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Why are my tiles doing this?

Bowlstir

Media Arts and Game Development
199
Posts
15
Years
So my priority tiles are making this little line, as seen toward the bottom of the roof tiles of this house.

I can't figure out why it's doing this for the life of me.

Thanks,

Bowlstir

Spoiler:
 

TBM_Christopher

Semi-pro Game Dev
448
Posts
14
Years
Does it appear at all window sizes? Theoretically it could be an offset problem with RMXP, though I don't remember ever seeing it do that.
 

Bowlstir

Media Arts and Game Development
199
Posts
15
Years
Does it appear at all window sizes? Theoretically it could be an offset problem with RMXP, though I don't remember ever seeing it do that.


It appears in all window sizes, yes. My window is 896x448. It's a bigger window, however, I think it's got something to do with the tile alignment in the tileset, I just can't figure out what to shift.
 

Luka S.J.

Jealous Croatian
1,270
Posts
15
Years
Did you by any chance change the size of the drawn tiles to anything other than 32, in the scripts themselves?

TilemapXP:
Code:
    @tileWidth = Game_Map::TILEWIDTH rescue 32
    @tileHeight = Game_Map::TILEHEIGHT rescue 32
    @tileSrcWidth = 32
    @tileSrcHeight = 32
or Game_Map_Resolution
Code:
  TILEWIDTH = 32
  TILEHEIGHT = 32
  XSUBPIXEL = $RPGVX ? 8 : 4
  YSUBPIXEL = $RPGVX ? 8 : 4
 

Bowlstir

Media Arts and Game Development
199
Posts
15
Years
Did you by any chance change the size of the drawn tiles to anything other than 32, in the scripts themselves?

Thanks, but nope.

It's like it cuts one line of pixels on the bottom of EVERY priority tile.
 
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