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[Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

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145
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i would think that all you would have to do is find the thenderstorm script, and put the same new edited script for the shadow where you see the lighting part of the storm script, but i am not sure (so please don't kill me if i'm wrong)

Not a bad idea, but I've not succeeded to make it work.
 

Psy-Crow

Intergalactic Bounty Hunter
8
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15
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  • Seen Jan 11, 2020
Don't know if anyone asked this yet, but anyway...

I added two new types (Spirit and God). Everything was going fine. I decided to make a move of one of them (a move with the God type) and did everything that was needed, as far as moves and types go (i.e. adding the image block for it in the types graphic, changing the number in PBTypes, adding it and such). I opened the Editor, but it gave me an error.

Exception: RuntimeError
Message: Undefined value GOD in PBTypes (section File PBS/moves.txt, line 355
GOD,Special,100,10,0,08,0,ef,Tough,"Strikes the foe with world-ending power."
, key )
Compiler:1881:in `checkEnumField'
Compiler:1906:in `csvEnumField!'
Compiler:397:in `pbGetCsvRecord'
Compiler:363:in `each'
Compiler:363:in `pbGetCsvRecord'
Compiler:969:in `pbCompileMoves'
Compiler:968:in `pbCompilerEachPreppedLine'
Compiler:497:in `each_line'
Compiler:497:in `pbCompilerEachPreppedLine'
Compiler:494:in `open'

This is the move itself: 355,RAGNAROK,RAGNAROK,00,100,GOD,Special,100,10,0,08,0,ef,Tough,"Strikes the foe with world-ending power."

I don't understand what went wrong. Anyone got the answer?
 
Last edited:

Exiled~Shadow

Once, JJMcay Now Exiled~Shadow
466
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16
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Originally Posted by JJMcay View Post
but i have a seved game... AND IT STILL DOSN'T WORK!!!
sorry for not trying to help before, anyway, what version of the sk are you using?

to tell you the truth i dont realy know... how can i find out and how can i get the latest 1?

Oh and P.S. I figured out that i can make a graph in jasc paint shop pro 9 so i dont need a tileset maker anymore!
 

partyghoul2000

Intermediate Game Designer
175
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18
Years
  • Age 36
  • USA
  • Seen Jun 24, 2014
can anybody tell me what this error message means?

---------------------------
Title Removed
---------------------------
Exception: Errno::EACCES

Message: Permission denied - ./tempscreen.bmp

SpriteResizer:85:in `delete'

SpriteResizer:85:in `snap_to_bitmap'

PokemonField:195:in `pbBattleAnimation'

PokemonSafari:110:in `pbSafariBattle'

PokemonSafari:94

PokemonSafari:88:in `call'

EventScene:566:in `trigger'

EventScene:565:in `each'

EventScene:565:in `trigger'

PokemonField:358:in `pbWildBattle'



This exception was logged in errorlog.txt.

Press Ctrl+C to copy this message to the clipboard.
---------------------------
OK
---------------------------

it happened while i was testing out a safari zone.
 

fudgy

so i herd you liek mudkipz?
299
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  • Seen Jun 15, 2010
^^ i am not sure -_- i get the same stupid error.

and can anyone tell me
where to make my own intro? (and how to make the game actually load lol)
and how to input npc,and make them walk to a certain point?, or make them follow? make them talk? and make them go one way, then turn around and the other? (and show expressions on em?)
 

darkerarceus

Advanced RM2K3-er
342
Posts
15
Years
^^ i am not sure -_- i get the same stupid error.

and can anyone tell me
where to make my own intro? (and how to make the game actually load lol)
and how to input npc,and make them walk to a certain point?, or make them follow? make them talk? and make them go one way, then turn around and the other? (and show expressions on em?)
You ask too much but to make your own intro edit the map named Intro
To input an NPC and Make them walk make the move route custome and make the Thing under it set move route and then input the directions you want
then turn self switch A on then make the sprite then after that make it self switch A
off
 

fudgy

so i herd you liek mudkipz?
299
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15
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  • Seen Jun 15, 2010
^ uh sorry but im a newb can you clear that up in an easier way?
 
145
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16
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^ uh sorry but im a newb can you clear that up in an easier way?

For the introduction, like he said, there is a map called Intro. On this one, in the upper left square, there is an event. This is the intro event.
WHen u speak about the intro, if u mean the intro pic with the name of your game, please, read the notes, all is explained there.

For what u want to do with an event, to make it move or follow the player, create an event, there u can define if this player must follow a route like darkerarceus just said u. Another way to do it is to right click on the right part of the event window. There, click on new command and go to the second page of the commands menu. There, u will find a command to move an event.

If u have other questions like that, I recommand u to read tutorials about rpgmaker. Dont ask it here because if u cannot do such things u will never be able to do harder things and the list of your questions will have no end.

So, try to learn how to use rpgmaker. It's not hard to learn the basis. The harder thing to do on rpgmaker is the scripting or doing his own graphics, but using it is not hard.


hi, how can i edit the world map and enable the pokegear?

For the world map, take a look at the pbs folder and read townmap. All his explained there. And for the pokegear u have to create an event with the script $Trainer.pokegear=true . But i think it is explained in the notes, so please, read it before asking.
 

fudgy

so i herd you liek mudkipz?
299
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15
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  • Seen Jun 15, 2010
..uhh ok what happends if i deleted the intro map :(
 

fudgy

so i herd you liek mudkipz?
299
Posts
15
Years
  • Seen Jun 15, 2010
yeah i just did that, and copied, then pasted hte intro into the map area, but its on the bottom and it needs to load first?
 
