Okay, hi everybody, and sorry I was away! Now to answer to some of what I missed.
First I'll answer to the storyline issue.
I have the core of the story worked out, but the exact events I don't know yet. Which is exactly how I need it to be. If I know exactly what I'm going to do each step of the way, I have a tendency to get bored and discouraged much easier.
Now, I really don't discuss with others online the things I do. I don't join pixel-art clubs, I don't join story critiques or game developer groups. Not because I'm stuck up, but because I'm a bit of a loner, and am simply doing what is natural to me. So, I don't really know what others are doing.
But, as I said, I do know the core of the story, in part thanks to some talks between my sister and myself. I also have a decent amount of backstory, and that includes the Miraou - and the Anjat, which, if you remember, are closely related. Maybe I need to update the first post; I'll have to check when I'm not busy.
Purrdy, the base form of both Anjat and Miraou, never used to evolve without a trainer; when it was trained, it learned certain ways of thinking from its trainer, and eventually evolved. The land's unbalance is what caused Purrdy to begin to evolve in the wild, and the wild Anjat and Miraou are closely tied to the greater problem in the region.
I also have a backstory to the leader of Team Adauchi, but if I told that, it would spoil all of the Team's mystery, don't you think?
But, even though I know all that, waiting until I need the events in order to write them is what will keep the story alive and fresh for me; and that sense of the story - and the land - being alive are very important for my ability to make this work.
Now, about the graphics.
I don't seem to understand how there's a problem. A lot of people are just going with double-sized gameboy-style graphics, but I didn't want that. I love being able to use PNG images to allow transparency, and I really like my gradients; though I do need to fix some of them because I was using my old monitor, so the colors are too dark.
But basically - if you have a problem, I need you to be a little more specific about it. Try explaining to me what's wrong - and more importantly, the reasons why. For example, I don't know why there would be anything wrong with basing my tiles off of the starter kit tiles. Though I may adjust the coloring; like I said, it was done on my old monitor, and some during my old way of coloring.
@Illuminknight - trust me, there's plenty of backstory on the Miraou and the Wastes. And it has to do with Quamortox. And that's the end of the subject for now~
...but please to stop calling it a "romhack". The reason I moved the thread is I'm not doing it that way any more. RMXP does not involve hacking a Pokémon ROM. There's plenty of room for any instruments you desire~ ...as long as it sounds nice and epic. :D Anyway, you would call this a "fangame" now, so please to be fixing it on your YouTube descriptions when you have time. :)
And thanks for all the help! ^^