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  #126    
Old March 27th, 2008, 03:57 PM
TB Pro's Avatar
TB Pro
Old-timer
 
Join Date: Nov 2004
Location: Midwestern USA
Age: 20
Gender: Male
Hey guys! I just decided to update my thread again! Givepokmeon scripts are up!
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  #127    
Old April 3rd, 2008, 12:05 PM
wolverfrog's Avatar
wolverfrog
Working on a Hack
 
Join Date: Feb 2008
Location: England
Age: 19
Gender:
Nature: Adamant
this is a givepokemon script that gives you a growlithe level 5


#ORG $begin
lock
faceplayer
checkflag 0x202
if B_true goto $done
message $here
boxset 6
givepokemon 58 5 0xD
setflag 0x202
release
end
#ORG $done
message $nomore
boxset 6
release
end
#ORG $here
$here 1 = looks like i'm too old\nfor growlithe's\pwalks these days.\nhere, you take him..
#ORG $nomore
$nomore 1 = How is that GROWLITHE\ndoing? IS it too strong\pfor you?


how is it?

WOOT 100TH POST!!!!!!!!!!
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hacks i support-
My own Hack- Pokemon Law Enforcement



my favourate hackers-
zel, destinedjagold, earthvisitor-make a great hack and you'll be on this list too!

hack i'm working on-

Making my own Hack-Pokemon Law Enforcement
Status-Pre-Beta stage



Last edited by wolverfrog; April 3rd, 2008 at 12:07 PM. Reason: 100TH POST!!!!
  #128    
Old April 3rd, 2008, 02:35 PM
/Circa's Avatar
/Circa
a face in the clouds.
 
Join Date: Nov 2007
Location: Melbourne, Victoria
Gender: Male
Nature: Quiet
Quote:
Originally Posted by wolverfrog View Post
this is a givepokemon script that gives you a growlithe level 5

Code:
#ORG $begin
lock
faceplayer
checkflag 0x202
if B_true goto $done
message $here
boxset 6
givepokemon 58 5 0xD
setflag 0x202
release
end
#ORG $done
message $nomore
boxset 6
release
end
#ORG $here
$here 1 = looks like i'm too old\nfor growlithe's\pwalks these days.\nhere, you take him..
#ORG $nomore
$nomore 1 = How is that GROWLITHE\ndoing? IS it too strong\pfor you?
how is it?

WOOT 100TH POST!!!!!!!!!!
I decided I would help out a bit ;P (i'm a bit bored atm)

I'll give you hints, and then i'll fix up your script.

First off, your orgs don't have to be capitals. Secondly, you need to add lines between your scripts. Also, I noticed your givepokemon line looked like this: givepokemon 58 5 0xD. Your problem is that last little pointer for the item, it either has to have no 0x or all of the others have to have 0x, and remember, if they have 0x infront that means they have to be hex. And Pokescript doesn't need hex for certain commands, it will convert it itself.

Now, your script:

Code:
#org $begin                         'I don't think this really matters though.
lock
faceplayer
checkflag 0x202
if B_true goto $done
message $here
boxset 6
givepokemon 58 5 D                        'or change it to givepokemon 0x3A 0x5 0xD
setflag 0x202
release
end

#org $done
message $nomore
boxset 6
release
end

#org $here
$here 1 = looks like i'm too old\nfor growlithe's\pwalks these days.\nhere, you take him..

#org $nomore
$nomore 1 = How is that GROWLITHE\ndoing? IS it too strong\pfor you?
Anything in bold needed fixing.
(Sorry TB Pro, but again, I was a bit bored )
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ard again, the pain has
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ventually though, he e
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ery large room w

here everything about

the house

suddenly

changes.
  #129    
Old April 3rd, 2008, 04:16 PM
TB Pro's Avatar
TB Pro
Old-timer
 
Join Date: Nov 2004
Location: Midwestern USA
Age: 20
Gender: Male
Hey! CheesePeow! This Is my tut! Don't help unless I give you permission! Nah I'm just kidding! Thanks for helping him out About the #ORGs, That's how I teach it in my tut. I dunno why I do it like that, but I do, and all of my scripts have them like that. It dosen't affect the script at all.
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  #130    
Old April 3rd, 2008, 11:54 PM
wolverfrog's Avatar
wolverfrog
Working on a Hack
 
Join Date: Feb 2008
Location: England
Age: 19
Gender:
Nature: Adamant
yes! it worked when i incorporated the script into advance map on firered. i put the script on an old man on route 1. when i loaded up vba and tested it i got a growlithe lv 5 and if it talk to him again he doesn't give me another=). thnx TB pro! next i'm gnna study your apply movement tut. edit- just when i tried to compile it, it did a stream of gibberish, but then it just went blanc..whats wrong with it?

#ORG $begin
checkflag 0x201
if B_true goto $done
applymovement 0x02 $move
pausemove 0
message $dudetalk
boxset 6
setflag 0x202
#ORG $done
release
end
#ORG $walk
walk 1 #binary 0x13 0x13 0x4A 0xFE
#ORG $dudetalk
$dudetalk 1 = Damn, i'm late!!


also, there is a couple of things i don't understand. do we put the script into an npc sprite's script, or a script tile, you know, on advance map, the green S. and how does it know which tile you step on to activate it. i'm a bit confused....
__________________
hacks i support-
My own Hack- Pokemon Law Enforcement



my favourate hackers-
zel, destinedjagold, earthvisitor-make a great hack and you'll be on this list too!

hack i'm working on-

Making my own Hack-Pokemon Law Enforcement
Status-Pre-Beta stage



Last edited by wolverfrog; April 4th, 2008 at 12:15 AM.
  #131    
Old April 20th, 2008, 05:39 AM
NTA's Avatar
NTA
Where?
 