249
Posts
16
Years
  • Age 35
  • Seen Jul 24, 2011
Don't know if anyone asked this yet, but anyway...

I added two new types (Spirit and God). Everything was going fine. I decided to make a move of one of them (a move with the God type) and did everything that was needed, as far as moves and types go (i.e. adding the image block for it in the types graphic, changing the number in PBTypes, adding it and such). I opened the Editor, but it gave me an error.

Exception: RuntimeError
Message: Undefined value GOD in PBTypes (section File PBS/moves.txt, line 355
GOD,Special,100,10,0,08,0,ef,Tough,"Strikes the foe with world-ending power."
, key )
Compiler:1881:in `checkEnumField'
Compiler:1906:in `csvEnumField!'
Compiler:397:in `pbGetCsvRecord'
Compiler:363:in `each'
Compiler:363:in `pbGetCsvRecord'
Compiler:969:in `pbCompileMoves'
Compiler:968:in `pbCompilerEachPreppedLine'
Compiler:497:in `each_line'
Compiler:497:in `pbCompilerEachPreppedLine'
Compiler:494:in `open'

This is the move itself: 355,RAGNAROK,RAGNAROK,00,100,GOD,Special,100,10,0,08,0,ef,Tough,"Strikes the foe with world-ending power."

I don't understand what went wrong. Anyone got the answer?

when you made the new type god, did you remember to add a new column and row to the scripts?

to tell you the truth i dont realy know... how can i find out and how can i get the latest 1?

Oh and P.S. I figured out that i can make a graph in jasc paint shop pro 9 so i dont need a tileset maker anymore!

well, how long ago did you download it (and to get the latest on, go to the first page of this thread, then look at poccils sig, and find the link "pokemon essentials")

^ uh sorry but im a newb can you clear that up in an easier way?

.... i don't think there IS an easer way then, click on the "fixed" box in "autonomous movement" and just click the directions you want it to movein.

also, i can see that you are not only new to pokemon essentials but also to rmxp (rpg maker xp), so heres a few links that will help you, but i ask that in the future you read some tutorials on the rmxp basics, or cheat and go to youtube and watch them instead (isn't youtube great?)

npc's tutorial: http://youtube.com/watch?v=kr3xPOsb6Xk

rmxp basics 1: http://youtube.com/watch?v=kr3xPOsb6Xk
rmxp basics 2: http://youtube.com/watch?v=I9teOd4jHeM
rmxp basics 2: http://youtube.com/watch?v=fddsid2Er8Y

a more in depth rmxp tutorial (which i suggest because it keeps you from getting confused later):
rmxp basics 1: http://www.youtube.com/watch?v=S2Y_W7kD8LU
rmxp basics 2: http://www.youtube.com/watch?v=UQvWaRLSy80
rmxp basics 3: http://www.youtube.com/watch?v=h9nt0pPDJQ4
rmxp basics 4: http://www.youtube.com/watch?v=OQNKStryrbY
rmxp basics 5: http://www.youtube.com/watch?v=TCF65yAARHs
rmxp basics 6: http://www.youtube.com/watch?v=I76ZAY6mziM

after the intro, the player's sprite does not appear on the starting area. is there something wrong?

did you remember to set he player sprite?
 
Last edited:

fudgy

so i herd you liek mudkipz?
299
Posts
15
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  • Seen Jun 15, 2010
when you made the new type god, did you remember to add a new column and row to the scripts?



well, how long ago did you download it (and to get the latest on, go to the first page of this thread, then look at poccils sig, and find the link "pokemon essentials")



.... i don't think there IS an easer way then, click on the "fixed" box in "autonomous movement" and just click the directions you want it to movein.

also, i can see that you are not only new to pokemon essentials but also to rmxp (rpg maker xp), so heres a few links that will help you, but i ask that in the future you read some tutorials on the rmxp basics, or cheat and go to youtube and watch them instead (isn't youtube great?)

npc's tutorial: http://youtube.com/watch?v=kr3xPOsb6Xk

rmxp basics 1: http://youtube.com/watch?v=kr3xPOsb6Xk
rmxp basics 2: http://youtube.com/watch?v=I9teOd4jHeM
rmxp basics 2: http://youtube.com/watch?v=fddsid2Er8Y

a more in depth rmxp tutorial (which i suggest because it keeps you from getting confused later):
rmxp basics 1: http://www.youtube.com/watch?v=S2Y_W7kD8LU
rmxp basics 2: http://www.youtube.com/watch?v=UQvWaRLSy80
rmxp basics 3: http://www.youtube.com/watch?v=h9nt0pPDJQ4
rmxp basics 4: http://www.youtube.com/watch?v=OQNKStryrbY
rmxp basics 5: http://www.youtube.com/watch?v=TCF65yAARHs
rmxp basics 6: http://www.youtube.com/watch?v=I76ZAY6mziM

thank you so much! now i can actually get good, well i already know how to map xD
but i have no clue how to script, n shiz so thank you alot! i :wub: you
 
249
Posts
16
Years
  • Age 35
  • Seen Jul 24, 2011
what about connecting two maps?
Example:
"Hometown"---Route 1

looking through all your questions, i'm starting to see a pattern... please read the note.html file in the folder, it tells you how to do that, as well as some of the other things you've asked.

yeah i just did that, and copied, then pasted hte intro into the map area, but its on the bottom and it needs to load first?

um? what do you mean, "but its on the bottom and it needs to load first?"

thank you so much! now i can actually get good, well i already know how to map xD
but i have no clue how to script, n shiz so thank you alot! i :wub: you

*grabs pepper spray* great another stalker :D

i've been trying to set up the animations for each of the moves, and i suck at it, would anyone mind helping? T-T
 
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