NDS debugger, and a ROM could set a break on read for one of these values and test? Then we could make our own. (:
There is a Pokemon Diamond/Pearl code that allows you to modify the camera angle on the fly. It's called "Crazy Zoom". You use L, R, Select and Start and you can modify the camera to wherever you want. Even under the map.
Follow me on Twitter! @TeamFail
Alt 1, リザードン
Pokémon Hackers Online
Alt 2: Jack Cayman
[04:20.39] <@GoGo> I WILL INSERT WITH PLEASURE
[04:20.45] <@GoGo> shut it Bela
[05:41.55] <Team_Fail> Blue Spider is interesting, but #MEHMasterRace
[05:42.20] <diegoisawesome> Team_Fail: Sounds like a bunch of unmotivated people that still want to try to take over the world
Just to inform you that I adapted the tutorial on French ROMs of pokemon (pearl, diamond and platinum).
So normally, this adaptation is valid for any other European ROMs normally.
Thank you Spiky-Eared Pichu for this discovery!
And thank you also Zark, because you helped me with your list ^ ^
If you want to see my work, and my tutorial (beware, it is written in French ...), just ask me by PM.
PS: sorry if I misspelled, but being French, and poor language speaker of Shakespeare, I helped myself to google translation, knowing that sometimes poorly translated ...