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Pok?mon Black Night

Do you like this game?


  • Total voters
    62
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Neo-Dragon

Game Developer
1,835
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19
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esai- thanks for mentioning my name in ur post (when u showed the menu)
oh and BTW- as i was coding ur menu- before i had a little mess around with ur game. It seems like you are working hard on this game, and it showed cause of the gameplay. I can't wait to see what u'll add next to the game :D
 

Esai

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1,434
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Pok?mon BlackNight Demo 1​


Demo 1 is available, It shouldnt have any major bugs in it but might have minor 1s. It contains a semi-complete cms and no battling whatsoever.

Download Here

Please post what you think, I hope you enjoy it
 

Esai

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DarkPegasus: I thought i was. Did the files not update >.<
poke_manga_artisit: You need RPG Maker 2003 RTP to run it, I cant provide a link as its against the rules search on google
 

Sorye HK

Looking around here and there
3,363
Posts
20
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  • Seen Dec 1, 2021
evaluation:
1. the hero isn't transparent at the start of the game
2. the marill does not fades out a bit later than the professor.
3. the main character (you) fades in a bit slow.
4. your rival's picture is a bit small compared to you.
5. the hero charset seems to be a bit off colour.
6. I think that you should go up to your mother, or at least face her when
she talks to you
7. the game freezes when you come out of the house next door.
8. when I choose the name 'amy' for the female character, it asks if my name is 'ash'
9. when you come out of your house, you get teleported 1 tile left to the door.
10. when you enter oak's lab, you get teleported way too far in.
11. when you exit oak's lab, you are teleported to the far right side of the town.
12. i think the pokemon selection event was a bit short.
13. some of the cave tiles are wrongly placed.
14. I think you should allow using the 'esc' button for returning to the map from the menu.
15. I think you should have a message saying 'player got item'
16. some of the messages go over the messagebox.
17. the escalator animation should be used in the pokemon center.
18. after I save the pointer on the menu won't move unless I press the esc button again.
19. I can find no way to exit the mart in viridian.
20. I can walk through the tiles and people in viridian mart.
21. maps are a bit plain.
22. I need to hear music!!!

Needs a lot of improvement but I think this is a good start. Good luck!
 
Last edited:

Esai

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I'm working on everything you said daegon and pheonix, where can i get the escalotor animations? The intro has been fixed and oaks speech is much longer just after your rival chooses everything goes wrong >.< im working on that now

evaluation:
1. the hero isn't transparent at the start of the game
2. the marill does not fades out a bit later than the professor.
3. the main character (you) fades in a bit slow.
4. your rival's picture is a bit small compared to you.
5. the hero charset seems to be a bit off colour.

6. I think that you should go up to your mother, or at least face her when
she talks to you

7. the game freezes when you come out of the house next door.
8. when I choose the name 'amy' for the female character, it asks if my name is 'ash'
9. when you come out of your house, you get teleported 1 tile left to the door.
10. when you enter oak's lab, you get teleported way too far in.
11. when you exit oak's lab, you are teleported to the far right side of the town
12. i think the pokemon selection event was a bit short.

13. some of the cave tiles are wrongly placed.
14. I think you should allow using the 'esc' button for returning to the map from the menu. <- ITS DRIVING ME MAD!!!
15. I think you should have a message saying 'player got item'
16. some of the messages go over the messagebox.
17. the escalator animation should be used in the pokemon center.
18. after I save the pointer on the menu won't move unless I press the esc button again.
19. I can find no way to exit the mart in viridian.
20. I can walk through the tiles and people in viridian mart.

21. maps are a bit plain.
22. I need to hear music!!!

Striked through are ones i've fixed and tested
 
Last edited:

Esai

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I am aware i have fixed alot of the bugs and made the intros different and will upload the new one soon :D

I am also asking if anyone would be interested in helping me I would like, Beta Testers, Programmers, Mappers, Thanks if you could help.

Beta Testers: The_black_charizard
Programmers:
Mappers: The_black_charizard, rm2k3guy

Anyone who wants to be a mapper state whether you'd prefer doing replicas of kanto/johto/hoenn maps or make new maps for the Hydros Region.

Thanks in Advance
Esai :D
 
Last edited:

Sorye HK

Looking around here and there
3,363
Posts
20
Years
  • Seen Dec 1, 2021
2. the marill does not fades out a bit later than the professor.
I thought this sentence doesn't really make much sense so I've decided to rephrase it.
What I mean is when the intro starts; when both marill and the prof fades, marill fades out a little bit later than the prof. You could, return marill first for example to resolve it
 

Esai

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1,434
Posts
19
Years
thanks and daegon it makes more sense now XP.

@The_black_charizard: Sure you can! You are now a beta tester
 
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