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  #676    
Old March 25th, 2016 (3:43 PM).
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FL FL is offline
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Quote:
Originally Posted by chirag_kd View Post
When can I buy heart scales?
You can't. There several ones as normal item on the areas. You can find at wild Luvdiscs, by Pick Up Ability after level 51 and at Underground area.

Quote:
Originally Posted by crudalis View Post
I see that even though the game is completed there are still updates.
So I come with the idea to allow the player to save the game BEFORE he/she has to choose the pokemon so it becomes easier to get a starter with the desired nature, instead of having to go through the entire story of the professor again and having to name your character again.
I don't want make it easier (and isn't something that takes more than 5 minutes), but if more people (like looneyman1) complain, I may think again about it.
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  #677    
Old April 9th, 2016 (8:03 PM).
Dwight Dwight is offline
 
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I'm loving this game, but I have a question about it.

Question 1: How do you get fossil pokémon? Can you catch them, can you buy them in the pokemon store or can you find the fossils required to hatch them?

Question 2: What is the maximum rank?

Question 3: I know this game is supposed to be non lineair, but is there a slight story atleast? Maybe something with Mew or something?
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  #678    
Old April 10th, 2016 (8:11 AM).
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Originally Posted by Dwight View Post
I'm loving this game, but I have a question about it.

Question 1: How do you get fossil pokémon? Can you catch them, can you buy them in the pokemon store or can you find the fossils required to hatch them?

Question 2: What is the maximum rank?

Question 3: I know this game is supposed to be non lineair, but is there a slight story atleast? Maybe something with Mew or something?
  1. At Underground area, in shiny points.
  2. Spoiler:
    You get the credits at 15 finale.
  3. A slight appears when you beat rank 14.
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  #679    
Old April 11th, 2016 (5:50 PM).
lancerain lancerain is offline
 
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can you put real mega evolution in the game please
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  #680    
Old April 12th, 2016 (2:17 PM).
Dwight Dwight is offline
 
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Quote:
Originally Posted by FL View Post
  1. At Underground area, in shiny points.
  2. Spoiler:
    You get the credits at 15 finale.
  3. A slight appears when you beat rank 14.
Okay sorry if my questions are annoying if it is just say so

A couple more questions.

Question 1: Why did you decide to leave animations out? Some animations like magnitude earthquake and a lot more other animations are taken out of the game why is that?

Question 2: I want to train a Steelix to replace my Golem (Golem is strong, but I want more pokémon), but where can I find a metal coat to give to my Onix?

Question 3: This is a question thats kinda the same as a previous question I had. 15 is the final rank before you get the credits, but are there more ranks? I'm at rank 11 now I think and they still use level 40ish pokémon, but when I first started playing I was kinda under the impression that they will eventually reach into the level 80 pokémon and such also when I first saw Janine I was under the impression you would put in every gym leader and elite 4 untill the fifth generation. Can you explain me a bit more about it?
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  #681    
Old April 12th, 2016 (2:53 PM).
crudalis crudalis is offline
 
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Love this game, 2 steps on the beach and already found and caught a kangaskhan.
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  #682    
Old April 12th, 2016 (3:51 PM).
Dwight Dwight is offline
 
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Quote:
Originally Posted by Dwight View Post
Okay sorry if my questions are annoying if it is just say so

A couple more questions.

Question 1: Why did you decide to leave animations out? Some animations like magnitude earthquake and a lot more other animations are taken out of the game why is that?

Question 2: I want to train a Steelix to replace my Golem (Golem is strong, but I want more pokémon), but where can I find a metal coat to give to my Onix?

Question 3: This is a question thats kinda the same as a previous question I had. 15 is the final rank before you get the credits, but are there more ranks? I'm at rank 11 now I think and they still use level 40ish pokémon, but when I first started playing I was kinda under the impression that they will eventually reach into the level 80 pokémon and such also when I first saw Janine I was under the impression you would put in every gym leader and elite 4 untill the fifth generation. Can you explain me a bit more about it?
Okay I have another question how do you get Glaceon? Were is the Ice rock in this game?
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  #683    
Old April 13th, 2016 (1:42 PM).
crudalis crudalis is offline
 
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Quote:
Originally Posted by Dwight View Post
Okay I have another question how do you get Glaceon? Were is the Ice rock in this game?
Got a question about the eeveelutions as well: since this game has no real time clock system, how do you get umbreon and espeon?
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  #684    
Old April 15th, 2016 (3:22 AM).
Dwight Dwight is offline
 
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Originally Posted by crudalis View Post
Got a question about the eeveelutions as well: since this game has no real time clock system, how do you get umbreon and espeon?
Im pretty sure it works with the clock of your pc. So if you play at night its night. Atleast that was the case with Pokémon godra although you can try if this works.

