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[Released] Rocket Rising

133
Posts
9
Years
  • Age 26
  • Seen Nov 17, 2018
Since sprites are not uncommon, I think he means the facesets. If so, hope he keeps in mind that some are jpg for a reason. And About this update: I started a new save, and got back to where I was in a couple of hours. Still looking around for side quests. I'm guessing the cave near that boat ride(Rt.10?) hasn't really been evented yet, as it's pitch black inside and after leaving?

Other than that, and what was mentioned with those doors, there aren't really any game-breaking bugs from what I encountered. I do find the whole Cerulean kid suspicious though, excluding the cycle road guard's reaction. The whole "find the rat" thing later on, will be fun.
 
223
Posts
10
Years
  • Age 32
  • Seen Sep 24, 2020
Since sprites are not uncommon, I think he means the facesets. If so, hope he keeps in mind that some are jpg for a reason. And About this update: I started a new save, and got back to where I was in a couple of hours. Still looking around for side quests. I'm guessing the cave near that boat ride(Rt.10?) hasn't really been evented yet, as it's pitch black inside and after leaving?

Other than that, and what was mentioned with those doors, there aren't really any game-breaking bugs from what I encountered. I do find the whole Cerulean kid suspicious though, excluding the cycle road guard's reaction. The whole "find the rat" thing later on, will be fun.

Well, I've done some minorly adjusted facesets, sprites, and tilesets, all of which could be 'graphics'. Though my tilesets are horrific, hah.

There are 3 sidequests,
Spoiler:

I suppose the recruitable people could also count as sidequests, so there's CeruleanKid and Zach, possibly Izabel.
The cave is pretty much done, I just need to figure out where to give players the Flashlight so they can get through it. So far either a Casino Reward, or from Maxx... maybe. I'm not sure yet.

Ahh, and I'm looking forward to making the event of finding the rat. I think I can pull off some variability with it too, so it's not the same for every runthrough.
 

trenhoj

The Pikadex Gym leader and shiny hunter
84
Posts
9
Years
  • Age 29
  • Seen Jul 5, 2019
I mean, sprite and face sets.
 
223
Posts
10
Years
  • Age 32
  • Seen Sep 24, 2020
I mean, sprite and face sets.

I don't see a problem with that, especially since everything that's 'mine' is just edited, like so.
Originals on top. 'Mine' on the bottom.
Set%201.png

It would be nice if you credited me if you're using the edited faces but... they're just edits of someone else's artwork.
Any spritesets I did are just colorswapped, so you can use those as you please.

But since my stuff is all edited, I'd guess you should also credit the person that made the originals.
Everything I have came from CrystalNoel's "Crystal for Ace" engine/kit, but they don't seem to list what resources came from which people.

Hopefully all that helps.
 

trenhoj

The Pikadex Gym leader and shiny hunter
84
Posts
9
Years
  • Age 29
  • Seen Jul 5, 2019
Thnx, I'll credit them as well.
 

trenhoj

The Pikadex Gym leader and shiny hunter
84
Posts
9
Years
  • Age 29
  • Seen Jul 5, 2019
I copied the scripts over to my game, how do I get rid of the achievements.
 
223
Posts
10
Years
  • Age 32
  • Seen Sep 24, 2020
I copied the scripts over to my game, how do I get rid of the achievements.

Well if you don't want Achievements at all in your game, you would delete the CSCA Achievements script I guess.
If you want to get rid of the achievements to replace them with your own, you would have to adjust various stuff in that script file so that it has your own descriptions, variables, and rewards.

Since this doesn't really have anything to do with Rocket Rising, if you have other stuff you want to ask, you should PM me instead of posting here.
 
223
Posts
10
Years
  • Age 32
  • Seen Sep 24, 2020
Progress: So, I've been working on the Saffron Pokemon Center, where the next main mission will take place. And trying to fit a whole mission into the limited space of one Pokemon Center was difficult, so I've been expanding it to be a little more hospital-like.

Map
Spoiler:

I'm still working on it, and there are still things that need to be fixed as I figure things out.
But, if you'd like, let me know what you think.
 

Zavytar

Lonely Planet Boy
1,063
Posts
12
Years
Progress: So, I've been working on the Saffron Pokemon Center, where the next main mission will take place. And trying to fit a whole mission into the limited space of one Pokemon Center was difficult, so I've been expanding it to be a little more hospital-like.

Map
Spoiler:

I'm still working on it, and there are still things that need to be fixed as I figure things out.
But, if you'd like, let me know what you think.

Wow, I love that the Pokémon Center looks that big. It always kinda bothered me that it was always a small place where tons of trainers are supposed to gather. Good job!

