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  #51    
Old December 28th, 2014 (07:04 AM). Edited December 28th, 2014 by Zero_Sen.
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Been a fan of this since Dev build 2.

Went to start a new game with Build 5 and encountered a nasty little issue related to starting Act 1.

Upon the text finishing and the player is given control to move. I found myself stuck inside of the cliff wall, one space up and six spaces to the left of being in front of the door to Oak's Lab. Tried several times, only to get the same result.
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  #52    
Old December 28th, 2014 (01:46 PM).
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Quote originally posted by Zero_Sen:
Been a fan of this since Dev build 2.

Went to start a new game with Build 5 and encountered a nasty little issue related to starting Act 1.

Upon the text finishing and the player is given control to move. I found myself stuck inside of the cliff wall, one space up and six spaces to the left of being in front of the door to Oak's Lab. Tried several times, only to get the same result.
Reported a little earlier in the thread on Page 2...
Quote originally posted by Derxwna Kapsyla:
Tri-post: Demo 5.1 has been uploaded to the first post, it fixes a bug in Pallet Town for new players. Please download this build!
You'll want to update to 5.1, also make sure to download the patches on the previous post.
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  #53    
Old December 30th, 2014 (01:15 AM).
mishadorables mishadorables is offline
 
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This game looks seriously amazing, and I'm excited to see Touhoumon somewhere that isn't a hack. While I have no knowledge of Touhou myself, Touhoumon is really interesting. While I can't play the game (I have a Mac), just thought you should know that this looks really nice, and if you have some extra time, I'd love to see more pictures of the game.
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  #54    
Old January 24th, 2015 (03:26 PM).
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I discovered this yesterday and I'm really enjoying it. I have a question, though. I read that HMs are replaced with items that you don't need to teach to your Pokemon. But, I've been receiving HMs so far. I have the HMs for Cut, Flash, and Strength, but not any of the replacement items. Were the items scrapped at some point and HMs are now used after all? Or do you get both HMs and items, and they're just found in different locations? I've been looking all over Kanto for the items so I don't have to catch a Pokemon to teach Cut to get past the tree east of Cerulean.
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  #55    
Old January 26th, 2015 (02:59 PM).
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The HM items were not removed I can assure you. You normally have to go out of your way to obtain the HMs or the Exploration Items (The new official term for them).
I should include a list of where each item is with Demo 6, but I'll list it here for the sake of others.

the Celadon Department Store one was minorly tweaked, it's the NPC at the top near the vending machines that gives you it now.
I also forgot to mention that Waterfall was given by Green in this. The reasoning behind this is for Victory Road, which requires Waterfall. Since you can't access the Pokemon League without all 8 badges, it's the best time to give it out.
I've also calculated for Tohjo Falls's waterfall, and since the Mini Teleporter is given to you by plot, the waterfalls there are irrelevant as you can teleport back into Kanto.
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  #56    
Old January 28th, 2015 (09:08 AM).
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About an hour or two after I made that post and just decided to cut the tree down, I actually got both the Lantern and the Heavy Gauntlets XD I had been finding HMs while I hadn't found any exploration items, so I had just wondered whether HMs replaced them. Thank you for the location list.
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  #57    
Old March 14th, 2015 (03:50 PM).
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A quick update from the development front!
Say hello to the first available Pokemon in Demo 6 of Faith & Prayer Version!





I’ve said in the past that Pokemon would eventually be obtainable in Faith & Prayer Version, just not for a while. It’s time to start making good on that claim! Pokemon will not be obtainable until the end of the Kanto arc of Faith & Prayer Version, which means finishing up at Cinnabar Island. Conveniently, that’s also where you can first obtain Pokemon - the Abandoned Cinnabar Mansion!

The Abandoned Cinnabar Mansion is the same as the one from Kanto games prior, except it’s now buried deep under the ground thanks to the volcanic eruption 7 years ago. Most of what could be explored before is completely ruined. However, it would seem a few old barricades have come undone, and the depths of this abandoned mansion are now explorable. What could be found in the depths of this neglected place? If you’ve read the journals in Cinnabar Mansion in the older games, you should have a good idea what awaits down here!