I ended up making my Eevee a jolteon instead of a glaceon.
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  #685    
Old April 16th, 2016 (2:14 PM).
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FL FL is offline
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Quote:
Originally Posted by lancerain View Post
can you put real mega evolution in the game please
This is on my plans if new versions come out!

Quote:
Originally Posted by Dwight View Post
Okay sorry if my questions are annoying if it is just say so

A couple more questions.

Question 1: Why did you decide to leave animations out? Some animations like magnitude earthquake and a lot more other animations are taken out of the game why is that?

Question 2: I want to train a Steelix to replace my Golem (Golem is strong, but I want more pokémon), but where can I find a metal coat to give to my Onix?

Question 3: This is a question thats kinda the same as a previous question I had. 15 is the final rank before you get the credits, but are there more ranks? I'm at rank 11 now I think and they still use level 40ish pokémon, but when I first started playing I was kinda under the impression that they will eventually reach into the level 80 pokémon and such also when I first saw Janine I was under the impression you would put in every gym leader and elite 4 untill the fifth generation. Can you explain me a bit more about it?
You aren't annoying! =)
  1. They weren't taken out, they never are implement because I aren't good with animations and there's too many moves, so even if I spend a lot of time and make 100 animations, this isn't even half and a lot of people will miss these animations, maybe even more than if I miss all.
  2. At Valley, in ground. Rarely at wild Magnemite, Steelix and Bronzor.
  3. No, this haven't every GYM Leader and E4, or else this gonna surpass rank 24. I guess that is better that you go by yourself than I explain about the ranks struture. And yes, level cap goes even beyond and there extra stuff after the credits.
  4. To evolve into Glaceon, just gain a level in Cave area.

Quote:
Originally Posted by crudalis View Post
Got a question about the eeveelutions as well: since this game has no real time clock system, how do you get umbreon and espeon?
Using the items Sun Shard and Moon Shard.
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  #686    
Old April 18th, 2016 (7:39 AM).
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Zilan Zilan is offline
 
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completed
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  #687    
Old April 21st, 2016 (10:36 AM). Edited April 21st, 2016 by Sylphiel.
lancerain lancerain is offline
 
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can you add real mega evolution mega rayquaza and primal groudon/kyogre

and hoopa hoopa unbound diance mega diance volcanion and the moves dragon acention
origin pulse and pripice blades
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  #688    
Old April 23rd, 2016 (7:16 AM).
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Quote:
Originally Posted by lancerain View Post
can you add real mega evolution mega rayquaza and primal groudon/kyogre

and hoopa hoopa unbound diance mega diance volcanion and the moves dragon acention
origin pulse and pripice blades
Yes! Gen VI and gen VII content are in my plans if new versions come out. Probably I can't add the effects, but I will try something similar.
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  #689    
Old April 23rd, 2016 (8:45 AM).
lancerain lancerain is offline
 
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thanks
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  #690    
Old April 24th, 2016 (7:36 AM).
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Natias Natias is offline
 
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Is there a map/walkthrough/wiki thing for this game? The sea is really irritating to navigate without it.
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  #691    
Old April 27th, 2016 (5:53 AM).
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Lunatic Phase Lunatic Phase is offline
 
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Nice work!
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  #692    
Old April 27th, 2016 (7:24 PM).
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nemesish nemesish is offline
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Quote:
Originally Posted by Natias View Post
Is there a map/walkthrough/wiki thing for this game? The sea is really irritating to navigate without it.
There is a map of the sea pages ago.
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  #693    
Old 4 Weeks Ago (3:29 AM).
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Someone beaten my records on Pokémon Fitness? I would like to see the record screen of some players.
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  #694    
Old 3 Weeks Ago (12:46 AM).
judiJail judiJail is offline
 
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Is there an item storage in this game? I can't bring many items around
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  #695    
Old 3 Weeks Ago (5:05 AM).
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Originally Posted by judiJail View Post
Is there an item storage in this game? I can't bring many items around
You can store the items in the blue wardrobe in the player house (in the top left, the one with blue roof).
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  #696    
Old 1 Week Ago (7:20 AM).
xvFIRESTORMvx xvFIRESTORMvx is offline
 
