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  #2876    
Old July 27th, 2008, 04:57 PM
lopinh0's Avatar
lopinh0
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Hi, im phiippe, i have 13 years old, im pokemon shiny gold player, im live in south america, in Brazil. I want to know if ShinyGold_X_B5_ByZel.zip this is the must new pokemon shiny gold, because i'm been have some problems in the game, Ex: the HM 07 not is in the Ice Path... srry my horrible english... and Zel congratulation for your work...
  #2877    
Old July 27th, 2008, 05:01 PM
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Quote:
Originally Posted by lopinh0 View Post
Hi, im phiippe, i have 13 years old, im pokemon shiny gold player, im live in south america, in Brazil. I want to know if ShinyGold_X_B5_ByZel.zip this is the must new pokemon shiny gold, because i'm been have some problems in the game, Ex: the HM 07 not is in the Ice Path... srry my horrible english... and Zel congratulation for your work...
It might just be a bad ROM that you have. Also, HM07 is in Ice Path, or else nobody would be able to get to Kanto. (Unless they cheated, but thats a different story)

Shiny gold X is the harder version of shiny gold. So all the trainers are going to have stronger pokemon than the original version.
  #2878    
Old July 27th, 2008, 06:19 PM
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Interesting minigame Zel. Looking forward to the new beta.
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  #2879    
Old July 28th, 2008, 12:01 AM
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Whee just recognized you're back :D(haven't been here for ages >,<)
Well as far as I can see you've really improved*thumbs up*Keep up the good work
  #2880    
Old July 28th, 2008, 12:13 AM
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wee im shiny gold is back again :D just take youre time zel :D hope there's a fresh screenie for us :D
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  #2881    
Old July 28th, 2008, 12:23 AM
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heatransoul
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Two Glitches, both in Violet city...
1. If you go to the Pokemon Center in Violet City before beating Falkner, you can get the Togepi Egg before and after Falkner... So you get 2 Eggs
2. If you talk to the guy who gives you the Togepi Egg from the front, he walks right through you...
  #2882    
Old July 28th, 2008, 01:25 AM
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Good day, zel.
It's good to know you're back in action.

Nice matchup minigame there. I assume that you have more time now and have a loose schedule in your work.

I have a suggestion in the Whirpool thingy: Why not place it as TM08 (the one Rock Smash owns, since it's now HM)? And it won't be available in Goldenrod Dept. Store until the Lance event at Mahogany.
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I hvae updated the GBA Music Looping thread. It now has a tutorial for looping multiple-tracked S Files. Click the link below:
http://www.pokecommunity.com/showthread.php?t=118722

Due to popular demand, I have lowered the Wild Pokemon Theme (with two versions) and added it in my music collection thread:
http://www.pokecommunity.com/showthread.php?t=139756

Next STOP: To make guidelines regarding GBA music tracks
  #2883    
Old July 28th, 2008, 01:28 AM
Mitchman
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Its up again? Well like christos said let the spam begin. Nah kiddin so far its quiet and peaceful. Hope it stays like that.
ON TOPIC:
That minigame is swell. Im guessing hard would have the whole floor or only one retry i guess.
  #2884    
Old July 28th, 2008, 01:44 AM
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Wow i really like this hack.. this is the game i ever first played! Well i hope you will finished the new beta!
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  #2885    
Old July 28th, 2008, 01:47 AM
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Sorry Zel, but I would have use the most Popular Cheating Device- Savestates to beat your minigame.
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  #2886    
Old July 28th, 2008, 01:51 AM
MegaIan11
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Hi Zel, I'm from Spain and I have a question:

Can you fix the header of the rom or explain how to fix it, because the flash cart users can't play Shiny Gold cause the header is corrupted. (Header corrupted = Nintendo logo under game boy in the begginig is bad)

Thanks, Ian
  #2887    
Old July 28th, 2008, 03:05 AM
NomadSPG
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Zel, do you wanna go to insert all clonex25's G/S/C music remixes in SG?
When do you expect a release of next beta?

