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  #1651    
Old 3 Weeks Ago, 09:30 AM
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Florio
Pokemon Crimson Skies Owner
 
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Quote:
Originally Posted by Rayquaza. View Post
Now that the Dual Menu is properly integrated into the game I can now post the screens. Credit to Luka S.J for his fantastic scripting.

Spoiler:
The dual screens look great, it is really going to give your game a unique feel. I really like the title screen. By any chance is that script public?
  #1652    
Old 1 Week Ago, 04:01 AM
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I posted this on my project thread before, thought i should post here to get some feed back.
  #1653    
Old 1 Week Ago, 10:07 AM
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Quote:
Originally Posted by mustafa505 View Post

I posted this on my project thread before, thought i should post here to get some feed back.
I'm assuming you are showing off the battle background? It looks really nice, I like it. I'm also assuming you are using the dual screen system since I see no battle text.
  #1654    
Old 5 Days Ago, 01:26 PM
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So I've been doing more graphics and tampering with scripts to get the summary screen the way I want it and I'm about 90% (give or take) of the way there:


For more information click here.
  #1655    
Old 5 Days Ago, 07:37 PM
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Quote:
Originally Posted by Rayquaza. View Post
So I've been doing more graphics and tampering with scripts to get the summary screen the way I want it and I'm about 90% (give or take) of the way there:


For more information click here.
It looks good. For some reason, I think it would look better if the bottom half had a different background instead of the checkerboard. Maybe a nice simple white background? Or maybe just a White box around the Pokemon icons. But yeah, a little too much checkerboard imo.
  #1656    
Old 4 Days Ago, 02:59 AM
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Spoiler:


HEy what do you tink about this battle screen?
it is not 100% finish,but i wanted to upload something.
don't use this.
=)
  #1657    
Old 4 Days Ago, 05:46 AM
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Quote:
Originally Posted by linkthehero View Post
Spoiler:


HEy what do you tink about this battle screen?
it is not 100% finish,but i wanted to upload something.
don't use this.
=)
The background and bases aren't good. They're too sleek, it clashes with the 2x2 pixels of the pokemon. The names are slightly off from the little bar it's supposed to sit on. Finally, I would have used a different pokemon instead of Chansey so you could show off what different typed moves look like in the battle menu, and show if they look different from each other or if they don't. Aslo, the lue color makes it hard to see what they health is.
I'd also like to mention chansey is sitting too low on the screen, iunno if that's something you're fixing or what.

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  #1658    
Old 3 Days Ago, 09:52 AM
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Screenshots on Zela Route 6, which has been updated a bit since the map I posted yesterday. Your favorite Trick Master from the Hoenn Region is back! Explore his unique house to solve puzzles and earn some special prizes. The bike road passes over Route 6, which is full of "garden" pokemon such as Roselia and Swablu!

  #1659    
Old 3 Days Ago, 01:41 PM
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Quote:
Originally Posted by Rayd12smitty View Post
Screenshots on Zela Route 6, which has been updated a bit since the map I posted yesterday. Your favorite Trick Master from the Hoenn Region is back! Explore his unique house to solve puzzles and earn some special prizes. The bike road passes over Route 6, which is full of "garden" pokemon such as Roselia and Swablu!

It looks really great, curious what tricks will be there :D Great Work.


A little screen from route 111 in my game.

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  #1660    
Old 3 Days Ago, 01:57 PM
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Rayquaza.
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Recently been overhauling the graphics in my game. This includes my town map:


More infor here.
  #1661    
Old 3 Days Ago, 02:32 PM
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Rayd12smitty
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Quote:
Originally Posted by venom12 View Post
It looks really great, curious what tricks will be there :D Great Work.


A little screen from route 111 in my game.

Thanks man Is that the Regirock chamber?
  #1662    
Old 3 Days Ago, 09:09 PM
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Florio
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Quote:
Originally Posted by venom12 View Post
It looks really great, curious what tricks will be there :D Great Work.


A little screen from route 111 in my game.

Looks good, try adding some rocks around the map though. Will make better use of the blank spaces.
  #1663    
Old 2 Days Ago, 05:26 PM
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Darthatron
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Screenshot from my latest build of a spiritual sequel to Pokemon Snap. Really happy with how the engine is coming along!
あなた は しきしゃ です
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  #1664    
Old 1 Day Ago, 02:03 PM
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Florio
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Originally Posted by Darthatron View Post


Screenshot from my latest build of a spiritual sequel to Pokemon Snap. Really happy with how the engine is coming along!
That looks sick bro. If they are animated can we see a video of it?
  #1665    
Old 1 Day Ago, 02:32 PM
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Darthatron
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That looks sick bro. If they are animated can we see a video of it?
Thanks! Sadly, my computer is a bit awful and doesn't record video all that well. However, there is a playable demo here. You need the Unity player.

If anyone has any comments about the game itself, maybe we could continue the conversation in the game's thread.

It's made with an Xbox controller in mind, but it works with mouse and keyboard.
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