Also, I've been kinda busy with work and it made me a bit lazy to go through Cinnabar Mansion. Plus, I'll probably be stuck on the Silph mission for a couple days when I get there (it took me quite a while because of the stupid guards)
 
223
Posts
10
Years
  • Age 32
  • Seen Sep 24, 2020
Wow, I love that the Pokémon Center looks that big. It always kinda bothered me that it was always a small place where tons of trainers are supposed to gather. Good job!

Also, I've been kinda busy with work and it made me a bit lazy to go through Cinnabar Mansion. Plus, I'll probably be stuck on the Silph mission for a couple days when I get there (it took me quite a while because of the stupid guards)

Hmm... People have mentioned the guards a couple times now so, I might tone down the difficulty of the Silph guards, at least the 1st pair on the 9th floor. I wanted to make sure the guards in Silph were tricky to get around, but I may have gone too hard.
 
223
Posts
10
Years
  • Age 32
  • Seen Sep 24, 2020
Agreed. Always hated how Pokemon Centers aren't as big as they should be as hospitals. I'd personally would just turn the Wi-fi floors into guest/emergency rooms, kinda like what Kyle-Dove did here http://kyle-dove.deviantart.com/art/Central-City-Hospital-118254703

Man, I love their work. It always makes me jealous, how good they are with pixel-stuff.
And yeah, replacing the wifi-rooms works pretty well, especially since there's no purpose to those areas right now.

Progress: I've been experimenting with other banner ideas.

RocketBanner.jpg
 
9
Posts
9
Years
  • Age 24
  • Seen Mar 20, 2015
hey SaltRoad I really loved the game. Its Just AWESOME!!!!!
anyway idk how to solve the puzzle in pewter museum please help.

bugs (i think)
you can walk upon the walls in certain places.
you can just walk upon the glass thingy in casino, pokecenter.

thanks in advance.

a video walkthrough will be most helpful
please!!!!
 
Last edited:
223
Posts
10
Years
  • Age 32
  • Seen Sep 24, 2020
Hey, and happy six month marker!
I'm making progress bit by bit on the next mission, though coming up with interesting puzzles always slows me down more than anything else.
There are lots of things about boss battles, about the best bosses people fought, how to make interesting battles... but puzzles I find harder to search for.
Otherwise, nothing new to show off.

hey SaltRoad I really loved the game. Its Just AWESOME!!!!!
anyway idk how to solve the puzzle in pewter museum please help.

bugs (i think)
you can walk upon the walls in certain places.
you can just walk upon the glass thingy in casino, pokecenter.

thanks in advance.

a video walkthrough will be most helpful
please!!!!

Glad you like the game!
Let's see, for the puzzle in Pewter, if you don't want to smash the cases...
Spoiler:

And that's how I solve the Pewter museum puzzle.

I'll check out the stuff in the Pokecenter and Casino, and see if I can find the walls too.

Video walkthroughs... I don't know how to work video or YouTube well, so it'd be hard for me to pull that off.
 
10
Posts
12
Years
  • Seen Jul 26, 2023
Hey,
I`m a bit late with this but: This demo was really good. There are noticable changes and improvements. The overall pokemon power progression is better now but the low exp from wild battles still makes them feel really annoying but the fact that they drop items which you can exchange for gadgets makes it a tad better.
 
24
Posts
9
Years
  • Age 33
  • Seen Mar 29, 2015
This is a really cool idea! I've actually thought there should be a game where you join team rocket too.
 
223
Posts
10
Years
  • Age 32
  • Seen Sep 24, 2020
Hey,
I`m a bit late with this but: This demo was really good. There are noticable changes and improvements. The overall pokemon power progression is better now but the low exp from wild battles still makes them feel really annoying but the fact that they drop items which you can exchange for gadgets makes it a tad better.

Thank you. At some point I'll probably go back and adjust the wild battles and boss battles from earlier points in the game, to make sure it all balances out correctly.
But for now my hope is that both the trinkets and the 'gain moves by using skills' system makes random battles less annoying, because there can be other goals to the battle besides exp gain.

This is a really cool idea! I've actually thought there should be a game where you join team rocket too.

I think there need to be way more Team Rocket/Join Bad Guys sorts of games! It's always fun to be able to play different sorts of games when you want to.
 
223
Posts
10
Years
  • Age 32
  • Seen Sep 24, 2020
Progress: It's looking like I'll need to come up with about 13 different puzzles to make this mission go how I want it to.
In most of the past month I've come up with about... 6.

I am making progress, but I don't play a lot of puzzle games, and researching it is difficult, so... Updates might be a bit bare of interesting things until I get through this and get to other stuff. Sorry about that guys!
 
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