Great idea with last minigame!
  #2888    
Old July 28th, 2008, 04:06 AM
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I feel the minigame looked awful. (no offence ) but maybe its cuz it duz'nt feel right.
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  #2889    
Old July 28th, 2008, 05:27 AM
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I donno ash its ok the clearpokeballs and sprites make it harder to memorize.But the sounds make it easier.
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  #2890    
Old July 28th, 2008, 06:10 AM
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Woot my First Post

I've been playing this hack for a long time, I even have a godly team in Beta 5 (I didn't even NEED to cheat ;D). Shiny Gold Update, this makes my day!! Show more updates!! QUICK!! :D

(By the way, good luck for the hack)
  #2891    
Old July 28th, 2008, 07:37 AM
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So does this mean that the sliding puzzles in the ruins of alph will be in the game?
Will the card flip game that was in the game corner in g/s/c be in sg too?
Will you include the rollette game from the r/s/e game corner?
For the ruins of alph, you could make it be for a prize and be able to play it more than once because you said it would be a waste of (your) time because it only takes a few minutes to play and then it's over.
you don't have to do any of these things if you don't want to...
  #2892    
Old July 28th, 2008, 08:17 AM
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well lookie here, the threads back open
well anyway i think the minigame was well done
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  #2893    
Old July 28th, 2008, 08:35 AM
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Glad to see you're back! You did an excellent job on that mini game there. It must have been a beast to script! O.o But I love the concept of mini games! They're just what the game needs! Keep on making them, is what I think. At least have three in total. You've already got two, so not much of a big deal, right? Anyways, once again, great job! And I look forward to playing b6 of SG! Which will, complete the game? Or will you go all the way up to a seventh?

But if I may express one comment/suggestion? This mini game... I think if you beat the thing on 'hard' you should get something more than money. Like a prize of some sort. You know, because money's great, but shouldn't the feeling of accomplishment be something more than buying a few hyper potions or rebuilding a PokéCenter? But, I suppose you've thought this over thoroughly and concluded that this is the best thing to do. So I won't try to tell you what to do. But anyways, great work!

-Foul
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  #2894    
Old July 28th, 2008, 08:53 AM
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GalaxyTurboTwister
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First of all, it's nice to see the thread back (at least for now.....) Anyways, the mini-game looks quite excellent. However, the prizes aren't very interesting. I think prizes as only monetary rewards is rather boring. It would be better to put actual prizes depending on the difficulty such as TMs and whatnot. Though that's only my opinion
Anyways, good luck!
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  #2895    
Old July 28th, 2008, 12:20 PM
PolishPokemonFan
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Congratulations for the great hack i am new here but i played many hacks and this is one of the best hacks i ever played ! and i hope you will continue ! (sorry for my bad englisch )
  #2896    
Old July 28th, 2008, 05:37 PM
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HI, somebody can answer... i play the BETA 5, it's the must new? or have a uptated, cause i have seen videos in youtube with mini games, and more things updated... if have a pokemon shiny gold + updated, put the download link please, i'm have defeated the elite four and pass to the other continent, and have some rocks blocking the pass for others cities cause not are made...

srry again for my horrible english...
  #2897    
Old July 28th, 2008, 05:46 PM
zel 2.0's Avatar
zel 2.0
Gold Remaker
 
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Quote:
Originally Posted by Sirwillis04 View Post
Nice work on those minigames, they look like they took a lot of hard work, and I really can't wait to play them for myself!
Good to see that the progress is coming along smoothly as well, and, please people, no spam. LOL.
Are there going to be any more minigames put into it, or do you think you have enough already?
cheers =D
There are still two more minigames planned for the B6.

Quote:
Originally Posted by Coolboyman View Post
QFT

Anyway, glad to see you're making new minigames too. That reminds me of that beta card-flipping game in Gold that never got finished.
Ironically, it's good to know I'm still sticking to the original even without me knowing it

Quote:
Originally Posted by prince112 View Post
You made a great script!! But will it have other rewards other than money?
Nope, this one only works with money. It's not like all of the minigames will give you items or a combo of items and money. Diversity is what makes the world interesting.

