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Game Development Your number one stop for anything related to creating games (except ROM hacks). You can even make your own!



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  #1726    
Old 3 Weeks Ago (05:05 PM).
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tImE
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@lilbluedemon:
It looks really great so far!
You've got a nice graphical style with good contrasting colors and the tiles look lovely.

Looking forward to see more from you! c:
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  #1727    
Old 3 Weeks Ago (06:08 PM).
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Ashedragon
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Working on a menu system for m'game. It's still a work in progress (I haven't even done the other pages of the status screen!). And also the battle interface.
Spoiler:
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  #1728    
Old 3 Weeks Ago (05:34 PM).
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Quote originally posted by tImE:
@lilbluedemon:
It looks really great so far!
You've got a nice graphical style with good contrasting colors and the tiles look lovely.

Looking forward to see more from you! c:
Speaking of seeing more:



The First screen is my trying my hand at mapping a cave.
As, for the second, I tried to give the visual of something being far away, as this is a dungeon visited later in-game. May need to try a different approach to showing the distance, if there's any ideas for how to?
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  #1729    
Old 4 Days Ago (09:45 AM).
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Quote originally posted by lilbluedemon:

As, for the second, I tried to give the visual of something being far away, as this is a dungeon visited later in-game. May need to try a different approach to showing the distance, if there's any ideas for how to?
This is a shot in the dark since I've never really worked with them in Essentials, but have you tried a parallax for the distance? Creating your own image for it would be relatively simple with GIMP / Photoshop / even Paint if you have the patience.

It may be tricky to get the parallax working how you want but it's definitely possible.
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