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  #26    
Old February 9th, 2014, 09:28 AM
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Originally Posted by Minzy View Post
no hiccups in its gameplay
Wait, are we talking about the game in itself? Because there are several big issues with the AI, combat, level design, enemy variety and particularly frame rate. It could very well be turned into a movie with no losses, only except the narrative will be criticized harsher (in relative to things like Children of Men) because the standards are higher, which is really the only reason it works well as a video game, but then the gameplay kinda falls compared to something of much tighter design like Resident Evil 4. Still a great game mind you.

But this isn't the thread for that.

Last edited by Spinosaurus; February 9th, 2014 at 09:33 AM.
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  #27    
Old February 9th, 2014, 09:35 AM
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Quote:
Originally Posted by Spinosaurus View Post
Wait, are we talking about the game in itself? Because there are several big issues with the AI, combat, level design, enemy variety and particularly frame rate. It could very well be turned into a movie with no losses, only except the narrative will be criticized harsher (in relative to things like Children of Men) because the standards are higher, which is really the only reason it works well as a video game
I didn't mean how the game itself ran. I for one was not as scrupulous as most hardcore gamers when I played it the first time; I played to enjoy the game and nothing more.
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  #28    
Old February 9th, 2014, 09:43 AM
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Originally Posted by Minzy View Post
I didn't mean how the game itself ran. I for one was not as scrupulous as most hardcore gamers when I played it the first time; I played to enjoy the game and nothing more.
I'm pretty sure we all play games to enjoy them, and I definitely don't play TLoU to criticize and pinpoint its flaws. What I said were what I discovered trying to enjoy it and nothing more, and the game definitely has hiccups in both its game design and technicality, but that doesn't stop me (nor should it stop you) from enjoying games if they're good.
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