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Reload this Page Ruby hack: Pokemon Giratina's Legend

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Progressing Hacks The forum for submitting your hack in production. Everyone's welcome, and you may come and find a hack that's starting out or make your own hack. For Pokémon/non-Pokémon hacks.



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  #301    
Old March 8th, 2015 (10:34 AM).
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Ocular Stratus Ocular Stratus is offline
It's okay, I enjoy being the bad guy.
 
Join Date: Feb 2014
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I heard rumor that this game is getting an English translation. Not sure if that is true but I sort of hope so. This hack looks neat.
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  #302    
Old March 13th, 2015 (08:43 AM).
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Yes, it's true.
When i'll release a beta I'll translate it!
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  #303    
Old April 4th, 2015 (12:04 AM).
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We came at last to the new update of April:

- In the first screen you can see the new bag menu with 256 color recovering almost completely DPP style.
- In the second and fourth screen there are "interfaces" menu of the Gift secret. Inside the adventure you will get many gifts including extra missions, pokemon and objects.
- Finally, in the third screen was further amended the world map due to some problems ... have been added two colonies and the blue bar at the top. Personally I really like the overall effect, what do you think?
See you next month with updates of May!
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  #304    
Old April 5th, 2015 (03:53 PM).
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Percy Percy is offline
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Looks beautiful, yet again! That world map is looking magnificent!
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  #305    
Old April 6th, 2015 (02:50 PM).
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BlackStorm20x BlackStorm20x is offline
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This hack is looking great! And the world map...
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  #306    
Old April 7th, 2015 (03:31 AM).
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Thank you both and thanks also to all that continue to support the project!
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  #307    
Old April 7th, 2015 (09:01 PM).
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qaz015393 qaz015393 is offline
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Looks great man. Love the new map. Its very detailed & wouldnt expect it.
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  #308    
Old April 25th, 2015 (04:37 AM).
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~Andrea ~Andrea is offline
 
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Hello guys, today I want to show the progress made since the last update.
I wanted to post this update before the month of May because I wouldn't be able to publish it because of school commitments.
The update is a redesign of the pokemon market during the purchase of objects.
Why this? The routine of the old market was bugged, unfortunately I couldn't fix it so I decided to recreate the routine from 0.

The screen is divided mainly into 3 parts:
- In the upper left is a box where you can see the money held by the player.
The number in the upper right is the amount of the object present in the bag.
- At the bottom right you can see a box with the description of the instrument.
- Finally, in the right part of the screen, there is a list of the instrument.
Also this time for the updates are finished, I'm sorry if I haven't more to show but the routine took away most of my time.
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  #309    
Old April 28th, 2015 (11:08 AM).
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~Andrea ~Andrea is offline
 
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Since the previous update was really small, I decided to show a little "feature" inserted just today:

After many attempts I managed to "finalize" the routine for the third layer block.
Thanks to this routine was possible to correct several errors mapping, no it would not be possible to correct them with the simple aid of advance map.
The third level is present in the edge of the lake: [first layer] rock, [second layer] water, [layer 3] edges trees.
All for today, we feel the next update!
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  #310    
Old May 1st, 2015 (09:50 PM).
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Termigator Termigator is offline
 
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The details are unbelievable and I am certainly waiting to see more. Keep it up and hoping you are having fun working with this project :D
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  #311    
Old May 13th, 2015 (10:37 AM).
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- Random Update -

The screen above shows new pokedex page of pokemon.
In addition to graphics I've fixed a bug that didn't allow me to complete the Pokedex expansion. In this way, thanks to the fix this bug, I can finally put new Pokemon without replacing other!
See you at the next update.
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  #312    
Old May 21st, 2015 (11:33 AM).
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~Andrea ~Andrea is offline
 
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Good evening everyone, I'm back with a new update.
These days I and Blacktheking worked to complete the menu of the team, many of his features/characteristics have been changed:

I've changed the arrangement of the box and his size moreover, moving the cursor from one to another pokemon, the pokeball corresponding to the box in which we find will open!
Maybe some will wonder why update the topic so "frequently" in this month, the answer is very simple: during the month of June will be very little due to various commitments, I'll see the update of July!
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  #313    
Old 1 Week Ago (08:24 AM).
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Hello everyone, this is update of June:

In this screen it has been implemented according to the "dynamic level" of wild pokemon.
Let me explain: the level of wild pokemon will be chosen by the arithmetic mean of the levels of pokemon in your party.
To this medium will be subsequently added a random number between (0 and 3).
Finally I show the function tree honey:
https://www.youtube.com/embed/Lg5gXWD0VWY
Once you apply honey on the bark of the tree and having interacted, you will have 6% chance that the tree hiding a wild pokemon.
See you at next update!
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  #314    
Old 1 Week Ago (06:20 PM).
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Rycanthropy Rycanthropy is offline
Wrecking Ball
 
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This hack looks amazing so far! I'll be following the progress, keep up the great work!
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  #315    
Old 3 Days Ago (01:36 PM).
~Andrea's Avatar
~Andrea ~Andrea is offline
 
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Thanks Rycanthropy!
Here we are updating of July!
Today I want to show the first part of the introduction in this hack:

If you have suggestions to improve it write it in the comments, we meet again with the update of August!
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  #316    
Old 1 Day Ago (03:06 PM).
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reshilegend reshilegend is offline
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Nice. Animation is a bit glitchy at the bottom, but still, amazing work. Keep it up, will be watching this :]
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