I'm not sure if this is just something to do with the playtest function, but whenever I talk to certain NPCs on one map it'll pull up the surf message (The water is blue blablabla would you like to surf). If I hit "no", it'll just continue on with what the NPC event is supposed to be.
Also, whenever I use the move "Absorb" in battle, something weird happens when the Pokemon faints. The opponent pokemon's image stays on the screen and no experience is given out. This only seems to happen with trainer battles.
Edit: Alright, ignore that first question. Turns out the tile I was using wasn't marked correctly terrain-tag wise. Not sure how that happened.
Last edited by Deoxysomega314; August 25th, 2013 at 06:55 AM.