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UU Team. Rate?

dreemxweever

Full fledged auto mechanic
217
Posts
17
Years
  • Age 30
  • U.S.
  • Seen May 3, 2010
Here's my 4th Gen UU Team and all it's glory

CHASM//CLAYDOL
@Leftovers
Levitate - Brave
252HP/252ATK/4DEF
-Explosion
-Trick Room
-Earthquake
-Sunny Day

Ghost lead sweeper. Sets up Trick room for Shuckle, Sunny Day for Arcanine, does some damage until it's on it's last legs and pops to get a free switch-in for shuckle.

TINY//SHUCKLE
@Sitrus Berry
Gluttony - Brave
104HP/252ATK/152SPA
-Power Trick
-Stone Edge
-Stealth Rock
-Protect (if anyone else can come up with a different move here, it'd be appreciated.)

Shuckle is used as a glass cannon, coming after the Claydol lead. After exploding, Shuckle gets a free switch in, uses Power Trick to beef up offensive stats while still holding some defensive stats and HP to keep it alive for long enough to do some damage. At 50% health or less it eats the Sitrus Berry, regaining 25% of it.

HEXXUS//WEEZING
@Leftovers
Levitate - Impish
252HP/82ATK/172DEF
-Will-O-Wisp
-Haze
-Sludge Bomb (Physical or Sp.? Will change EVs accordingly.)
-Pain Split

Commonly used Hazer, using will-o-wisp to debilitate the enemy, pain split and sludge bomb to deal damage.

SHATTER//POLIWRATH
@Leftovers
Water Absorb - Adamant
252HP/252ATK/4SPE
-Bulk Up
-Waterfall
-Brick Break
-Substitute

Used as a tank. Waterfall and Brick Break covering a lot of types, using Substitute and Bulk Up to make a indestructible defense. Noting not to use when Sunny Day is up.

WRATH//ARCANINE
@Life Orb
Flash Fire - Jolly
120HP/152ATK/236SPE
-Flare Blitz
-Morning Sun
-Extremespeed
-Thunder Fang

For sweeping while Sunny Day is up. Flare Blitz gets double STAB, extremespeed to take care of stragglers, Thunder Fang to counter Water types. Morning sun heals 2/3 health with Sunny Day to take care of recoil from Flare Blitz and Life Orb.

AMAZON//TANGROWTH
@Life Orb
Chlorophyll - Naive
200ATK/80SATK/228SPE
-Power Whip
-Earthquake
-Hidden Power (Fire)
-Sleep Powder

Speed increases in Sun, Power Whip STAB'd, earthquake to take out Fire type counters, HP Fire is doubled in Sun while taking out counters such as Skarmory. Sleep powder used for putting counters out of commission, possibly gaining a free turn.


There we go!
 
Last edited:

RTHookers

Banned
605
Posts
14
Years
You can't use Porygon-Z. Use Porygon2 if you must. Z is banned, as BL count as OU. (Usually)
So this means you're with 3 members, half a team. I can't rate anything like that. Add in 3 members that seem appropriate and then redo this RMT.
 

HirakuNoShadow

Au contraire mon frère.
148
Posts
14
Years
Can't really said much about the others but one that I noticed:

Power Trick Shuckle is a gimmick that seems appealing for potentially having the highest attack, but too much trouble to support that it's not worth the effort. You will be left with a pathetic defence even Magikarp would laugh at, making Sitrus Berry useless. If you are hit on the turn you are using Power Trick, it dies (since you move first from Trick Room), if you miss with Stone Edge, it dies, and if the Trick Room ends (which would be 2 turns after you switch in + Power Trick), it's a set up fodder. To conclude, it is also heavily outclassed even by the likes of Medicham or Marowak, which actually can GG a whole team if given the right support.

Best if you drop Trick Room and replace with Stealth Rock, and get a replacement for Shuckle.
 

Impo

Playhouse Pokemon
2,458
Posts
14
Years
or if you want a shuckle why dont you replace sitrus with focus sash,
will stay alive for the switch and will kill 2 of opponents pkmn :)
 

dreemxweever

Full fledged auto mechanic
217
Posts
17
Years
  • Age 30
  • U.S.
  • Seen May 3, 2010
Hmm. Okay, thanks for the suggestions. I think I'll try out Impo's idea and sash Shuckle, see how that goes.
 
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