Okay, so I'm a decent pixel artist (in my own biased opinion) but I'm a bit of a noob at computery stuff.
These two frames are rough (very rough) drafts for a beach battle animation. Eventually I'm going to do other backgrounds too.
I made them in Paint. How do I save them as an animation?
Stay tuned. I'll be posting my battle backgrounds here for everyone to use for their made-at-home games. When I'm done with the beach animation I'll be taking requests. If you want to be part of the project, send me a pm or post below. I'm mostly looking for people who can re-color for day/night, etc.
You need an gif animator such as U-lead or microsoft gif animator.
So the picture you've drawn would end up like the animation below attached.
Although it is best to make more than 2 frames when it comes to waves xD, I'd say about 6 frames for a smooth animation.
Okay then; I've got more transitions, and the GIF is almost ready. About how many frames would be optimal, so as not to slow a game down? I'd like to be detailed and cool and stuff, but not if it would be at the cost of smooth gameplay. I don't really have an idea of the average computing power for various game programs though. Can someone give me an idea?