There’s also an event that awaits down at the deepest depths of the lab, but I won’t be spoiling what it is on this blog. All I will say is thà͟t̶͝͏ ͏SC̶̢̛I̶̸E͝NCE̸ ̕̕͢h́́̕à̷̛s ̧bee̵̡͢n̶͞ ҉̨͘c҉ơn͏͡dų͟c͘te̷̸d ͢i̵̡n̢͟ ̀͘t̡́h̀͘҉è̵ ̵͜wi̛l̵̴͘de̶̵s҉͜͝t͏̴͢ w̧͢͝a̶̴y̶ ̢p̛o͡s̢͘s̨i͠b̡l̨e͟҉!͠͏ O͝h̀ de̢̛a̶͞r̡ ̡̛́m̸è̷,̢͟͞ ͘͟͜i҉̛͠t͏̨̕ ̧see̢̡m̨̀͝s̶ ́̕͠m͝҉y̶̢ t̷̛͟ex̨͝t̵̢ ̨̡͢h̕̕a͏͏̨ş͜͏ ̴́b̶̴e̵̸ço̕m̢͞e ͢͝a̶ b̶͢͝it҉͟ ̸g҉͟lį̵t́ç̛ḩ̧̀e̡̕d̶͜͠!̧ ͠L̀͝ęt͜ ̀m̨͏ȩ ̵j͝us̕͘t.͠..̧̡ There we go! All fixed! Glitches are no good, and we must deal with them accordingly! We wouldn’t want any corruptions, now would we?

Another change you can see in these photos is the gender icon being different for Weezing and Graveler from Nazrin. The reason for this is another change that will be present in Demo 6: The separation of the gender classification for Puppets and Pokemon. A change that needed to come at some point was the hard distinction that Pokemon and Puppets are two very different species, and are not compatible at all - I'm crushing your hopes and dreams here and now, Pokemon and Puppets will not be able to breed with one another. Throw them in the Daycare all you want, they will not produce an egg! In the Advanced Tab of the Pokedex, you can see what Breed Group each species has. Puppets have an asterisk next to their breed groups, to signify that they cannot breed with Non-Asterisk breed groups. Even if you put a Speed Sariel in the daycare with a Mr. Mime, which both have Humanshape, there will be no egg produced. I wont stop you all from writing some weird fanfictions though..

There are a few other changes that are bound to occur. I’m also thinking of changing Kokoro to be the Shoddy Touhoumon Server Standard, but that’s for another day. I should also be updating to Essentials V14 sometime soon. This will likely be the last Essentials update I do, as it is becoming far too much work to maintain the updates when things massively change. I may try and cherry pick updates from Version 15 onward, but don’t expect much.

I can’t give you a date for Demo 6′s release, it won’t be for a while that’s for sure. I’ve got the exterior maps that will be present in this build completed, so what remains is interiors, NPCs, Trainers, and the sort. Demo 6, when complete, will end just outside Union Cave, south of Violet City in the Johto Region. The exploration of the second region begins soon! Exciting, isn’t it!

Look forward to more interesting things on the horizon!
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  #58    
Old May 1st, 2015 (02:07 PM).
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Well, I was just thinking how I wanted Touhoumon outside of GBA games, and then I accidentally find this. and it appears to not be dead to boot, huzzah.
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  #59    
Old May 2nd, 2015 (01:46 PM).
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Indeed! Faith & Prayer is very much not dead yet! Have a screenshot of what I'm currently working on at this moment, actually.


Violet City Gym is going to get a minor overhaul. There's 6 trainers, only two are mandatory. The quirk to this gym is similar to that of Mossdeep from OrAs - you have to cross platforms using air vents to jump between them. In some cases, there will be disabled air vents which need to be turned on. A few switches will be on the map for you to enable. Because this is the first Johto Gym normally, I've made it small and simplistic enough that beginning Johto trainers wouldn't be too intimidated.

I have a few other things I've been working on, you can catch all the small updates as they roll in at this link: http://derxwnakapsyla.tumblr.com/search/Touhoumon+Faith+%26+Prayer+Version
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  #60    
Old May 25th, 2015 (09:42 PM).
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Quick update from the development side of things: Demo 6 is rapidly closing in on completion! I have just a few more trainers to plug in, then I have to send it off to my testers for quality control and feedback, then polish it up. There's a few other things aside from those that need to be worked on, but they'll be done come release. I'm hoping for a release sometime in June, so keep an eye out!
In the meanwhile, here's the current Demo 6 Change Log, so you can see what's been done. This likely won't change much more between now and release.
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  #61    
Old June 9th, 2015 (02:49 PM). Edited June 9th, 2015 by Derxwna Kapsyla.
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Demo 6 is now online and ready to assimilate another few hours of your time! Changes are in the first post (or will be rather shortly, please be patient). This Demo also marks the end of the Kokoro event, and the start of the Yamame event. Get your idols while they're live (Note: Do not download A-No-Ne-Ga-N-Ba-Re before loading Demo 6.)
Specifics can be found here: http://chaoticinfinitydev.tumblr.com/post/121143477503/touhoumon-faith-prayer-version-demo-6-public

EDIT: There was an oversight on my part and there were a few annoying bugs present on release. A quick patch, with installation and description of the bug, can be found here.
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  #62    
Old June 13th, 2015 (02:55 PM).
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More bugs have been spotted in Demo 6. I have appended Quick Patch 02 to the first post, which will fix these bugs.
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