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Game Development Your number one stop for anything related to creating games (except ROM hacks). You can even make your own!

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Old September 16th, 2014, 03:13 PM
BlkmambaScizor234's Avatar
Join Date: May 2014
Gender: Male

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Does anybody have a Cyber Save Editor??? Message me if you do and live in Minnesota!!!!
Old 1 Week Ago, 04:46 AM
Badhaas's Avatar
Join Date: Jul 2013
Gender: Male
Currently working on a co-op system and alternate battle system, dubbed "full scale battles", for essentials.

The systems are intended to work together, yet the co-op system should also work in the regular battle system and other areas within the game.

View my profile page for scripts/tutorials made by me, even ones which aren't posted yet.
Old 1 Week Ago, 05:52 PM
Join Date: Jan 2013
It's not so much myself working on this but what someone else has, Nickalooose.
She's been changing the battle a little so that Pokémon can evolve during battle.
That's right, --->evolve during battle<---.
I'm lacking in the skills to script and with Nickalooose being back on the scene a little more she decided to help me with an idea I had.
That idea was merely something simple like evolving in battle.
Just because in the anime, Pokémon do that.

Nickalooose doesn't mind me posting on her behalf as long as I credit her.

So here is what she's been working on with a quick play through to show it works (apologies for the slow frame rate video, she downloaded a program for free just for this video but you can see what has been created):

All credits go to Nickalooose, for the video and the scripts. It was just an idea I had.
Old 1 Week Ago, 11:13 AM
Zeak6464's Avatar
The MMO bringer
Join Date: Mar 2013
Location: USA
Age: 21
Gender: Male
Nature: Calm
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- Working on ! -
Hoenn maps
Mega Evos
Flying to Different Regions on Back of Pokemon
Pokemon TV ( Pokemon Channel )
"Here one day gone the next!"
Old 1 Week Ago, 10:43 PM
jacktheking's Avatar
Hatched Egg
Join Date: Mar 2013
Location: ASEAN
Gender: Male
Nature: Relaxed
Currently working on a more secure trade system, just a few more line.
Old 1 Week Ago, 06:47 PM
Join Date: Mar 2008
Gender: Female
Since ---- insists on posting what I'm working on, I may as well post myself lol.

I'm working on a different way of flying, because I don't think the way it works in the games looks right... I'm all up for Fly being able to take you places quicker, but I believe more in realism and I don't think a Pidgey flying you half way around the region is what it's cracked up to be... So I'm changing it so that you control the fly and can fly between maps at a quicker pace than walking, but not as quick as riding a bicycle... However... The upsides to my new way of flying is the ability to fly across water, so you don't necessarily need a Pokémon who can surf, in your team... My new way also avoids trainers and normal wild battles...

Although, I just said that, this is also allowing me to introduce my interpretation of Sky Battles, with my new Flying method, you can now get in to sky battles, if trainers own a bunch of birdies (or Pokémon that can appear in sky battles), they will still challenge you, but you will only be able to use Pokémon that can battle in the air, some flying types and levitating/floating Pokémon for example... Also, while in Fly "mode", you will encounter a new set of wild battles, that will allow a new bunch of possibilities to find rare Pokémon.

Some things I need to do in it though:
Make certain moves not work. (if anyone would like to tell me what the battle message says when using a banned move, that would be great)
Metronome failing with certain moves. (I assume the message displayed here is "But it failed!" but if anyone can shine some light on that, it would be appreciated.)
Battle backgrounds. (not really any rush)
Battle bases. (I'm looking to remove these really.)

Here's a short video of how it looks so far:

You select the move Fly from the Pokémon party screen, return to the main map and viola... Fly around... I've kept somethings still impassable, rocks, mountains, ledges (but I'm considering changing this one), trees, buildings etc. etc. Just so you can't fly to the edge of the map and probably cause some error, so you still got to follow within the path, it's just quicker and you can avoid trainer battles (in some cases)... I haven't added any trainers who can sky battle because I'm not working on the eventing for my game, someone else is, so the likelihood of a lot of sky battling trainers, is not very high... But who knows, I might come back to game dev soon.
Old 1 Week Ago, 08:32 AM
Join Date: Feb 2010
Gender: Male
Currently working in an engine that simulates the facebook game Marvel Avengers Alliance. I´m focusing in the battle system,that´s why it look a little wierd. Anyone play that game?
Old 2 Days Ago, 01:33 PM
Maruno's Avatar
Lead Dev of Pokémon Essentials
Join Date: Jan 2008
Location: England
I've just cut the size of Essentials by a little over 10MB, solely by optimising the graphics using OptiPNG. You may have thought it was pointless to worry about the file sizes of graphics when audio takes up so much more space, but it makes a difference.
Old 2 Days Ago, 03:10 PM
gnmmarechal's Avatar
Hurricane the Blaziken
Join Date: Apr 2012
Location: Portugal
Gender: Male
Originally Posted by Maruno View Post
What are you working on at the moment, in the game development sense? Are you making maps, fixing bugs, finding resources, wondering whether new feature X is worth it, learning how to do something...? Anything, really. Just drop in and talk about what's up.


At the moment I'm looking at the 125-ish new animations that need adding to Essentials, and wondering whether to knock up a script to easily rearrange animations (to keep everything in order). It should be easy enough to do; I've made a few such lists recently for other things. I don't know if it's worth trying to integrate it into the Animation Editor, though.
I'm currently trying to make Essentials work again. But it is probably my PC, and not Essentials.

My 3DS Friend Code: 2509-3522-3377
I like Pokémon X/Y and Mario Kart 7 feel free to add me as a friend
Old 15 Hours Ago, 04:21 PM
Maruno's Avatar
Lead Dev of Pokémon Essentials
Join Date: Jan 2008
Location: England
Just playing around. Don't read anything into it.

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Old 13 Hours Ago, 06:25 PM
Bowlstir's Avatar
Pokemon Cosmos Creator
Join Date: Apr 2008
Location: USA
Gender: Male
Nature: Adamant
Originally Posted by Maruno View Post
Just playing around. Don't read anything into it.
I like that, looks like the data bars I work on in Excel
Creator of Pokemon Cosmos - A whole new Pokemon game.

Version 1.0 Released!

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