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I'm making a playthrough (No Commentary, Pure Game) of this at the moment on my YouTube Channel, just wanted to say FL, I'm really enjoying it so far!
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  #697    
Old 5 Days Ago (8:37 AM). Edited 1 Day Ago by soulsick.
soulsick soulsick is offline
 
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Bugs
-Croagunk doesn't have an ability (not sure if it's only mine who doesn't tho), here's proof: prntscr (dot) com (slash) bvr9ae - I believe a wild one activated dry skin - as it should - but I can't 100% guarantee it
-Aqua Ring, at least when used on ducklett, says he has absorved energy with its roots, that should be what ingrain says not aqua ring (not sure if ingrain is correct since I've used it yet), here's the proof: prntscr (dot) com (slash) bwj9wa
-Castform doesn't transform - his type does change, his sprite doesn't. (only tested with the fire form).
-U-Turn doesn't work properly. The pkm using it (hoppip) didn't return to my hand in order to switch to another one.
-Ditto does change forms, but the sprite stays the same (tested against Hoppip).
-Not a bug: Quite weird for Weepinbell to be found on cave, perhaps forest would make more sense?
-Bug in the storage, couldn't store a pkm using move and store afterwards. Tried multiple times, always the same result:
Spoiler:
box 4 (starting point of the box: (prntscr (dot) com (slash) bxj8jw)
when 16 pkms in box -> party -> move -> store -> error message (prntscr (dot) com (slash) bxj84w)
not sure if it matters, but had 6 lvl 1 magnemites in the party, in the box only one magnemite wasn't lvl 1 (it was 27)


Questions
-Can shinies be found in the pkm store?
-Is there a way to know - ingame or not - the IVs and EVs of any pkm? without having the need to count how many pkm we smash and such?
-Where can Macho Brace and the Power Items (like power weight) be found/bought and when?
-I saw a few posts ago that it was said that the moves were from Gen III, is that still correct? if so that means what exactly? That base power, accuracy, pkm learnset (either by lvl up, breeding, tm, etc) and all that is like it was in Gen III? I would go as far as asking if no Gen IV+ moves were in the game but, if I'm not mistaken, a munchlax used metronome which turned into dark pulse (Gen IV) so I guess moves are in.
-The breeding mechanics are from which gen? is anything different in pkm island from the main games? (for example, if they are from G3 but the power items will make the egg inherit a specific IV)

Suggestions
-On the input keys, would it be possible to have, in a future update, to have two keys assigned for movement? (for example, I would like to move the character/menus with the notepad and with ASDW without having to change it every time).
-Would it be possible to chose the nature in the Pkm Store? Even i that meant to pay an extra fee for the pokémon. I mean, we just keep reloading the game until the right pkm comes along, so why not just have another place to burn cash and make the process easier...
-Also in the Pkm Store: Maybe a fee to give the possibility of better IV range (for example: 5% chance to have a random IV at 25+ cost $1000, and so forth up until maybe guarantee one (or more) specific IV at 31 for say $30000 each or something like that).
-A bank to store our cash instead of risking to lose it everything we go to battle (or spending it beforehand (or reloading the game)), maybe charging a fee to deposit said money.
-Easier route between Teletransport Station and Pkm Center (it takes a little while).

Sorry for so many questions but I would like to start to EV training my final team asap and don't really want to plan it and then having to scrap it in the end.
Thanks and great game btw
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  #698    
Old 11 Hours Ago (10:30 AM).
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FL FL is offline
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Quote:
Originally Posted by soulsick View Post
-Aqua Ring, at least when used on ducklett, says he has absorved energy with its roots, that should be what ingrain says not aqua ring (not sure if ingrain is correct since I've used it yet), here's the proof: prntscr (dot) com (slash) bwj9wa
-U-Turn doesn't work properly. The pkm using it (hoppip) didn't return to my hand in order to switch to another one.
Like I said on Read me.txt, at "Errors identified" section:

Quote:
New generation 4/5 move effects works differently. Some like Psycho Shift trade the Ability and others like Trump Card works like Reversal
Quote:
Originally Posted by soulsick View Post
Croagunk doesn't have an ability (not sure if it's only mine who doesn't tho), here's proof: prntscr (dot) com (slash) bvr9ae - I believe a wild one activated dry skin - as it should - but I can't 100% guarantee it
Also, as listed on thread, this game only have Gen 3 Abilities. Since Croagunk only have abilities introduced after Gen 3, I left it without ability.