Join Date: Nov 2007
Nature: Adamant
#ORG $begin
checkflag 0x200
if B_true goto $done
applymovement 0x01 $dudewalk
pausemove 0
message $dudetalk
boxset 6
setflag 0x200
release
end

#ORG $done
release
end

#ORG $dudewalk
$dudewalk 1 ; #binary 0x13 0x13 0x13 0x13 0x4A 0xFE

#ORG $dudetalk
$dudetalk 1 = Hey, I'm a dude!\nDid you know that?\pOh then You're stupid!



This is from your script....i used it with pokescript
i compiled it
everything worked out fine
the offset was 800000-i guess because i never used the rom
i put it in a-map saved it but
also in this script are they supposed to move because they didn't T_T
^
for the applymovement script do i set it to agreen script button or a character button as in the girl in pallet town?
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Last edited by NTA; April 29th, 2008 at 02:35 PM.
  #132    
Old April 21st, 2008, 07:29 AM
Nikkie.
Nikeiphoros, eh?
 
Join Date: Feb 2008
Location: Eng-->Lndn.
Age: 18
Nature: Timid
When is more of the tutorial comming? I was reading then i was like WHAT?!
Then i just went to thethethethe's tutorial. As most people would xD. Please finish it its very kool!
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  #133    
Old May 5th, 2008, 12:03 AM
Jawash's Avatar
Jawash
<Beat EVERY SINGLE DragonQuest
 
Join Date: May 2008
Age: 23
Gender:
Nature: Gentle
;___________;
There IS something I am doing wrong...

#ORG $begin
lock
faceplayer
message $talk
boxset 6
release
end

#ORG $talk
$talk 1 = ZOMG!!!\nAM I REALLY ALIVE!?\pDude, no way...

Then I compile it [etc]
But uh on the 'Assign' and/or 'Reserve' tab... Which do I use?
I know your tutorial said to choose Assing, So I did... Got all I needed, wrote my number offset down, then I went to A-Map and put it in on a new person, saved it on that new person and then tried loading the rom... It was perfect until I actually tried talking to the new person [I call Zoo btw]
Immediately, a 'The rom-image has crashed/box' pops up and closes the emulator.
I've tried many different ways of going back and forth about how to talk to Zoop....But it seems he don't wanna listen ;__;
[WHY ZOOP?! WHY?!?!?!?]

Last edited by Jawash; May 5th, 2008 at 02:29 PM. Reason: oh, haha i got it, oops...
  #134    
Old June 18th, 2008, 10:24 AM
Milnivri's Avatar
Milnivri
Telefan ;)
 
Join Date: Jun 2008
Gender:
Nature: Lax
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Homework:
Assignment 1-1
Spoiler:
#org $begin
lock
faceplayer
message $hey
boxset 6
release
end

#org $hey
$hey 1 = Hey, buddy how ya' doin!
Assignment 1-2
Spoiler:
#org $begin
lock
faceplayer
message $whatup
boxset 6
release
end

#org $whatup
$whatup 1 = \v\h01, What's up?
Assignment 2-1
Spoiler:
#org $begin
lock
faceplayer
message $msg
boxset 6
release
end

#org $msg
$msg 1 = \c\h01\h06Hello, How are you \v\h01?
Assignment 2-2
Spoiler:
#org $begin
lock
faceplayer
message $msg
boxset 6
release
end

#org $msg
$msg 1 = \c\h01\h07Yo' Wazzup Bra'?
Assignment 3-1
Spoiler:
#org $begin
lock
faceplayer
message $qn
boxset 5
compare LASTRESULT 1
if b_true goto $yes
message $no
boxset 6
release
end

#org $qn
$qn 1 = Do you like ponies?

#org $yes
message $yestext
boxset 6
release
end

#org $yestext
$yestext 1 = I hate you. Lol.

#org $no
$no 1 = I hate you. xDD
Assignment 3-2
Spoiler:
#org $begin
lock
faceplayer
message $qn
boxset 5
compare LASTRESULT 1
if b_true goto $yes
message $no
boxset 6
release
end

#org $qn
$qn 1 = Do U leik Mudkipz?

#org $yes
message $yestext
boxset 6
release
end

#org $yestext
$yestext 1 = I liek Mudkipz 2!

#org $no
$no 1 = I liek Mudkipz!
Test
Spoiler:
#org $begin
lock
faceplayer
message $qn
boxset 5
compare LASTRESULT 1
if b_true goto $yes
message $no
boxset 6
release
end

#org $qn
$qn 1 = Was this easy so far?

#org $yes
message $yestext
boxset 6
release
end

#org $yestext
$yestext 1 = \v\h01\h05No It was not!

#org $no
$no 1 = \v\h01\h06Lol! lol! lol! lol! lol! lol!

Will be completing the rest later.
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  #135    
Old June 18th, 2008, 10:41 AM
Christos's Avatar
Christos
Project Shinx
 
Join Date: Feb 2006
Location: Spain, Went's room
Nature: Serious
Send a message via Skype™ to Christos
Milnvivri, you should have finished your homework earlier, since you've just revived the thread.
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