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Research & Development Got a well-founded knack with ROM hacking? Love reverse-engineering the Pokémon games? Or perhaps you love your assembly language. This is the spot for polling and gathering your ideas, and then implementing them! Share your hypothesis, get ideas from others, and collaborate to create!
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  #201    
Old 5 Days Ago (05:56 AM).
KDS's Avatar
KDS
 
Join Date: Jul 2013
Age: 20
Gender: Male
Quote originally posted by Edwearth:

PS : I wanted to created an effect like Judgment, but I don't know if there is a function to set the attack's type. And I don't remember the function to check the held object. Also, is it possible to change the ratio of drained HP in the drain effect, in order to make Oblivion Wing ? Thanks.
You'll need ASM for all of these things since there are no dedicated commands for these. You can use Jambo's callasm command to put custom ASM in a battle script.
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  #202    
Old 4 Days Ago (12:28 AM).
jirachiwishmaker
 
Join Date: Jul 2007
Gender: Male
Nature: Adamant
The following is Boomburst animation for Emerald that translated from MrDollSteak's Rombase.

Spoiler:
02 74 72 59 08 02 05 01 00 01 00 00 00 0C 00 1A 21 05 00 D6 27 00 DB 27 0A 03 03 91 6D 10 08 02 01 00 00 02 98 38 59 08 03 06 00 00 00 00 00 00 00 00 1F 00 08 00 19 F1 00 C0 02 ZZ YY XX 08 02 04 00 00 1D 00 F4 FF 00 00 02 ZZ YY XX 08 02 04 00 00 F4 FF E3 FF 01 00 04 10 03 91 6D 10 08 02 01 00 00 02 98 38 59 08 03 06 00 00 00 00 00 00 00 00 1F 00 08 00 19 F1 00 C0 02 ZZ YY XX 08 02 04 00 00 0C 00 E3 FF 01 00 02 ZZ YY XX 08 02 04 00 00 E3 FF F4 FF 00 00 04 10 03 91 6D 10 08 02 01 00 00 02 98 38 59 08 03 06 00 00 00 00 00 00 00 00 1F 00 08 00 19 F1 00 C0 02 ZZ YY XX 08 02 04 00 00 18 00 E8 FF 01 00 02 ZZ YY XX 08 02 04 00 00 E8 FF E8 FF 00 00 05 0B 03 02 74 72 59 08 02 05 01 00 01 00 0C 00 00 00 1A 21 05 0B 03 0D 08

At offset XX YY ZZ:
D6 27 D6 27 14 49 52 08 18 37 59 08 00 00 00 00 A8 C6 2E 08 C9 77 0A 08
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