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Pokémon Amethyst

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Zenite

the Pokemon Trainer
36
Posts
15
Years
  • Seen Nov 19, 2022
I'd like to suggest a move for gliscor, skorupi, gligar, and all the other poison type pokemon with tails.

Toxic Stinger:

POW-180
ACC-70
PP-5

Description:
A move that uses all the poison from the user and smashes the foe with poison from the tail. 100% poison chance. The user cannot use any other poison type moves for the battle.

kind of like a super poison type iron tail.

also for baby pokemon, a move like 'baby face' that reduces the foe's attack and defence.

How about 120-135 for the Power, and the user's attack or special attack harshly falls, and/or the user waits a turn like a Hyper Beam? The use of no poison for the whole battle is a little extreme.

EDIT: Fixed the quote.
 

Zurr

The sky is not the limit.
46
Posts
15
Years
How about 120-135 for the Power, and the user's attack or special attack harshly falls, and/or the user waits a turn like a Hyper Beam? The use of no poison for the whole battle is a little extreme.


The reason i put 180 as the power was to compensate for the loss of all the poison. besides, gliscor can use lots of other non-poison type moves like x scissor, gilloutine, steel wing, scary face, and lots of others.
 
2,048
Posts
16
Years
  • Age 31
  • Seen Sep 7, 2023
I'm not really too keen on having a baby Pokémon-exclusive move... Last Resort can already be considered as one, anyway; several first-stage Pokémon learn it, but not their evolutions (such as Phanpy, Chingling and Munchlax).
Baby Pokémon will still have other advantages, such as being able to learn rare moves unavailable to their evolved forms (often after they're supposed to evolve).

I think Toxic Stinger is a bit overpowered; being able to use other non-Poison moves just makes the side effect less of a bad thing, increasing its strength even more. I do like the idea of an always-poison attacking move, though; perhaps it could be a Poison-type counterpart to DynamicPunch and Zap Cannon?

To anyone else suggesting ideas and offering to be an 'idealist'; I don't believe ideas aren't enough to give you a position in the team. This doesn't mean I won't use them, though, and any I do use will be credited in-game. Basically, this means you don't need to ask whether you can help; just post your ideas in the thread, and I'll consider them. Or even better, sign up on the dev forum (see my signature) and submit them in the specialised threads there.

Anyway, to celebrate this thread passing 1000 replies, here's a treat for you guys:
Spoiler:

That's right, I finally got around to doing official art for Fatablos :D

Also, take a look at the top of the first post.
 

PoKéMaKeR1

Pokemon Rancher creator!
282
Posts
15
Years
Wow Wichu that's brilliant, I really like fatablos!
And that logo... just brilliant!
I really like this game I hope to see some more soon:D!!
Good Luck!
PoKéMaKeR​
 
63
Posts
15
Years
  • Seen Jan 11, 2022
Wow fantastic Logo!
And that Fatablos Art is really cool to! it's a little dark though, or maybe that's my computer

EDIT:
Nevermind, it was just my other computer
 
Last edited:
115
Posts
15
Years
  • Age 30
  • Seen Mar 11, 2023
Man this game looks pretty cool. And by the way, AMAZING fakemon, it's not everyday you see fakemon that ACTUALLY look like they could've been made by nintendo (ignore that little, "three hexagons stuck together" pokemon)
 

zlayer200

Sw3den H4ck3r ;d
115
Posts
15
Years
omg dude, you are a excelent maper,scripter.
Now when i saw this i just cant wait for the betas and the game to be finished.
I hope you give us much updates and that.
Well a question,
How many regions will you be in? 1?
 
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