Quote:
Originally Posted by soulsick View Post
Castform doesn't transform - his type does change, his sprite doesn't. (only tested with the fire form).
-Ditto does change forms, but the sprite stays the same (tested against Hoppip).
Also, from Read me.txt, at "Errors identified" section:

Quote:
Animations in battle
Forecast and Transform counts.

Quote:
Originally Posted by soulsick View Post
Not a bug: Quite weird for Weepinbell to be found on cave, perhaps forest would make more sense?
The cave have a little grass, but I agree about this being a little strange. I fact, I only put Weepinbell in the Cave because the original cave that this area is based off has a Weepinbell.

Quote:
Originally Posted by soulsick View Post
Bug in the storage, couldn't store a pkm using move and store afterwards. Tried multiple times, always the same result:
Spoiler:
box 4 (starting point of the box: (prntscr (dot) com (slash) bxj8jw)
when 16 pkms in box -> party -> move -> store -> error message (prntscr (dot) com (slash) bxj84w)
not sure if it matters, but had 6 lvl 1 magnemites in the party, in the box only one magnemite wasn't lvl 1 (it was 27)
Thanks! I'm surprised that no one found this bug before.

Quote:
Originally Posted by soulsick View Post
Can shinies be found in the pkm store
"Pokémon Shop" you mean? I believe yes, but aren't sure.

Quote:
Originally Posted by soulsick View Post
Is there a way to know - ingame or not - the IVs and EVs of any pkm? without having the need to count how many pkm we smash and such?
Yes. With a scientist at Pokémon Hotel, only accessible when you have Rank 16.

Quote:
Originally Posted by soulsick View Post
Where can Macho Brace and the Power Items (like power weight) be found/bought and when
At Pokémon Market, starting on rank 16. You can also find a single Macho Brace on Underground.

Quote:
Originally Posted by soulsick View Post
I saw a few posts ago that it was said that the moves were from Gen III, is that still correct? if so that means what exactly? That base power, accuracy, pkm learnset (either by lvl up, breeding, tm, etc) and all that is like it was in Gen III? I would go as far as asking if no Gen IV+ moves were in the game but, if I'm not mistaken, a munchlax used metronome which turned into dark pulse (Gen IV) so I guess moves are in.
The learnset is from Gen 5. Generally every other thing is from Gen 3 with a few exceptions, like Giga Drain with PP 10, like Gen 4 and after. The moves from Gen 4/5 that have NEW EFFECT I swapped for the ones that I thing that are most similiar or effective for that move, like Ingrain for Aqua Ring.

Quote:
Originally Posted by soulsick View Post
The breeding mechanics are from which gen? is anything different in pkm island from the main games? (for example, if they are from G3 but the power items will make the egg inherit a specific IV)
Emerald. I believe that I changed something to the newer games but I can't remember what, and aren't the Power items.

Quote:
Originally Posted by soulsick View Post
On the input keys, would it be possible to have, in a future update, to have two keys assigned for movement? (for example, I would like to move the character/menus with the notepad and with ASDW without having to change it every time).
Good suggestion!

Quote:
Originally Posted by soulsick View Post
-Would it be possible to chose the nature in the Pkm Store? Even i that meant to pay an extra fee for the pokémon. I mean, we just keep reloading the game until the right pkm comes along, so why not just have another place to burn cash and make the process easier...
-Also in the Pkm Store: Maybe a fee to give the possibility of better IV range (for example: 5% chance to have a random IV at 25+ cost $1000, and so forth up until maybe guarantee one (or more) specific IV at 31 for say $30000 each or something like that).
Uh. Leaving people reseting isn't a good behaviour for me, so I'm thinking about making the reverse: A fixed amount of pokémon attributes, decided when you create your save. Basically, the first Tyrogue that you buy will have nature X, no matter how many times you reset, the second will have nature Y and so on. Anyway, you can breed pokémon from Pokémon Shop, so isn't a big problem.

Quote:
Originally Posted by soulsick View Post
A bank to store our cash instead of risking to lose it everything we go to battle (or spending it beforehand (or reloading the game)), maybe charging a fee to deposit said money.
You only lose half of your money and only when you lose outside of city. But the bank idea was good. I was thought about it before, but instead of paying a fee, you receive a little money boost.

Quote:
Originally Posted by soulsick View Post
Easier route between Teletransport Station and Pkm Center (it takes a little while)
I thought that was short enough, but I will think it again when I redo the city on version 2.0.

Thanks for the bug reports (detailed with images and suggestions!
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