Quote:
Originally Posted by Anthony PoKéMOUNTAIN View Post
I like this project, it's a very good project with many scripts who are interesting. I'm french and I just want to know if you can do an French Version or other language versions ?
I dont work in translations, that depends on people who know both languages and wants to translate it to their language (I reall dont want to have "official" translators, so anyone is free to make their own)

Quote:
Originally Posted by kennyj92 View Post
Hey zel, are you gonna reveal more minigames or are those a secret?
I'll talk about them after I finish them, as I've been doing with the previous three minigames.

Quote:
Originally Posted by clonex25 View Post
Good day, zel.
It's good to know you're back in action.

Nice matchup minigame there. I assume that you have more time now and have a loose schedule in your work.

I have a suggestion in the Whirpool thingy: Why not place it as TM08 (the one Rock Smash owns, since it's now HM)? And it won't be available in Goldenrod Dept. Store until the Lance event at Mahogany.
Not exactly, I just got a few hours since I dont have Uni, but job takes a big part of my days, though.

About the suggestion, that was made quite a few other times, and I think I got enough compaints to realize I should replace HM08-Dive, I think, (you said TM08?) with Whirlpool. Got the message, now I need to remember to actually do it sometime

Quote:
Originally Posted by darkcookie_93 View Post
Its up again? Well like christos said let the spam begin. Nah kiddin so far its quiet and peaceful. Hope it stays like that.
ON TOPIC:
That minigame is swell. Im guessing hard would have the whole floor or only one retry i guess.
Nope, if I filled the whole floor the difficulty of implementing everything would have drastically increased. All the levels will have the same ammount of "cards", the only difference between the modes is the number of mistakes you can make (thus, requiring better memory skills, which is secretely what I'm trying to test of you )

Quote:
Originally Posted by prince112 View Post
Sorry Zel, but I would have use the most Popular Cheating Device- Savestates to beat your minigame.
CARLOS: Hehe... Do that and expect a kick in your rear by me!

Quote:
Originally Posted by MegaIan11 View Post
Hi Zel, I'm from Spain and I have a question:

Can you fix the header of the rom or explain how to fix it, because the flash cart users can't play Shiny Gold cause the header is corrupted. (Header corrupted = Nintendo logo under game boy in the begginig is bad)

Thanks, Ian
As far as I've heard some people managed to put it on their flashcards, but, whatever, I think I was clear enough when I said that I didnt care a bit about anyone not being able to play it on something that wasnt a PC, right? You are on your own, man.

Quote:
Originally Posted by NomadSPG View Post
Zel, do you wanna go to insert all clonex25's G/S/C music remixes in SG?
When do you expect a release of next beta?

Great idea with last minigame!
Definitely. I wanted to do it before starting the next minigame, actually, but I really cannot wait to start the next one (I'm just a bit overexcited about the concept of the next minigame >.<), it'll have to wait, but definitely I'll add all the stuff he has for the next release.

Quote:
Originally Posted by shinygoldash View Post
I feel the minigame looked awful. (no offence ) but maybe its cuz it duz'nt feel right.
If you want, you can try to be more specific, just to see if you convince me of what you dont feel right. But, keep in mind I'm quite stubborn and chances of me changing something are not very likely.

Quote:
Originally Posted by poddish View Post
So does this mean that the sliding puzzles in the ruins of alph will be in the game?
Will the card flip game that was in the game corner in g/s/c be in sg too?
Will you include the rollette game from the r/s/e game corner?
For the ruins of alph, you could make it be for a prize and be able to play it more than once because you said it would be a waste of (your) time because it only takes a few minutes to play and then it's over.
you don't have to do any of these things if you don't want to...
The puzzles in R.Alph at least not yet. The way I wanted to do it required me to use a few sprites, not tiles, and I'd need to increase the amount FR has (for which now I'll need to read carefully Darthatron's guide about that)

Nah, with this card flip I made I think it'd be like, too repeatitive.

