When I run out of usable pokemon I show up in a glitched room and the game freezes.
There are currently no healing spots yet and I'm working to set up mom, at home, to heal you. Is this enough for the game to send me there or to a pokemon center when out of pkmn? Or do I need to sethealingspot all of the PCs and home since the rom is wiped clean with that patch?
EDIT: Ok, so I tried adding sethealingspot 0x01 on moms script and when I run out of pkmn it loads me in the black border of a map, in which I can't move. (stuck there, but can face different directions) The text that appears when you white out and go home shows up as usual, but I'm in an area I can't ecape. Do I need to assign a person ID to mom to make me show up next to her? Same with the pokemon centers, do they need to be assigned something so thats where I go when I run out of pkmn? I know I need to sethealingspot 0xXX, but that wasn't enough with the patch I have I guess. Help please!!!!! Thank you.
this is really starting to piss me off. I try to set a healing place for my map. now the script for my first healing place is just (offset, first pointer) sethealingplace 0x01. that one works. my next town is sethealingplace 0x02. that one works as well. but i try to make one for my next town that is sethealingplace 0x03 and it doesn't work. i'm using emerald and it always warps me back to petalburg city. i've tried everything from changing the healing place i set to deleting all the sethealingplaces in the regular games, to getting rid of the flying position in petalburg city to redoing the script. in my custom pc i have the special 0x1A4 that is just there. i left it there and i tried the script 30 different ways and every time it still teleports me to petalburgh when i lose a fight.
I have something really weird happening.
Basically, I got the error that was happening and this fixed it, but for some reason, once I closed VBA and changed some sprites with Gen 3 hacking suite (I don't think that has anything to do with it but i'll put it here just in case) and also edited a map (not the PC), the error returned when I opened the game in VBA again. What could be happening?
Hold on, I think i've fixed it. If anyone else got this, it seemed the problem was because on the second levelscript, instead of having the levelscript "On entering map/on menu close " I had "On entering map/on menu close "
There must be some difference or something XD