A roulette? How do you expect me to do that? O.o

Yeah, but making it like a minigame would be, strange, at least I dont see how I could make it a minigame, since I wont be using more than 4 (or were 5?) different pictures (more would require more sprites, and I'm sure there must some kind of limit in the amount of OWs tha game can handle (at least I know HackMew's OWE has a limit XD)

So, in the end, from all the stuff you've mentioned, I think the only thing that will be present (but not in the next release) are the puzzles of R.Alph, but not as a minigame, but as a way to stick closer to the original game.

Quote:
Originally Posted by foullump View Post
Glad to see you're back! You did an excellent job on that mini game there. It must have been a beast to script! O.o But I love the concept of mini games! They're just what the game needs! Keep on making them, is what I think. At least have three in total. You've already got two, so not much of a big deal, right? Anyways, once again, great job! And I look forward to playing b6 of SG! Which will, complete the game? Or will you go all the way up to a seventh?

But if I may express one comment/suggestion? This mini game... I think if you beat the thing on 'hard' you should get something more than money. Like a prize of some sort. You know, because money's great, but shouldn't the feeling of accomplishment be something more than buying a few hyper potions or rebuilding a PokéCenter? But, I suppose you've thought this over thoroughly and concluded that this is the best thing to do. So I won't try to tell you what to do. But anyways, great work!

-Foul
It wasnt that hard to script, because, compared to the digging minigame, there's only interaction with 14 tiles (unlike the digging where you interact with almost 60), interacting with less tiles means less repeatitive scripting, less variable using, and, in the end, the whole code was simpler.

Again, I planned 5 minigames, and I have finished 3 (I count the Feebas one as a minigame. Then there are the digging and matchup minigames), now I need to complete the next two.

B6 does not complete the game (but will complete, in terms of storyline, the original Gold. After B6, there will be the final release, which takes you a bit into this new region-like-island or something, to extend the story a bit more ('cause, not like I have added a lot of stuff to Kanto, and I really want to do a bit of "more original" stuff )

Again, not all minigames should just be based on items, diversity is something that should be appreciated. But, in any case, not like I really care a lot if you play this game or not, I was just more interested in knowing if you'd like a test to your memory skills, really ;P

---

I'll just check a bit more what's been going on, and hopefully tomorrow I'll be less tired to investigate something. If it works the way I think it'll work, I'll talk a bit about what the next minigame will be about. See ya!

[EDIT for lopinh0]: Beta5 is the newest one, it's the one at the bottom of the first post of this thread. On B5 the VS Seeker doesnt exist anymore as it got replaced, and as always, a new Beta is recommended to play from the beginning, but it's not completely necessary, however I wont be held responsible for any weird behaviour if you use an older Beta save on a newer Beta.
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Last edited by zel 2.0; July 28th, 2008 at 06:33 PM. Reason: edit for lopinh0
  #2898    
Old July 28th, 2008, 06:23 PM
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lopinh0
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and why we start the the mom, say... i will give the pokegear to u... and she give the VS. SEEKER...
??
  #2899    
Old July 28th, 2008, 06:55 PM
Aussie Riolu's Avatar
Aussie Riolu
What is anything to a Riolu?
 
Join Date: Feb 2007
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Age: 25
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Quote:
Originally Posted by Maraudah View Post
It might just be a bad ROM that you have. Also, HM07 is in Ice Path, or else nobody would be able to get to Kanto. (Unless they cheated, but thats a different story)
Actually you don't need to get HM07 or use cheats. Goldeen learns Waterfall at level 38 and Seaking learns it at level 41.

Anyways, I like the new mini-game you made Zel, I wonder what happens when you complete the hardest mode? Do you get money or an item (or even a Pokemon )
I hope I don't need to use Savestates to beat your mini game (I don't want a kick in the rear from Carlos )
I wish you good luck on Shiny Gold.
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Last edited by Aussie Riolu; July 28th, 2008 at 07:05 PM.
  #2900    
Old July 28th, 2008, 06:59 PM
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DarthSenorQueso
I am Mr.Cheese !!Who is DSQ?..
 
Join Date: Sep 2007
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um the clampearl lance gives you has it and you can catch whailmer with it.O-o
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